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Skillpoint cost not reduced on Xbox

LiquidSchwartz
LiquidSchwartz
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Is there a time when this will be reduced?
It’s slightly inconvenient when you change skills and don’t give the free respec, and then don’t reduce the cost like it said in the patch notes.. gets pricey with a ton of skill points just to change four skills.
May the Schwartz be with you.
EP/XB1/NA

  • Waffennacht
    Waffennacht
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    Agreed, also made a thread, no response
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Beardimus
    Beardimus
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    Yep had this too Xbox EU. Tried it as heard there was a visual bug on PC and WHAM 14k Gold for 2 points changed

    @ZOS_GinaBruno I know ur busy post patch but this ones needed on the list please
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • FloppyTouch
    FloppyTouch
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    Well they are giving you 100k gold that might cover the cost
  • LiquidSchwartz
    LiquidSchwartz
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    Well they are giving you 100k gold that might cover the cost

    In a month.. so I have to wait a month to change a skill they changed?
    May the Schwartz be with you.
    EP/XB1/NA

  • FloppyTouch
    FloppyTouch
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    Well they are giving you 100k gold that might cover the cost

    In a month.. so I have to wait a month to change a skill they changed?

    I agree with you dont get me wrong just saying you will get ur gold back plus a ton more no need to wait spend now and get the refund from the free gold. You are not losing anything really.
  • LiquidSchwartz
    LiquidSchwartz
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    Well they are giving you 100k gold that might cover the cost

    In a month.. so I have to wait a month to change a skill they changed?

    I agree with you dont get me wrong just saying you will get ur gold back plus a ton more no need to wait spend now and get the refund from the free gold. You are not losing anything really.

    What if I don’t have any gold ;)
    Recently folded out three tank sets so I may or may not have zero gold
    May the Schwartz be with you.
    EP/XB1/NA

  • XxCaLxX
    XxCaLxX
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    While I agree the cost should be less but where in patch notes did it ever say that respecting would cost less?
  • Violynne
    Violynne
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    I cannot express enough my frustration of having watched my gold drop nearly 20k to change two skills.

    TWO. SKILLS.

    One was to return my research time on Woodworking since all research is complete and the other was to change a morph.

    Many were waiting on this release to take care of small changes like this.

    And our price? The loss of HDR and gold.

    Well done, devs. Well done.

    To think trying to bribe people to return to the game to obfuscate the lack of QA.

    L. the hell O. L.

    :disappointed:

  • Sparr0w
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    Yeah, agree with a set fee but not how much it is currently.

    They advertised it to be like the CP system, however the CP system doesn't get more expensive the more CP you get it's a flat 3k.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Royaji
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    Oh, nice. So we had a 10+ page thread about this before and know consoles are catching up.

    ZOS never promised to make respec cheaper. Just more convenient. And on that they delivered.
  • Violynne
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    Royaji wrote: »
    ZOS never promised to make respec cheaper. Just more convenient. And on that they delivered.
    Are you seriously pulling the semantics card out?
    We also have fixed the issue where respec costs didn’t appear to be reduced to 1 gold per skill point, and are extending the reduced fee until a future incremental patch.

    Console users expected the same reduction when the patch was released.

    My respec of 2 skill points yesterday cost me 19.5k gold.

    Yeah. Not happy, but I'll get over it.

    One year.




  • Beardimus
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    Royaji wrote: »
    Oh, nice. So we had a 10+ page thread about this before and know consoles are catching up.

    ZOS never promised to make respec cheaper. Just more convenient. And on that they delivered.

    Huh? So you saying PC cost is the same as before? I thought the gig was was pay per skill point now.

    Resting all points at end game is hardly a chore, as you have then in everything. And at least I feel I'm getting more for my buck lol, or get the odd stray one back as I change my mind on something if I do the lot.

    I'm sure its Gold per SP now on PC
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    What if I don’t have any gold ;)
    Recently folded out three tank sets so I may or may not have zero gold
    You have kidneys...
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • swippy
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    okay, so now that that's been covered again, i have a question about something i haven't seen discussed:

    my "bar" at the top of my skills menu (now that the new Update has hit my system) no longer has the little meter that showed how far i'd progressed a particular skill's experience or whatever. even slotting a skill that isn't fully leveled doesn't show the meter from the top bar. i can view it if i pretend that i want to change my slotted skills. is that really the easiest way? it feels so slow this way, just to look at something. i'm hoping someone found another way that'll feel more convenient?
  • Royaji
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    Violynne wrote: »
    Console users expected the same reduction when the patch was released.

