Maintenance for the week of October 13:
• PC/Mac: No maintenance – October 13
• NA megaservers for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for maintenance – October 15, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• ESO Store and Account System for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• https://forums.elderscrollsonline.com/en/discussion/683901
This is the character of a friend that I made in 3D. High poly is done in ZBrush, then after doing the retopology in Topogun, I did the UVs in Maya, and rigged him there too. I did the textures in Substance Painter. And now it is a game ready character in Unreal Engine 4, he moves and all It was just a likeness sculpt in the begginning, I wanted to see if I could make the sculpt as much alike as the character in game, and he does...!