First, the level of the main skill passive will dictate what items you get (ex. with 9 points in Metal Working you'll get Rubedite), possibly it will also affect the likelihood of getting better rewards (ex. tempering alloy), similar to how writs work, but that's just a hunch, and I don't have lower tier crafters with hirelings to compare. Second, how many points you put in the hireling passive, which is clearly stated. For example if you just put 1 point you'll have less chance of getting those rewards. I always put 3 points since hireling cooldown is 24 (2) or 12 hours (3 points), and with a 24h cooldown the mail time will tend to jump forward every day, making it necessary to jump a day from time to time to bring them in line.
First, the level of the main skill passive will dictate what items you get (ex. with 9 points in Metal Working you'll get Rubedite), possibly it will also affect the likelihood of getting better rewards (ex. tempering alloy), similar to how writs work, but that's just a hunch, and I don't have lower tier crafters with hirelings to compare. Second, how many points you put in the hireling passive, which is clearly stated. For example if you just put 1 point you'll have less chance of getting those rewards. I always put 3 points since hireling cooldown is 24 (2) or 12 hours (3 points), and with a 24h cooldown the mail time will tend to jump forward every day, making it necessary to jump a day from time to time to bring them in line.
I've noticed similar things myself, I feel I often get purple/gold or none upgrade mats at all on my main while on all others I get a lot of green/blue upgrade mats.
Think I'll put 3/3 hireling and 10/10 on top on some chars and just see if I notice a diff.
Thanks
So I've searched around for an hour or so, on google and forum, but can't find a good answer to the following question:
What affects the chance of getting Gold & Purple mats by Hirelings in emails?
Is it affected only by the Hireling passive itself, or also by the top on (Metalworking, etc) or any other passives.
I read somewhere the Metalworking and such only effects the mats you get, like ore etc, not the tempers etc.
Sordidfairytale wrote: »If you cannot get in game twice in a 24 hour period it is pointless to be 3/3 for hirelings as the 3rd skill point in a hireling only changes the delivery time to 12 hours. 2/3 and 3/3 have the same level and opportunity for materials in their deliveries.
Sordidfairytale wrote: »If you cannot get in game twice in a 24 hour period it is pointless to be 3/3 for hirelings as the 3rd skill point in a hireling only changes the delivery time to 12 hours. 2/3 and 3/3 have the same level and opportunity for materials in their deliveries.
I have all my hirelings maxed and I only log into the game once per day, around the same time every evening. I cycle through my characters doing writs, horses, etc. and with the full 24-hour cooldown on the (2/3) hirelings, I would have to log in later and later each day until eventually I would miss a day and start over the next.
By having hirelings maxed (3/3), you will ALWAYS get a shipment at least once per day on all characters. This is why I do it.
Sordidfairytale wrote: »Sordidfairytale wrote: »If you cannot get in game twice in a 24 hour period it is pointless to be 3/3 for hirelings as the 3rd skill point in a hireling only changes the delivery time to 12 hours. 2/3 and 3/3 have the same level and opportunity for materials in their deliveries.
I have all my hirelings maxed and I only log into the game once per day, around the same time every evening. I cycle through my characters doing writs, horses, etc. and with the full 24-hour cooldown on the (2/3) hirelings, I would have to log in later and later each day until eventually I would miss a day and start over the next.
By having hirelings maxed (3/3), you will ALWAYS get a shipment at least once per day on all characters. This is why I do it.
Eh, I don't seem to have that problem. But whatever works for you.
Sordidfairytale wrote: »Sordidfairytale wrote: »If you cannot get in game twice in a 24 hour period it is pointless to be 3/3 for hirelings as the 3rd skill point in a hireling only changes the delivery time to 12 hours. 2/3 and 3/3 have the same level and opportunity for materials in their deliveries.
I have all my hirelings maxed and I only log into the game once per day, around the same time every evening. I cycle through my characters doing writs, horses, etc. and with the full 24-hour cooldown on the (2/3) hirelings, I would have to log in later and later each day until eventually I would miss a day and start over the next.
By having hirelings maxed (3/3), you will ALWAYS get a shipment at least once per day on all characters. This is why I do it.
Eh, I don't seem to have that problem. But whatever works for you.
Unless they changed it, the description for the 3/3 hireling does indicate that more and better mats are possible than at level 2.
Sordidfairytale wrote: »Sordidfairytale wrote: »If you cannot get in game twice in a 24 hour period it is pointless to be 3/3 for hirelings as the 3rd skill point in a hireling only changes the delivery time to 12 hours. 2/3 and 3/3 have the same level and opportunity for materials in their deliveries.
I have all my hirelings maxed and I only log into the game once per day, around the same time every evening. I cycle through my characters doing writs, horses, etc. and with the full 24-hour cooldown on the (2/3) hirelings, I would have to log in later and later each day until eventually I would miss a day and start over the next.
By having hirelings maxed (3/3), you will ALWAYS get a shipment at least once per day on all characters. This is why I do it.
Eh, I don't seem to have that problem. But whatever works for you.
Unless they changed it, the description for the 3/3 hireling does indicate that more and better mats are possible than at level 2.
UESP wrote:Lumberjack Hireling: A lumberjack hireling will send you wood and possibly other items every day.
Lumberjack Hireling II: A lumberjack hireling will send you more wood and possibly better items every day.
Lumberjack Hireling III: A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
My two cents: Hirelings at the minimal level on one character, just for the letters. The materials are just too insignificant to worry about. You'll do much better from the daily writs on more characters, as that will add the possibility of more surveys and master writs, too.