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Kena monster set needs a buff

Drdeath20
Drdeath20
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I feel that increasing the uptime to 8 seconds is a fair to keep up with power creep. Its not really to unreasonable.
  • Mettaricana
    Mettaricana
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    Id say dump the penalty to 15% and up thw duration.
  • Silver_Strider
    Silver_Strider
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    Yes.
    Make my WW stronger, I need a buff.
    Argonian forever
  • ZeroXFF
    ZeroXFF
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    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.
  • Valrien
    Valrien
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    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Drdeath20
    Drdeath20
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    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    Reread the description. Landing 2 consecutive light attacks triggers overkill....
  • Derra
    Derra
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    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    that was changed indeed.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Drdeath20
    Drdeath20
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    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Thing is i dont want it to go off all the time bcz it will destroy my sustain and i like to control the burst.
  • Valrien
    Valrien
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    Drdeath20 wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    Reread the description. Landing 2 consecutive light attacks triggers overkill....

    The description has always said that but it still triggered between skills.
    Derra wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    that was changed indeed.

    That's kinda lame, but it doesn't matter since it's only worthwhile for WW builds ever since Morrowind anyways.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Waffennacht
    Waffennacht
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    Valrien wrote: »
    Drdeath20 wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    Reread the description. Landing 2 consecutive light attacks triggers overkill....

    The description has always said that but it still triggered between skills.
    Derra wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    that was changed indeed.

    That's kinda lame, but it doesn't matter since it's only worthwhile for WW builds ever since Morrowind anyways.

    Working as intended is lame lol

    God I remember it being bugged for so long, making it the BiS forever.

    Now that was an accurate balance change
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Valrien
    Valrien
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    Valrien wrote: »
    Drdeath20 wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    Reread the description. Landing 2 consecutive light attacks triggers overkill....

    The description has always said that but it still triggered between skills.
    Derra wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    that was changed indeed.

    That's kinda lame, but it doesn't matter since it's only worthwhile for WW builds ever since Morrowind anyways.

    Working as intended is lame lol

    God I remember it being bugged for so long, making it the BiS forever.

    Now that was an accurate balance change

    Considering the set is useless because of the debuff anyways outside of werewolf builds?

    Yes, WAI is lame.

    Know what else would be lame? If animation cancelling was fixed, since ZOS tried to remove that and failed. Eventually they just said "f*ck it" and called it a feature.

    Sometimes bugs are a good thing.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Jhalin
    Jhalin
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    Valrien wrote: »
    Valrien wrote: »
    Drdeath20 wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    Reread the description. Landing 2 consecutive light attacks triggers overkill....

    The description has always said that but it still triggered between skills.
    Derra wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    that was changed indeed.

    That's kinda lame, but it doesn't matter since it's only worthwhile for WW builds ever since Morrowind anyways.

    Working as intended is lame lol

    God I remember it being bugged for so long, making it the BiS forever.

    Now that was an accurate balance change

    Considering the set is useless because of the debuff anyways outside of werewolf builds?

    Yes, WAI is lame.

    Know what else would be lame? If animation cancelling was fixed, since ZOS tried to remove that and failed. Eventually they just said "f*ck it" and called it a feature.

    Sometimes bugs are a good thing.

    Action prioritzation is not a bug and never was :)

    Molag Kena is good on WWs and really nothing else. The debuff should be changed to something else. A defenses-based debuff would be better suited to it being a DPS set.
  • Valrien
    Valrien
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    Jhalin wrote: »
    Valrien wrote: »
    Valrien wrote: »
    Drdeath20 wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    Reread the description. Landing 2 consecutive light attacks triggers overkill....

    The description has always said that but it still triggered between skills.
    Derra wrote: »
    Valrien wrote: »
    ZeroXFF wrote: »
    I'd prefer to see it activate on non-consecutive light attacks. That's all it really needs to be good.

    Unless they changed it, the light attacks don't have to be consecutive even if the description says so.

    that was changed indeed.

    That's kinda lame, but it doesn't matter since it's only worthwhile for WW builds ever since Morrowind anyways.

    Working as intended is lame lol

    God I remember it being bugged for so long, making it the BiS forever.

    Now that was an accurate balance change

    Considering the set is useless because of the debuff anyways outside of werewolf builds?

    Yes, WAI is lame.

    Know what else would be lame? If animation cancelling was fixed, since ZOS tried to remove that and failed. Eventually they just said "f*ck it" and called it a feature.

    Sometimes bugs are a good thing.

    Action prioritzation is not a bug and never was :)

    Molag Kena is good on WWs and really nothing else. The debuff should be changed to something else. A defenses-based debuff would be better suited to it being a DPS set.

    Once upon a time they tried to "fix" it. They gave up. Hence my point
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Waffennacht
    Waffennacht
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    So much more is clear now

    Edit: and I'm not talking about Animation Cancel either
    Edited by Waffennacht on September 4, 2018 1:17AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ccfeeling
    ccfeeling
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    10 sec will be great , there are too many monster option , Molag Kena never be viable until WW new version .

    Zos , your call .
  • Kadoin
    Kadoin
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    ccfeeling wrote: »
    10 sec will be great , there are too many monster option , Molag Kena never be viable until WW new version .

    Zos , your call .

    If the time was buffed, why would anyone use Balorgh over Kena?
  • Drdeath20
    Drdeath20
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    Kadoin wrote: »
    ccfeeling wrote: »
    10 sec will be great , there are too many monster option , Molag Kena never be viable until WW new version .

    Zos , your call .

    If the time was buffed, why would anyone use Balorgh over Kena?

    Barlough is still superior bcz all you need to do is get to 208 ultimate to do equal damage as kena and none of its downsides with a wayyy bigger upside.
  • Drdeath20
    Drdeath20
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    I could keep good uptime on kena now even though its at 6 seconds. the problem is it chews up my resources. Would still be the same problem st 8 seconds.
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