    Not sure why they did. The price on PC was reduced due to a bug related to refunding skill points from vampire skil line after curing it. It has nothing to do with respec 2.0 and Wolfhunter didn't bring enough changes to skills to warrant a 1 gold per skill respecs.
    Beardimus wrote: »
    Huh? So you saying PC cost is the same as before? I thought the gig was was pay per skill point now.

    Resting all points at end game is hardly a chore, as you have then in everything. And at least I feel I'm getting more for my buck lol, or get the odd stray one back as I change my mind on something if I do the lot.

    I'm sure its Gold per SP now on PC

    "The gig" was never to pay per skill point changed. Respec will be back to normal price, 50 gold per skill point spent, on PC as well next week. See the explanation above.

    Putting all your skill points back again because you only wanted to change one passive or a single morph is indeed a chore and ZOS made it so we can just make the changes we need. You are paying for unlocking your skillpoints. It doesn't matter what changes will you make after that.
  • LiquidSchwartz
    LiquidSchwartz
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    Royaji wrote: »
    Oh, nice. So we had a 10+ page thread about this before and know consoles are catching up.

    ZOS never promised to make respec cheaper. Just more convenient. And on that they delivered.

    Was listed in the patch notes for Xbox that’s it will cost 1 gold per skillpoint until next incremental so....
    May the Schwartz be with you.
    EP/XB1/NA

  • Royaji
    Royaji
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    Royaji wrote: »
    Oh, nice. So we had a 10+ page thread about this before and know consoles are catching up.

    ZOS never promised to make respec cheaper. Just more convenient. And on that they delivered.

    Was listed in the patch notes for Xbox that’s it will cost 1 gold per skillpoint until next incremental so....

    Mind providing me a quote? I'll wait.
  • Waffennacht
    Waffennacht
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    General
    Respec costs are now actually 1 gold per skill point in the UI, and will remain 1 gold until a future incremental.
    The original intent for reducing the respec costs were so PC players could regain any skill points that may have been lost with changes made to the Devour ability. We’ll be fixing that underlying issue in the next console patch, so there isn’t a need to adjust the respec costs. In addition, we didn’t want to introduce any of the UI/purchasing issues that occurred on PC with the console update; this included the wrong gold amount being displayed, and not being able to purchase a respec if you didn't have enough gold, despite it only costing 1 gold per skill point.


    @Royaji for reference
    Edited by Waffennacht on August 29, 2018 9:31PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Royaji
    Royaji
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    General
    Respec costs are now actually 1 gold per skill point in the UI, and will remain 1 gold until a future incremental.
    The original intent for reducing the respec costs were so PC players could regain any skill points that may have been lost with changes made to the Devour ability. We’ll be fixing that underlying issue in the next console patch, so there isn’t a need to adjust the respec costs. In addition, we didn’t want to introduce any of the UI/purchasing issues that occurred on PC with the console update; this included the wrong gold amount being displayed, and not being able to purchase a respec if you didn't have enough gold, despite it only costing 1 gold per skill point.


    @Royaji for reference

    @Waffennacht those are indeed PC v4.1.7 patch notes. I am waiting for Xbox patch notes with anything about 1 gold per skill point in them. Oh, they are not coming since there are none. And Gina even explained why in the second message you are quoting.
  • Waffennacht
    Waffennacht
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    Royaji wrote: »
    General
    Respec costs are now actually 1 gold per skill point in the UI, and will remain 1 gold until a future incremental.
    The original intent for reducing the respec costs were so PC players could regain any skill points that may have been lost with changes made to the Devour ability. We’ll be fixing that underlying issue in the next console patch, so there isn’t a need to adjust the respec costs. In addition, we didn’t want to introduce any of the UI/purchasing issues that occurred on PC with the console update; this included the wrong gold amount being displayed, and not being able to purchase a respec if you didn't have enough gold, despite it only costing 1 gold per skill point.


    @Royaji for reference

    @Waffennacht those are indeed PC v4.1.7 patch notes. I am waiting for Xbox patch notes with anything about 1 gold per skill point in them. Oh, they are not coming since there are none. And Gina even explained why in the second message you are quoting.

