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Lvl 10 vs Lvl 50/160 stats

areeb14_ESO
areeb14_ESO
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I've leveled several characters.... and suspected something. I maxed a magicka character and all stats, purple armor 31k magicka. My brand new level 10 Magicka character with half armor pieces, all green, 35k Magicka.

Aren't players supposed to get more health, stamina and Magicka when they level? Not less.
  • VaranisArano
    VaranisArano
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    Low level characters benefit from battleleveling to CP 160, where they get increased attributes based on their gear level to bring them up to par to the rest of the world at CP 160. As long as your gear and weapons and close to your level, you'll be quite powerful at lower levels.

    As you level up, you get less benefit from battleleveling because you are gaining your own attributes to put where you want them and your own skills and passives to use.
    Edited by VaranisArano on August 23, 2018 5:24PM
  • notyuu
    notyuu
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    When you're below level 50 you get a boost to your everything to make up for the lack of skills/good gear, once you pass level 50 that boost goes away, and is instead replaced with gaining +health/mag/stam per red/blue/green champion point assigned, capping out at 300CP..at which point you are about as powerful as you were when you had the boost...raw stats wise anyway.
  • Goratesque
    Goratesque
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    I would put my money on your maxed character if they ever could duel each other.
    My Guilds:
    PC/EU - EP | Skyrim Lejyonu | GM
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    My Characters:
    Daggerfall Covenant
    [^]Master Arctus | DD - Magicka Nightblade (Breton, Battlemage of the Empire)
    Khaled al-Bergama | Tank - Health Dragonknight (Redguard, Forebear)
    Brother Marcel | Healer - Magicka Templar (Breton, Monk)
    Lucius Detritus | Tank - Health Necromancer (Imperial, Colovian)
    Sir Armand Dubois | Tank - Health Templar (Breton, Knight)
    Akhenatosh | DD - Stamina Templar (Imperial, Nibenese)
    Shrek Xl | Tank - Health Arcanist (Orc, Swamp Ogre)
    Selena Tharn | DD - Magicka Necromancer (Breton, Vampire)

    Ebonheart Pact
    Goras Dagoth | DD - Magicka Dragonknight (Dunmer, Sixth House)
    Ada'Soom Dir-Kamal | Tank - Health Warden (Nord, Undead Kamal)
    Never-Gives-Up | Tank - Health Nightblade (Argonian, Shadowscale)
    Uruk gro-Mauloch | Tank - Health Dragonknight (Mountain Orc of Skyrim)
    Freydis Iron-Shield | Tank - Health Sorcerer (Nord, Champion)
    *Kelvedkaal | DD - Stamina Arcanist (Nord, Dragon Priest)

    Aldmeri Dominion
    Robin of Valenwood | DD - Stamina Nightblade (Imperial, Strident)
    Tihullu | Healer - Stamina Warden (Bosmer, Druid)
    *Rilis Xll of Firsthold | DD - Stamina Sorcerer (Altmer, Lich High Kinlord)
    Dark Kinlord Sauron | DD - Stamina Sorcerer (Dunmer, Xivkyn Dreadguard)
    Prince Taka | DD - Hybrid Templar (Khajiit, Two-Moons Warrior Priest)

    [^]This is my Main character overall.
    *This is my Primary character in that Alliance.
    My Primary Residence: Strident Springs Demesne (Arenthia, Reaper's March)
  • kathandira
    kathandira
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    I've leveled several characters.... and suspected something. I maxed a magicka character and all stats, purple armor 31k magicka. My brand new level 10 Magicka character with half armor pieces, all green, 35k Magicka.

    Aren't players supposed to get more health, stamina and Magicka when they level? Not less.

    The objective while leveling is to maintain your stats, not exactly increase them. Once you are capped, you can actually increase them.

    This is due to the entire game scaling to you stats wise.

    In other games, a level 1 piece of gear would have say a value of 10 on a stat. When you gain a level, that value remains at 10. In ESO with a piece of level 1 gear with a stat value of 10, is different. When you level, the stats on the gear goes down, rather than remaining the same.

