This makes no sense, honestly. The only difference between the two sets of characters is a lack in passives, again only to save mats of top tier.I think the goal is to hand the heigh tier rewards to invested crafting characters.
It's not meant to be that you can level all the skill lines then get the "best" rewards for not investing SP or being able to actually craft the items.
I think the goal is to hand the higher tier rewards to invested crafting characters.
It's not meant to be that you can level all the skill lines then get the "best" rewards for not investing SP or being able to actually craft the items.
You're asking for the benefits of spending top tier materials without spending them though. Those big rewards are because it costs you top tier materials to get them.This makes no sense, honestly. The only difference between the two sets of characters is a lack in passives, again only to save mats of top tier.I think the goal is to hand the heigh tier rewards to invested crafting characters.
It's not meant to be that you can level all the skill lines then get the "best" rewards for not investing SP or being able to actually craft the items.
In time, I do plan on changing this, but I need more mats (400 per day would deplete my current inventory in a week) and more skill points (haven't farmed skyshards on these characters yet).
Regardless, if I get all four to 10/10 passives, I'm still going to use only one alt to do the master writs each get.
I currently do this with the second 10/10 passive alt. My Altmer gets writs, and then hands them to my Bosmer who has 27 motifs learned (and still can't do more than half received).
This is why I believe it should be a level based system, not a passive based system.
The gold you make a lone from doing writs will pay for the mats needed at current MM prices. There is no reason not to do the top tier writs if you have the skill points to spend, and if you dont i strongly suggest you spend the few hours to get the skill points needed. You only need 84 skill points to do max level writs and get research passives. You get 68 skill points just from leveling 1-50. Hit up the public dungeons, do the skill point challenge and grab the sky shard and you have enough in just an hour or so.
I do this because I can't afford to drop 400 rubedite/ancient silk mats, per day, on daily writs which is nothing more than throwing away everything I acquire.
You are also loosing out on a MUCH higher chance at getting gold legendary upgrade mats like tempers and gains. This is were, making large profits off writs comes in. Its about a 25% per writ to get those at max tier and they all sell very well.With the level 1, the perks are getting the surveys, a decent return on the mats they use (they never go beyond level 1), and of course the gold. Until I can get more skill points, they'll stay 1/10 for some time, and the only thing I "lose" are the master writs.
Whether it be gold or mats, I'm still at a loss until I build up my resources (which I'm currently doing - nearly 10k in rubedite ore and wood, a hair over 5k for silk/leather).The gold you make a lone from doing writs will pay for the mats needed at current MM prices.
Sadly, it's not a few hours with these alts. For my stamBlade, when I returned to the game, I power leveled the remaining crafting for her as well, but farmed the skyshards. This took over 16 hours, not something I'd call "a few". This isn't even a weekend run for me and I really don't relish having to do it twice more.There is no reason not to do the top tier writs if you have the skill points to spend, and if you dont i strongly suggest you spend the few hours to get the skill points needed.
I can see people may have forgotten how the game works, but this isn't entirely accurate.You are also loosing out on a MUCH higher chance at getting gold legendary upgrade mats like tempers and gains. This is were, making large profits off writs comes in. Its about a 25% per writ to get those at max tier and they all sell very well.
Also, I would greatly appreciate it if my level 50s only get rubedite/ancient silk as rewards. All these other mats are just taking up inventory space as there is no need for them because most of us now speed level alts to level 50 in crafting.
Please consider fixing this for the next update.
Thanks!
Whether it be gold or mats, I'm still at a loss until I build up my resources (which I'm currently doing - nearly 10k in rubedite ore and wood, a hair over 5k for silk/leather).The gold you make a lone from doing writs will pay for the mats needed at current MM prices.Sadly, it's not a few hours with these alts. For my stamBlade, when I returned to the game, I power leveled the remaining crafting for her as well, but farmed the skyshards. This took over 16 hours, not something I'd call "a few". This isn't even a weekend run for me and I really don't relish having to do it twice more.There is no reason not to do the top tier writs if you have the skill points to spend, and if you dont i strongly suggest you spend the few hours to get the skill points needed.
This is why the only limitation I have are the skill points. I do intend to level them, but when I'm ready to do "an hour a night".
Since I've only been back a few months, I'd rather play and pick up stuff in the meantime so when I do level them, losing "400 a day" won't even cross my mind as the makeup I do during a week's play covers this "loss".
I've don't consider picking up items while playing "grinding".
Getting skyshards... most definitely is grinding.I can see people may have forgotten how the game works, but this isn't entirely accurate.You are also loosing out on a MUCH higher chance at getting gold legendary upgrade mats like tempers and gains. This is were, making large profits off writs comes in. Its about a 25% per writ to get those at max tier and they all sell very well.
Because my "level 1s" are also level 50s, I get both level 1 and level 50 mats. This is the only time the game takes the skill into consideration.
This trade-off of "losing" level 50 mats is made up for the fact the level 1s cover the daily costs of doing writs (especially now with the 1 item per writ change - woo hoo!).
The master writ drops would not be affected by these characters, because it's well regarded the more motifs one learns, the more drops one gets.
In order for me to "take advantage of not leveling" would mean every character would also have to have those motifs learned, and that's simply impossible for my position.
This is why only my Bosmer does master writs. She has 27 full motifs learned.
Excluding the blue/purples the game drops, none of my other alts have any full motif learned, which means their drop rates for master writs is practically non-existent.
To put this in perspective: while my Altmer doesn't have full motifs learned, she has several pages learned. If I were to combine these into "books", I'd say she has a total of 3 motifs learned.
She gets no more than 5 motif drops per week, 90% being enchanting/provisioning. Of the other types that will drop, I've yet to see a writ voucher worth more than 40. Worse, she can do none of those which drop.
Hence, they're handed to my Bosmer, who can (usually) do them.
Ironic, considering my Altmer is my main.
This is why I'm not so much concerned about the master writs, because with only blue/purple learned, the "level 1s" would most likely receive less than 3 writs per week, and judging by history, most will be enchanting.
This makes sense, because many "starter" master writs usually drop enchanting as something we can complete, but not reward the good stuff until more motifs are learned.
That's why I can't buy the belief this is about a "zero sum" game. I hit level 50 on crafting and if I had the skill points, I'd still be disadvantaged because I can't learn the better master writs.
I'm not asking to have these types of master writs, just to clarify. But I do believe having master writs dropped at level 50, rather than passive 10/10, is a proper solution to the request.
I'll be more than happy to get 3x Enchanting master writs for 2 writs each, and leave the stronger writs to those who have "earned" it through motif learning.
The 3 digit writs my Bosmer is now getting is due to the 1million+ gold I spent last weekend to get her to 27 full motifs learned.
This is why I don't see this as a "zero sum" game, just one in which I don't find my mats going into a sink hole and not get rewarded just because I don't have the passives to get the writs, but clearly have the skills to work and gain the material (rubedite ore/leater/silk).