    First off Xbox notes came at a different date, so those that read the original release wouldn't know to go back and see that different versions of the games get different experiences (alone a WTF moment?)


    Second: I figured the lack of saying we did or didn't get it was just us being forgotten about:
    Just posted a reply in a different thread, but just so you all are aware too, the change to HDR was intended to aid in some overly-saturated assets found throughout the game but it had some unintended consequences. We’re continuing to evaluate the changes that were made in today’s patch, and will keep everyone updated on the status.

    If it was intended then why is there no mention of it in any patch notes? Why has PC not had any problems with HDR? I will be canceling my ESO+ auto renewal until this is resolved.

    The missing patch note was completely my fault. It was sent to me, and I forgot to add it. My apologies.

    Also; why are you so against console players being treated equally? We even have the same god damn bug as she admitted and that it won't be fixed until a future patch?

    Edit: and if we are nitpicking BS; then why do non-WW PC players get the reduced cost? Didn't effect them, in fact there are console players more greatly impacted than those non-WW PC players - yet they get the reduced cost.

    It's just another line in failed excuses when they could have EASILY been clear to begin with.

    Or maybe they just forgot
    Edited by Waffennacht on August 30, 2018 12:43AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Royaji
    Royaji
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    Royaji wrote: »
    General
    Respec costs are now actually 1 gold per skill point in the UI, and will remain 1 gold until a future incremental.
    The original intent for reducing the respec costs were so PC players could regain any skill points that may have been lost with changes made to the Devour ability. We’ll be fixing that underlying issue in the next console patch, so there isn’t a need to adjust the respec costs. In addition, we didn’t want to introduce any of the UI/purchasing issues that occurred on PC with the console update; this included the wrong gold amount being displayed, and not being able to purchase a respec if you didn't have enough gold, despite it only costing 1 gold per skill point.


    @Royaji for reference

    @Waffennacht those are indeed PC v4.1.7 patch notes. I am waiting for Xbox patch notes with anything about 1 gold per skill point in them. Oh, they are not coming since there are none. And Gina even explained why in the second message you are quoting.

    First off Xbox notes came at a different date, so those that read the original release wouldn't know to go back and see that different versions of the games get different experiences (alone a WTF moment?)


    Second: I figured the lack of saying we did or didn't get it was just us being forgotten about:
    Just posted a reply in a different thread, but just so you all are aware too, the change to HDR was intended to aid in some overly-saturated assets found throughout the game but it had some unintended consequences. We’re continuing to evaluate the changes that were made in today’s patch, and will keep everyone updated on the status.

    If it was intended then why is there no mention of it in any patch notes? Why has PC not had any problems with HDR? I will be canceling my ESO+ auto renewal until this is resolved.

    The missing patch note was completely my fault. It was sent to me, and I forgot to add it. My apologies.

    Also; why are you so against console players being treated equally? We even have the same god damn bug as she admitted and that it won't be fixed until a future patch?

    Edit: and if we are nitpicking BS; then why do non-WW PC players get the reduced cost? Didn't effect them, in fact there are console players more greatly impacted than those non-WW PC players - yet they get the reduced cost.

    It's just another line in failed excuses when they could have EASILY been clear to begin with.

    Or maybe they just forgot

    You can't read something in PC patch notes and then complain that it wasn't in Xbox release when said changed isn't mentioned in Xbox patch notes. That's not how it works. PC and Xbox are indeed two different versions of the game with different builds.

    And more than that, originally I've reacted to a very specific statement.

    Was listed in the patch notes for Xbox that’s it will cost 1 gold per skillpoint until next incremental so....
    Which as we can see was not true. There is nothing in Xbox patch notes about cheaper respecs. Easy as that.

    And trying to add an entirely unrelated point of Gina forgetting to add a change in 11 posts long patch notes has nothing to do with people making false statements.
  • DaveMoeDee
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    XxCaLxX wrote: »
    While I agree the cost should be less but where in patch notes did it ever say that respecting would cost less?

    Didn't it have temporary reduced cost (1g) on PC? That is what people posted. If it was reduced on PC, it should be reduced on all platforms.
    Edited by DaveMoeDee on August 30, 2018 1:00AM
  • Waffennacht
    Waffennacht
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    Royaji wrote: »
    Royaji wrote: »
    General
    Respec costs are now actually 1 gold per skill point in the UI, and will remain 1 gold until a future incremental.
    The original intent for reducing the respec costs were so PC players could regain any skill points that may have been lost with changes made to the Devour ability. We’ll be fixing that underlying issue in the next console patch, so there isn’t a need to adjust the respec costs. In addition, we didn’t want to introduce any of the UI/purchasing issues that occurred on PC with the console update; this included the wrong gold amount being displayed, and not being able to purchase a respec if you didn't have enough gold, despite it only costing 1 gold per skill point.