    So, in other games, you need to find gear with higher stats as you level. In ESO, you need to find gear with the base level values to maintain your stats. As well, in other games, as you level and move to new higher level areas, the enemies have higher health pools and deal more damage. In ESO, it is normalized. The enemies health and power remains the same as you level and travel (outside of particular endgame areas such as Craglorn.)
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Oreyn_Bearclaw
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    Yeah, battle leveling is screwy. For example, a level 44 character in level 44 gear will have more stats than a level 10 character in level 10 gear. But a level 10 character in level 10 gear will have more stats than a level 44 character in level 10 gear.

    If you really care about your stats, you need to keep gear within a few levels of your current level. That of course is not always practical as you can spend more time crafting gear than actually using it because you level so fast. I have found new gear about every 10 levels to be more than sufficient.

    I basically have a set of magic and stamina gear in training at every 10 levels up to 44. (4, 14, 24, 34,44). Once you get to the new tier of gear, your stats will jump when you equip it and then you see your stats steadily fall as you level until you hit the next tier. It is a bit confusing, and perhaps a bit silly, but that's how it works. Once you get to CP 160, all that goes away.
  • kathandira
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    Yeah, battle leveling is screwy. For example, a level 44 character in level 44 gear will have more stats than a level 10 character in level 10 gear. But a level 10 character in level 10 gear will have more stats than a level 44 character in level 10 gear.

    If you really care about your stats, you need to keep gear within a few levels of your current level. That of course is not always practical as you can spend more time crafting gear than actually using it because you level so fast. I have found new gear about every 10 levels to be more than sufficient.

    I basically have a set of magic and stamina gear in training at every 10 levels up to 44. (4, 14, 24, 34,44). Once you get to the new tier of gear, your stats will jump when you equip it and then you see your stats steadily fall as you level until you hit the next tier. It is a bit confusing, and perhaps a bit silly, but that's how it works. Once you get to CP 160, all that goes away.

    Thanks for the reminder, I need to make a new training set for my new character. Leveling has slowed down, lol
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Krayl
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    I basically have a set of magic and stamina gear in training at every 10 levels up to 44. (4, 14, 24, 34,44). Once you get to the new tier of gear, your stats will jump when you equip it and then you see your stats steadily fall as you level until you hit the next tier. It is a bit confusing, and perhaps a bit silly, but that's how it works. Once you get to CP 160, all that goes away.

    I do the same, but i have them at every "6" level - 6, 16, 26, etc....that way you're getting a slight benefit from from using the next "5" tier of enchants since they are every 5 lvls. . the drawback is obviously you need to get to level 6 to equip anything but that doesn't take long at all.
  • worsttankever
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    Level 10 characters fight level 49 characters in Kyne. IMO, makes sense to give lower levels more raw stats to compete with enemies with higher level and morphed skills.
    Men are but flesh and blood. They know their doom, but not the hour.
  • Davor
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    So this is why the game is easier for me. Before I found it hard. Then once I got a character over level 50 it was hard to play him.

    I don't like this, since now I don't really feel any accomplishment. I rather work my way up and then dropped in the deep end not really knowing how to swim.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • areeb14_ESO
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    After I read the responces my instant reaction was...

    What the.... might as well just dump levels 1-50, keep the champion levels. Enhance the CL so a point in each tree will boost the base #'s of the 3 stats.
  • Drakkdjinn
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    Low lvl toons get the training wheels treatment known as battle leveling; once you hit max level, you trade those training wheels for those known as 'CP'.
  • Mephisto939
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    I leveled my last character to cp 750 wearing level 4 armor. Leveling is so fast in ESO that it seemed pointless to replace it until level 50.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Caligamy_ESO
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    I've always looked at it as getting old in ESO at 10 your still all spunky and eager, full of life, and at 50 your getting all rickety and tired. :p

    Tbh I kinda hate it because it feels like leveling down in a way but you also gotta keep in mind all of the passives gained along the way.
  • SugaComa
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    I've leveled several characters.... and suspected something. I maxed a magicka character and all stats, purple armor 31k magicka. My brand new level 10 Magicka character with half armor pieces, all green, 35k Magicka.

