Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Instant level up

MagicalLija
MagicalLija
✭✭✭✭✭
Would we ever see an instant level up to 50 ever show up in the crown store or maybe as an eso loyalty reward?
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    I'm pretty split on this, although I like fast level ups. The main reason is that I also level various skill lines, Fighters Guild, and also learn the character a bit by doing it. My method is to go in normal Maelstrom Arena, and play it over and over, while unlocking skill lines, fully speccing the active skills, and ignoring the passives, in order to have as many as the former morphed and trained to rank IV when I hit 50. It is marginally challenging so it helps me to learn.

    In any case, leveling up is actually by far the easiest part of character development. The hard and tedious part is getting enough skill points to spec everything you need - I tend to go past 360 on active characters, since I also fully invest into crafting, in addition to every skill that's useful for combat. Also learning to play various roles to a modicum of competence in both PvE and PvP is quite hard once you rotate trough many characters. Eliminating the leveling part would cut short part of that learning process, and probably lead to even more L2P issues - I've seen plenty of max level, high CP players that have no clue, probably because they speed-leveled on dolmens or being carried trough skyreach. On the other hand redoing the same build as an experienced players, because you want a different "flavor" to it - ex. making an Argonian instead of High Elf for a class for more flexibility in PvP offers very little in terms of learning.

    So I would be totally OK with it, provided that the player has already leveled a character of the same class to 50.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    We won't.

    Think about it, why would ZOS want to introduce sonething that takes away from the time we would otherwise spend playing the game?

    Not to mention that you'd still have to hunt for skill points, skyshard, guild lines, and level class/weapon skills to be a useful character, or were you wanting instant level ups for those too?

    (If you want a temporary fully leveled character, play a template character on the PTS and you can have all the gear too.)
  • MagicalLija
    MagicalLija
    ✭✭✭✭✭
    We won't.

    Think about it, why would ZOS want to introduce sonething that takes away from the time we would otherwise spend playing the game?

    Not to mention that you'd still have to hunt for skill points, skyshard, guild lines, and level class/weapon skills to be a useful character, or were you wanting instant level ups for those too?

    (If you want a temporary fully leveled character, play a template character on the PTS and you can have all the gear too.)

    I guess the levels isn't that bad like a certain game which i won't mention, but i was just thinking about convenience now that i think about it more either it would do it for each individual skill line except like crafting which would most likely be extremely expensive in the crown store or it just wouldn't exist at all.
Sign In or Register to comment.