    @Royaji for reference

    @Waffennacht those are indeed PC v4.1.7 patch notes. I am waiting for Xbox patch notes with anything about 1 gold per skill point in them. Oh, they are not coming since there are none. And Gina even explained why in the second message you are quoting.

    First off Xbox notes came at a different date, so those that read the original release wouldn't know to go back and see that different versions of the games get different experiences (alone a WTF moment?)


    Second: I figured the lack of saying we did or didn't get it was just us being forgotten about:
    Just posted a reply in a different thread, but just so you all are aware too, the change to HDR was intended to aid in some overly-saturated assets found throughout the game but it had some unintended consequences. We’re continuing to evaluate the changes that were made in today’s patch, and will keep everyone updated on the status.

    If it was intended then why is there no mention of it in any patch notes? Why has PC not had any problems with HDR? I will be canceling my ESO+ auto renewal until this is resolved.

    The missing patch note was completely my fault. It was sent to me, and I forgot to add it. My apologies.

    Also; why are you so against console players being treated equally? We even have the same god damn bug as she admitted and that it won't be fixed until a future patch?

    Edit: and if we are nitpicking BS; then why do non-WW PC players get the reduced cost? Didn't effect them, in fact there are console players more greatly impacted than those non-WW PC players - yet they get the reduced cost.

    It's just another line in failed excuses when they could have EASILY been clear to begin with.

    Or maybe they just forgot

    You can't read something in PC patch notes and then complain that it wasn't in Xbox release when said changed isn't mentioned in Xbox patch notes. That's not how it works. PC and Xbox are indeed two different versions of the game with different builds.

    And more than that, originally I've reacted to a very specific statement.

    Was listed in the patch notes for Xbox that’s it will cost 1 gold per skillpoint until next incremental so....
    Which as we can see was not true. There is nothing in Xbox patch notes about cheaper respecs. Easy as that.

    And trying to add an entirely unrelated point of Gina forgetting to add a change in 11 posts long patch notes has nothing to do with people making false statements.

    I'm not talking about what he said.

    But to say "it wasn't in the patch notes, therefore you cannot expect it to happen" is purely incorrect.

    Because it's not in the patch notes doesn't mean it's not there intentionally - they could have (and why I bring it up) and HAVE forgotten to give Xbox CORRECT PATCH NOTES.

    If we are to assume that if it is not included, then we have to assume it was done correctly - we cannot assume it was done correctly because it has NOT been done correctly SEVERAL times in the past.

    My point is: no information from ZoS is reliable for console because we are treated as second class citizens.

    And to read one set of notes - and the other lacking a single sentence - and to be able to decipher the intended differences (or not) to be how console players have to get information is just plan wrong and poor business practice.

    Edit: and it's not just him, or me, or other console forum goers, the Area chat is spammed with "why aren't respecs cheaper?" "I thought ZoS was reducing price?" Etc...

    A huge population of Xbox players thought this very same thing... Because, you know, people assume we'll be treated equally.
    Edited by Waffennacht on August 30, 2018 1:00AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • SugaComa
    SugaComa
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    PS4 same bug, told it's 1 gold per skill, but cost me 2200g for 2 skills ... Beyond stupid
  • Royaji
    Royaji
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    Royaji wrote: »
    Royaji wrote: »
    General
    Respec costs are now actually 1 gold per skill point in the UI, and will remain 1 gold until a future incremental.
    The original intent for reducing the respec costs were so PC players could regain any skill points that may have been lost with changes made to the Devour ability. We’ll be fixing that underlying issue in the next console patch, so there isn’t a need to adjust the respec costs. In addition, we didn’t want to introduce any of the UI/purchasing issues that occurred on PC with the console update; this included the wrong gold amount being displayed, and not being able to purchase a respec if you didn't have enough gold, despite it only costing 1 gold per skill point.


    @Royaji for reference

    @Waffennacht those are indeed PC v4.1.7 patch notes. I am waiting for Xbox patch notes with anything about 1 gold per skill point in them. Oh, they are not coming since there are none. And Gina even explained why in the second message you are quoting.

