areeb14_ESO wrote: »I've leveled several characters.... and suspected something. I maxed a magicka character and all stats, purple armor 31k magicka. My brand new level 10 Magicka character with half armor pieces, all green, 35k Magicka.
Aren't players supposed to get more health, stamina and Magicka when they level? Not less.
Oreyn_Bearclaw wrote: »Yeah, battle leveling is screwy. For example, a level 44 character in level 44 gear will have more stats than a level 10 character in level 10 gear. But a level 10 character in level 10 gear will have more stats than a level 44 character in level 10 gear.
If you really care about your stats, you need to keep gear within a few levels of your current level. That of course is not always practical as you can spend more time crafting gear than actually using it because you level so fast. I have found new gear about every 10 levels to be more than sufficient.
I basically have a set of magic and stamina gear in training at every 10 levels up to 44. (4, 14, 24, 34,44). Once you get to the new tier of gear, your stats will jump when you equip it and then you see your stats steadily fall as you level until you hit the next tier. It is a bit confusing, and perhaps a bit silly, but that's how it works. Once you get to CP 160, all that goes away.
Oreyn_Bearclaw wrote: »
I basically have a set of magic and stamina gear in training at every 10 levels up to 44. (4, 14, 24, 34,44). Once you get to the new tier of gear, your stats will jump when you equip it and then you see your stats steadily fall as you level until you hit the next tier. It is a bit confusing, and perhaps a bit silly, but that's how it works. Once you get to CP 160, all that goes away.
areeb14_ESO wrote: »I've leveled several characters.... and suspected something. I maxed a magicka character and all stats, purple armor 31k magicka. My brand new level 10 Magicka character with half armor pieces, all green, 35k Magicka.
Aren't players supposed to get more health, stamina and Magicka when they level? Not less.
Oreyn_Bearclaw wrote: »
I basically have a set of magic and stamina gear in training at every 10 levels up to 44. (4, 14, 24, 34,44). Once you get to the new tier of gear, your stats will jump when you equip it and then you see your stats steadily fall as you level until you hit the next tier. It is a bit confusing, and perhaps a bit silly, but that's how it works. Once you get to CP 160, all that goes away.
I do the same, but i have them at every "6" level - 6, 16, 26, etc....that way you're getting a slight benefit from from using the next "5" tier of enchants since they are every 5 lvls. . the drawback is obviously you need to get to level 6 to equip anything but that doesn't take long at all.
Mephisto939 wrote: »I leveled my last character to cp 750 wearing level 4 armor. Leveling is so fast in ESO that it seemed pointless to replace it until level 50.
areeb14_ESO wrote: »After I read the responces my instant reaction was...
What the.... might as well just dump levels 1-50, keep the champion levels. Enhance the CL so a point in each tree will boost the base #'s of the 3 stats.
kathandira wrote: »Mephisto939 wrote: »I leveled my last character to cp 750 wearing level 4 armor. Leveling is so fast in ESO that it seemed pointless to replace it until level 50.
Not being aggressive, but genuinely curious. How did you level to 750 in lvl 4 gear? Was this running Skyreach or any such activity? Or did you actually quest and do dungeons all the way to 750 with level 4 gear?