    Aren't players supposed to get more health, stamina and Magicka when they level? Not less.

    Strongest you will ever be is level 37

    Thank one Tamriel, and level balancing
  • Nestor
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    Since you have access to all the content at L1, other than Cydrodill and GF Initiated Dungeons, and you have limited skills to use the game has to buff you at L10 to make up for the lack of Skills in your rotation. It is also expected that you wont have gear sets at L10, so another reason for a buff. Also, you dont skill points invested in passives, which is where the real power of your character is. Note, I have not tried to manually enter a Group Dungeon at low level, so it might stop you.

    Reading between the lines if you have Improved Set Gear on your L10, you are really powerful. But, your more effective when you are at CP160 and have 120 to 150 skill points and are fully invested in your passives.
    Edited by Nestor on August 23, 2018 7:53PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Oreyn_Bearclaw
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    Krayl wrote: »

    I basically have a set of magic and stamina gear in training at every 10 levels up to 44. (4, 14, 24, 34,44). Once you get to the new tier of gear, your stats will jump when you equip it and then you see your stats steadily fall as you level until you hit the next tier. It is a bit confusing, and perhaps a bit silly, but that's how it works. Once you get to CP 160, all that goes away.

    I do the same, but i have them at every "6" level - 6, 16, 26, etc....that way you're getting a slight benefit from from using the next "5" tier of enchants since they are every 5 lvls. . the drawback is obviously you need to get to level 6 to equip anything but that doesn't take long at all.

    I had the same internal dialogue when I made my sets a while back. Haha, I just like being able to use gear right at level 4 nearly right away. Your way is definitely slightly better for enchants, but the difference is pretty negligable.

    I recently made a bunch of gear for someone with a new account, and I acutally went 4, 10, 20, 30, 40, CP10, CP100, and CP 160. Enchants basically start on the 0's or the 5's. It was probably overkill, but I was in a good mood.

    I am down to 1 and a half toons that need leveled, so I am frankly just excited to finally decon all my training stuff. Truth is that if you have max CP, you can go to 1-50 pretty much naked. haha
  • kathandira
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    I leveled my last character to cp 750 wearing level 4 armor. Leveling is so fast in ESO that it seemed pointless to replace it until level 50.

    Not being aggressive, but genuinely curious. How did you level to 750 in lvl 4 gear? Was this running Skyreach or any such activity? Or did you actually quest and do dungeons all the way to 750 with level 4 gear?
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Taleof2Cities
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    After I read the responces my instant reaction was...

    What the.... might as well just dump levels 1-50, keep the champion levels. Enhance the CL so a point in each tree will boost the base #'s of the 3 stats.

    If you’re looking for an instant level 50 character (will full stats and without character progression), this is not the MMO for you.
  • Mephisto939
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    kathandira wrote: »
    I leveled my last character to cp 750 wearing level 4 armor. Leveling is so fast in ESO that it seemed pointless to replace it until level 50.

    Not being aggressive, but genuinely curious. How did you level to 750 in lvl 4 gear? Was this running Skyreach or any such activity? Or did you actually quest and do dungeons all the way to 750 with level 4 gear?

    I hate skyreach. I mostly just queued for random dungeons. Once daily you get a huge XP bonus for doing a random, but even after that the bonus is really nice. The trick is just before the last boss fight pop an xp scroll or psijic. You get the bonus for the dungeon plus the quest. You can easily gain 2 levels a shot in the early stages. Right after, immediately queue for another random. I ran a purple level 4 Julianos/Magnus with all Training trait. When I was waiting in queue I fought the spectres just outside Stonefalls. I never noticed the armor/dps get signifigantly weaker until around level 30, but i also had Max CP which probably helped a lot. Usually I build a new set of gear at lvl 30, but didn't bother this time. I made it through even Normal DLC dungeons like WGT without any trouble.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
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