Maintenance for the week of December 1:
• PC/Mac: No maintenance – December 1
• NA megaservers for patch maintenance – December 3, 3:00AM EST (8:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 3, 8:00 UTC (3:00AM EST) - 17:00 UTC (12:00PM EST)
This is the character of a friend that I made in 3D. High poly is done in ZBrush, then after doing the retopology in Topogun, I did the UVs in Maya, and rigged him there too. I did the textures in Substance Painter. And now it is a game ready character in Unreal Engine 4, he moves and all It was just a likeness sculpt in the begginning, I wanted to see if I could make the sculpt as much alike as the character in game, and he does...!