Salvas_Aren wrote: »What is a noob, in this specific case?
If you get kicked on a regular base for being below CP160, that would not exactly be a surprise.
IWinWithPewPew wrote: »Salvas_Aren wrote: »What is a noob, in this specific case?
If you get kicked on a regular base for being below CP160, that would not exactly be a surprise.
well, it's my first character , and im CP 150 so yeah... Still no reason to kick if i manage to stay alivei deserve all kicks if i die more than i'm alive.
disintegr8 wrote: »There are a number of people out there that will kick you because of your CP and there's not much anyone can do about it.
There are plenty of nice people out there as well, so don't give up and take the opportunity to ask about joining guilds when you do run into them. The most enjoyable way to play this game might be to make some friends, in or out of a guild, and hook up with them to do content.
If you can make just one friend and group with them to use dungeon finder, you can never be kicked.
Salvas_Aren wrote: »IWinWithPewPew wrote: »Salvas_Aren wrote: »What is a noob, in this specific case?
If you get kicked on a regular base for being below CP160, that would not exactly be a surprise.
well, it's my first character , and im CP 150 so yeah... Still no reason to kick if i manage to stay alivei deserve all kicks if i die more than i'm alive.
Uhm, wrong.
If you are in a group of farmers, they will not like you. If you get a good drop you can right throw it away. The chance to trade drops with a noob does basically not exist. Well, they could trade you gear for future use, but your drops are worthless.
IWinWithPewPew wrote: »Salvas_Aren wrote: »What is a noob, in this specific case?
If you get kicked on a regular base for being below CP160, that would not exactly be a surprise.
well, it's my first character , and im CP 150 so yeah... Still no reason to kick if i manage to stay alivei deserve all kicks if i die more than i'm alive.
IWinWithPewPew wrote: »When i get lucky i MAY have the chance to join a veteran dungeon. Most of the time I get kicked. Last game i even got kicked at the endboss, i didn't even die once the entire dungeon. and our tank was a guy with a bow, what the hell do they even expect... but yeah his CP was higher than mine... so he must be better... -Sarcasm. ok I may only have 15-16k hp , but i got a 10K shield to make up for it >.>
IWinWithPewPew wrote: »Salvas_Aren wrote: »What is a noob, in this specific case?
If you get kicked on a regular base for being below CP160, that would not exactly be a surprise.
well, it's my first character , and im CP 150 so yeah... Still no reason to kick if i manage to stay alivei deserve all kicks if i die more than i'm alive.
You’ve said a few times that you don’t die. You do realise that’s not the main reason you are in the group?
Your there to kill things, if your not at all efficient st that, that’s what they kick you for.
Are you using AOE on packs of mobs? Are mobs taking a while to die? Do you run TO the tank if you get mobs in you? There is far more to being a dps than staying alive.
There are some vet dungeons that if you don’t have enough dps will be a nightmare. So the dungeons this happens in in also important.
The good news is you visited the forums. Here you can find out how to improve in all aspects.
How to gear
What food to use, yes you need it.
What skills to use and in what order
Special mechanics of the fights in dungeons
How to track your damage, to see how well you actually do your role.
What class, gear and skills are you using? Which dungeon was it?
Not dieing is the least important measure of being a dps. Better to die once or twice during a run but actually do serious damage.
IWinWithPewPew wrote: »IWinWithPewPew wrote: »Salvas_Aren wrote: »What is a noob, in this specific case?
If you get kicked on a regular base for being below CP160, that would not exactly be a surprise.
well, it's my first character , and im CP 150 so yeah... Still no reason to kick if i manage to stay alivei deserve all kicks if i die more than i'm alive.
You’ve said a few times that you don’t die. You do realise that’s not the main reason you are in the group?
Your there to kill things, if your not at all efficient st that, that’s what they kick you for.
Are you using AOE on packs of mobs? Are mobs taking a while to die? Do you run TO the tank if you get mobs in you? There is far more to being a dps than staying alive.
