Shields and heals

ruikkarikun
ruikkarikun
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Are you kidding me? is this a bad joke?

I watched Alcast video and he clearly explained why magicka sorcere has bad sustain in PVE. And you want to nerf shields?

Who are those who blaimin heal roles.

Let me tell you what. I'm in 5 guilds, and use zone chats and it's not easy to find people to close some DLC HM dungeon.

I can't do speedrun, because noone will take pet sorc there, all wants mage nb etc. So you want to make lhard life in pve without heal hard?

For who??? The majority of players are not elitist who can ez speedrun any HM without death. So you want to ruin life for casual and other player who are not elitist/playing 24/7 / have alot friends?

Because give magicka classes health steal then oterwise without shields it will be hard.

But again TELL ME WHERE DO YOU SEE TONS OF PLAYERS WHO FACEROLL HM DUNGEONS???

WHO????

Because I can't now. Tried with friends and we failed. So who are thos people?

And why do you want to kill this game for non elitists?
  • Narvuntien
    Narvuntien
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    If I was to nerf shields I'd look to nerf duration over strength. So you need to time them with the burst.

    I know that (as a melee magdk) I'll put on a harness magicka shield and just stand in AoE to deal damage at lot of the time (particularly with the burning embers self heal).

    They could do things like nerf Bastion in the cp, which would be a pretty direct nerf without hurting new players.

    One of the big shields is actually the Obsidian Shield from a DK tank so that could also be something that could be hit, 3 dps 1 tank set ups almost always push a lot of the support onto the tank.
  • Biro123
    Biro123
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    That would destroy sorc' though.(for PvP).. Consider a 6 sec shield duration..
    Sorc' gets 2 seconds to shields-stack, then 4 seconds to start the burst.. wrath, curse, reach, frag.. Shields are already running out as you deliver the frag. And if it doesn't kill em (which is most of the time) you gotta stop doing damage for 2 seconds to re-shield - giving them plenty of recovery time.
    No, they can't be any shorter, not without some kind of complete sorc' re-work.. But then, I don't think there is any way to nerf them without a sorc' re-work
    Edited by Biro123 on August 26, 2018 9:50AM
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  • Narvuntien
    Narvuntien
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    That might be the feature... it would prevent shield stacking. You would just have to build tankier like other classes. Its a lot better than sloads existing.
  • Brutusmax1mus
    Brutusmax1mus
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    Shields are going to be so bad if they nerf them, and it hurts non sorcs the most. Every other class has 1 shield (healing ward is more of a heal as its weak at medium to full hp). It's a mistake to nerf shields if the problem is pve. Buff monsters damage to them, that's the answer
  • Skander
    Skander
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    Shields per se aren't the problem.

    Shields and humongus damage output is.
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Aedaryl
    Aedaryl
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    Narvuntien wrote: »
    That might be the feature... it would prevent shield stacking. You would just have to build tankier like other classes. Its a lot better than sloads existing.

    Sorc can't build tankier.

    Sorc already have a full sustain set, you want them having a full sustain + a full defensive set while other can easely go 2 damage set ?. Don't make me laught.

    I think shieldstacking is a mechanic that need to go (harness + hardened I mean).

    Shieldstacking is a prison sorc need to go to be barely good.

    Free the elves :trollface: sorc by removing Harness and hardened stacking and give the sorc tools that would make them free in the choice of build.

    There is plenty of way to not make sorc relly on shieldstacking.

    - Make hardened apply minor main to ennemies

    - Make rune cage and crystal BLAST having a dot proccing the Blood Magic passive.

    - Give sorc a true In fight mobility by removing the cost increase when you touch the ennemy with streak and by giving to ball of lightning a longer range.

    - ...
    Edited by Aedaryl on August 26, 2018 12:14PM
  • Brutusmax1mus
    Brutusmax1mus
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    Aedaryl wrote: »

    Sorc can't build tankier.

    Sorc already have a full sustain set, you want them having a full sustain + a full defensive set while other can easely go 2 damage set ?. Don't make me laught.

    I think shieldstacking is a mechanic that need to go (harness + hardened I mean).

    Shieldstacking is a prison sorc need to go to be barely good.

    Free the elves :trollface: sorc by removing Harness and hardened stacking and give the sorc tools that would make them free in the choice of build.

    There is plenty of way to not make sorc relly on shieldstacking.

    - Make hardened apply minor main to ennemies

    - Make rune cage and crystal BLAST having a dot proccing the Blood Magic passive.

    - Give sorc a true In fight mobility by removing the cost increase when you touch the ennemy with streak and by giving to ball of lightning a longer range.

    - ...

    Constant streak would be awful bc the is no counter. It works every time. That's not a viable buff, even if I'd love to see it. The crystal blast idea is cool.
  • Aedaryl
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    Constant streak would be awful bc the is no counter. It works every time. That's not a viable buff, even if I'd love to see it. The crystal blast idea is cool.

    No counter for what ? Streak deal low damage, root you at the end.

    Also, you can counter streak with better mobility tools like every stamina build have access, and you also can use gap closer.

    This game is a game with no cooldown, everything can be spammed. If a sorc want to troll, he can actually shieldstack every single globalcooldown and sustain it with harness for a long time.
  • Narvuntien
    Narvuntien
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    As a sorc healer I'd love some sustain buffs in return to a shield nerf.

    I do things like use health enchants and point more points into hp to get more defensive stats for PVP don't have to wear a defense set.
    Edited by Narvuntien on August 26, 2018 12:45PM
  • Brutusmax1mus
    Brutusmax1mus
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    Aedaryl wrote: »

    No counter for what ? Streak deal low damage, root you at the end.

    Also, you can counter streak with better mobility tools like every stamina build have access, and you also can use gap closer.

    This game is a game with no cooldown, everything can be spammed. If a sorc want to troll, he can actually shieldstack every single globalcooldown and sustain it with harness for a long time.

    The distance is not that makes streak good, it's the time it provides when used well. Alone, it's atleat 2 seconds. Streak to los and you're safe no matter what. I use ball of lightning too. Outnumbered with snipe spam it's by far better, imo.
  • Aedaryl
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    The distance is not that makes streak good, it's the time it provides when used well. Alone, it's atleat 2 seconds. Streak to los and you're safe no matter what. I use ball of lightning too. Outnumbered with snipe spam it's by far better, imo.

    Snipe doesn't get absorbed by ball of lightning, only magic projectile are absorbed. This proove your lack of knowledge.

    Also, spriting with major expedition and swift, like every stam user can do without even slotting a skill make you more mobile than a sorc.

    2s gained when you streak ? Not a all, it's 1s at best.
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