    First off Xbox notes came at a different date, so those that read the original release wouldn't know to go back and see that different versions of the games get different experiences (alone a WTF moment?)


    Second: I figured the lack of saying we did or didn't get it was just us being forgotten about:
    Just posted a reply in a different thread, but just so you all are aware too, the change to HDR was intended to aid in some overly-saturated assets found throughout the game but it had some unintended consequences. We’re continuing to evaluate the changes that were made in today’s patch, and will keep everyone updated on the status.

    If it was intended then why is there no mention of it in any patch notes? Why has PC not had any problems with HDR? I will be canceling my ESO+ auto renewal until this is resolved.

    The missing patch note was completely my fault. It was sent to me, and I forgot to add it. My apologies.

    Also; why are you so against console players being treated equally? We even have the same god damn bug as she admitted and that it won't be fixed until a future patch?

    Edit: and if we are nitpicking BS; then why do non-WW PC players get the reduced cost? Didn't effect them, in fact there are console players more greatly impacted than those non-WW PC players - yet they get the reduced cost.

    It's just another line in failed excuses when they could have EASILY been clear to begin with.

    Or maybe they just forgot

    You can't read something in PC patch notes and then complain that it wasn't in Xbox release when said changed isn't mentioned in Xbox patch notes. That's not how it works. PC and Xbox are indeed two different versions of the game with different builds.

    And more than that, originally I've reacted to a very specific statement.

    Was listed in the patch notes for Xbox that’s it will cost 1 gold per skillpoint until next incremental so....
    Which as we can see was not true. There is nothing in Xbox patch notes about cheaper respecs. Easy as that.

    And trying to add an entirely unrelated point of Gina forgetting to add a change in 11 posts long patch notes has nothing to do with people making false statements.

    I'm not talking about what he said.

    But to say "it wasn't in the patch notes, therefore you cannot expect it to happen" is purely incorrect.

    Because it's not in the patch notes doesn't mean it's not there intentionally - they could have (and why I bring it up) and HAVE forgotten to give Xbox CORRECT PATCH NOTES.

    If we are to assume that if it is not included, then we have to assume it was done correctly - we cannot assume it was done correctly because it has NOT been done correctly SEVERAL times in the past.

    My point is: no information from ZoS is reliable for console because we are treated as second class citizens.

    And to read one set of notes - and the other lacking a single sentence - and to be able to decipher the intended differences (or not) to be how console players have to get information is just plan wrong and poor business practice.

    Something isn't in the patch notes, you can't expect it to be in the game. That's how patch notes work. In general. Not even related to ESO. Sometimes mistakes can happen. But even then, in this case there was no mistake and Gina has confirmed it.

    And you can only blame yourself for reading PC patch notes and then expecting to have the same patch on Xbox. I don't read Xbox and PS patch notes since they bear no relevance to the build of the game I'm playing on PC. Same applies to anyone on Xbox or PS.

    Anyway, I'm not here to discuss social standing of ESO players in regards to their paltform of choice. If you want to be the oppressed console gamer, feel free to do so. There is no need for me to continue participating in this discussion.
  • Waffennacht
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    Royaji wrote: »
    Royaji wrote: »
    Royaji wrote: »
    General
    Respec costs are now actually 1 gold per skill point in the UI, and will remain 1 gold until a future incremental.
    The original intent for reducing the respec costs were so PC players could regain any skill points that may have been lost with changes made to the Devour ability. We’ll be fixing that underlying issue in the next console patch, so there isn’t a need to adjust the respec costs. In addition, we didn’t want to introduce any of the UI/purchasing issues that occurred on PC with the console update; this included the wrong gold amount being displayed, and not being able to purchase a respec if you didn't have enough gold, despite it only costing 1 gold per skill point.


    @Royaji for reference

    @Waffennacht those are indeed PC v4.1.7 patch notes. I am waiting for Xbox patch notes with anything about 1 gold per skill point in them. Oh, they are not coming since there are none. And Gina even explained why in the second message you are quoting.

    First off Xbox notes came at a different date, so those that read the original release wouldn't know to go back and see that different versions of the games get different experiences (alone a WTF moment?)