There are some vet dungeons that if you don’t have enough dps will be a nightmare. So the dungeons this happens in in also important.
The good news is you visited the forums. Here you can find out how to improve in all aspects.
How to gear
What food to use, yes you need it.
What skills to use and in what order
Special mechanics of the fights in dungeons
How to track your damage, to see how well you actually do your role.
What class, gear and skills are you using? Which dungeon was it?
Not dieing is the least important measure of being a dps. Better to die once or twice during a run but actually do serious damage.
well i could use some help perhaps
i use
-Mad tinkerer set
-Illambris heavy + Medium. (for undaunted passive)
-Willpower jewelry
-Inferno staff ( elemental blockade/ empowered ward/ Haunting curse/ Inner light/ Bound aegis.)
-Lightning staff: ( power surge, lightning Aoe DOt-thingie, boundless, inner light/ aegis.)
so i actually think my damage is OK as a MAGsorc . i don't have cool things like enchantmens, or special traits or, asylum staff ( asn obody plays asylum on ps4))
IWinWithPewPew wrote: »IWinWithPewPew wrote: »Salvas_Aren wrote: »What is a noob, in this specific case?
If you get kicked on a regular base for being below CP160, that would not exactly be a surprise.
well, it's my first character , and im CP 150 so yeah... Still no reason to kick if i manage to stay alivei deserve all kicks if i die more than i'm alive.
You’ve said a few times that you don’t die. You do realise that’s not the main reason you are in the group?
Your there to kill things, if your not at all efficient st that, that’s what they kick you for.
Are you using AOE on packs of mobs? Are mobs taking a while to die? Do you run TO the tank if you get mobs in you? There is far more to being a dps than staying alive.
There are some vet dungeons that if you don’t have enough dps will be a nightmare. So the dungeons this happens in in also important.
The good news is you visited the forums. Here you can find out how to improve in all aspects.
How to gear
What food to use, yes you need it.
What skills to use and in what order
Special mechanics of the fights in dungeons
How to track your damage, to see how well you actually do your role.
What class, gear and skills are you using? Which dungeon was it?
Not dieing is the least important measure of being a dps. Better to die once or twice during a run but actually do serious damage.
well i could use some help perhaps
i use
-Mad tinkerer set
-Illambris heavy + Medium. (for undaunted passive)
-Willpower jewelry
-Inferno staff ( elemental blockade/ empowered ward/ Haunting curse/ Inner light/ Bound aegis.)
-Lightning staff: ( power surge, lightning Aoe DOt-thingie, boundless, inner light/ aegis.)
so i actually think my damage is OK as a MAGsorc . i don't have cool things like enchantmens, or special traits or, asylum staff ( asn obody plays asylum on ps4))
madchuska83 wrote: »Get a crafted set of Julianos to replace Mad Tinkerer. A lot of people have moved to dual inferno staves, I still run lightning on back-bar. Drop Power Surge and use Spell Power Potions as you said you aren't dying so you likely don't need the heals.
Front bar(inferno): Liquid Lightning, Crystal Frags, Force Pulse, Bound Aegis, Inner Light, Meteor Ulti
Back bar(lightning): Blockade of Elements, Haunting Curse, Empowered Ward, Bound Aegis, Inner Light, Destro Ulti
Liquid Lightning>bar swap
LA>Blockade>LA>Haunting Curse>LA>bar swap
Force Pulse>LA>Force Pulse>LA>Force Pulse>LA>Liquid Lightning>bar swap
LA>Blockade>HA>LA>bar swap
Force Pulse>LA>Force Pulse>LA>Force Pulse>LA>Liquid Lightning>bar swap
LA=Light Attack HA=Heavy Attack
Sustain is a problem for Sorcs so I always throw a Heavy Attack in place of every other Haunting Curse. When you get the rotation down it works out nicely with almost 100% uptime on curse. Also, make sure to throw Crystal Frags when it procs. Do you have your buffs/debuffs displayed?