I was under the impression that Devour was improved with the new DLC. It still seems extremely fickle in which the [X] ability clicks on/off rapidly even if I am not moving. Am I missing something, because currently this is so frustrating.
WW devour feels, to me, very poorly implemented. The UI stutters with devour when there is loot available, a synergy available, or a dead ally. With the new visuals, I honestly do not need a UI prompt. Just give devour a larger radius and a unique key bound toggle.
Edited by Unknown_Redemption on August 24, 2018 11:53AM