    Second: I figured the lack of saying we did or didn't get it was just us being forgotten about:
    Just posted a reply in a different thread, but just so you all are aware too, the change to HDR was intended to aid in some overly-saturated assets found throughout the game but it had some unintended consequences. We’re continuing to evaluate the changes that were made in today’s patch, and will keep everyone updated on the status.

    If it was intended then why is there no mention of it in any patch notes? Why has PC not had any problems with HDR? I will be canceling my ESO+ auto renewal until this is resolved.

    The missing patch note was completely my fault. It was sent to me, and I forgot to add it. My apologies.

    Also; why are you so against console players being treated equally? We even have the same god damn bug as she admitted and that it won't be fixed until a future patch?

    Edit: and if we are nitpicking BS; then why do non-WW PC players get the reduced cost? Didn't effect them, in fact there are console players more greatly impacted than those non-WW PC players - yet they get the reduced cost.

    It's just another line in failed excuses when they could have EASILY been clear to begin with.

    Or maybe they just forgot

    You can't read something in PC patch notes and then complain that it wasn't in Xbox release when said changed isn't mentioned in Xbox patch notes. That's not how it works. PC and Xbox are indeed two different versions of the game with different builds.

    And more than that, originally I've reacted to a very specific statement.

    Was listed in the patch notes for Xbox that’s it will cost 1 gold per skillpoint until next incremental so....
    Which as we can see was not true. There is nothing in Xbox patch notes about cheaper respecs. Easy as that.

    And trying to add an entirely unrelated point of Gina forgetting to add a change in 11 posts long patch notes has nothing to do with people making false statements.

    I'm not talking about what he said.

    But to say "it wasn't in the patch notes, therefore you cannot expect it to happen" is purely incorrect.

    Because it's not in the patch notes doesn't mean it's not there intentionally - they could have (and why I bring it up) and HAVE forgotten to give Xbox CORRECT PATCH NOTES.

    If we are to assume that if it is not included, then we have to assume it was done correctly - we cannot assume it was done correctly because it has NOT been done correctly SEVERAL times in the past.

    My point is: no information from ZoS is reliable for console because we are treated as second class citizens.

    And to read one set of notes - and the other lacking a single sentence - and to be able to decipher the intended differences (or not) to be how console players have to get information is just plan wrong and poor business practice.

    Something isn't in the patch notes, you can't expect it to be in the game. That's how patch notes work. In general. Not even related to ESO. Sometimes mistakes can happen. But even then, in this case there was no mistake and Gina has confirmed it.

    And you can only blame yourself for reading PC patch notes and then expecting to have the same patch on Xbox. I don't read Xbox and PS patch notes since they bear no relevance to the build of the game I'm playing on PC. Same applies to anyone on Xbox or PS.

    Anyway, I'm not here to discuss social standing of ESO players in regards to their paltform of choice. If you want to be the oppressed console gamer, feel free to do so. There is no need for me to continue participating in this discussion.

    And there is is; the whole reason you're even arguing such a flimsy stance; good ol' PC Master race.

    Maybe ZoS can stop treating us differently; their subs may actually increase rather than decrease.

    Sorry bud, you're in the minority on this one; and for good reason
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Alphawolf01A
    Alphawolf01A
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    •Devour: •This is now the first passive you unlock in the skill line, and is a free passive that does not require you to spend a skill point. Points already spent into this will be automatically refunded.

    My skill points for devour were not refunded.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    SugaComa wrote: »
    PS4 same bug, told it's 1 gold per skill, but cost me 2200g for 2 skills ... Beyond stupid

    The issue here @SugaComa is its NOT a bug. According to all these threads. The point people are countering us with is that ZOS only talked about Respec2 adding / removing one by one, never a cost change.

    And that the 1g cost change was a temporary thing like we often see after a big patch.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Violynne
    Violynne
    ✭✭✭✭✭
    Royaji wrote: »
    You are paying for unlocking your skillpoints. It doesn't matter what changes will you make after that.
    Please work for ZoS.

    You did better with this one sentence than an entire patch note did.

    Awesome for you.

    Once it's stated like this, it makes perfect sense and aligns with CP adjustment.



  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Violynne wrote: »
    Royaji wrote: »
    You are paying for unlocking your skillpoints. It doesn't matter what changes will you make after that.
    Please work for ZoS.

    You did better with this one sentence than an entire patch note did.

    Awesome for you.

    Once it's stated like this, it makes perfect sense and aligns with CP adjustment.



    You are spot on, I get it now actually.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
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