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why did adding two new dungeons break so many existing ones?

TheMythicDawn
TheMythicDawn
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since wolfhunter the number of bugged / broken things in old dungeon content is a bit ridiculous

white gold tower and icp final bosses giving incorrect loot

fang lair invisible walls completely removed and I am sure there is more

not to mention the things with trials like asylum

even the two new dungeons aren't free of bugs, but who expected otherwise?

it just floors me that in adding 2 new dungeon they broke half the others :D
  • weedgenius
    weedgenius
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    The portals in the Coldharbour public dungeon stopped working too :lol::lol:
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  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    The programmer "cut/pasted" instead of "copy/pasted"....maybe.
  • Alcast
    Alcast
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  • Runefang
    Runefang
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    Extremely poor coding standards at ZoS. They removed key elements from the back end of the game and no process on their side caught it.

    I can't believe they actually made jokes about it on Twitch live. It's an embarrassment.
  • Finviuswe
    Finviuswe
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    It's been fine for me. I mean I noticed some of what you are talking about, but it's not game braking
  • Dragonnord
    Dragonnord
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    Not sure, but don't be surprised if bosses decide to go on strike one of these days. :D
     
  • Runefang
    Runefang
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    ESO_GOD wrote: »
    It's been fine for me. I mean I noticed some of what you are talking about, but it's not game braking

    You mean the inability to run HoF, AS or vAA HM? It literally broke the game.
    Edited by Runefang on August 20, 2018 9:55AM
  • Kimba_Do
    Kimba_Do
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    "99 serious bugs on the wall, 99 serious bugs
    Take one down, fix it around
    256 serious bugs on the wall"

    It's harder than you think, folks.
    Never meddle in the affairs of dragons, for you are crunchy, and good with catsup.
    You're all just a bunch of pixels. Turn off the power and you cease to exist.
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  • MakoFore
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    The programmer "cut/pasted" instead of "copy/pasted"....maybe.

    quote of the day
  • Avran_Sylt
    Avran_Sylt
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    They're almost certainly working on several things behind the scenes that we're not privy too. Either its top secret, or too small to warrant discourse. My speculation:

    There was a recent event with WGT and ICP that dealt with loot drops (Motifs) which have been removed. (likely why it got screwey).

    Asylum probably was getting looked at since the exploit, their fix may not have been stress tested.

    No idea about fang lair.

    Two new dungeons are two new dungeons. Live is the real stress test. (especially given their release schedule)

  • Marabornwingrion
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    Runefang wrote: »
    I can't believe they actually made jokes about it on Twitch live. It's an embarrassment.

    @Runefang what jokes exactly they said? I didn't watch whole stream
  • Franieck
    Franieck
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    Yeah, game has been *** ever since the update. Framerates dipping for no reason, group finder taking forever and bugging out, not to mention other bugs like the aforementioned loot at dungeons. #ZoS
  • Runefang
    Runefang
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    Astrid_V wrote: »
    Runefang wrote: »
    I can't believe they actually made jokes about it on Twitch live. It's an embarrassment.

    @Runefang what jokes exactly they said? I didn't watch whole stream

    Something about adding "extra hard modes" to WGT, ICP, HoF etc. While laughing.

    It irked me anyway, as somebody who 90% of the time (at least when not grinding to get stuff) is doing that sort of content.
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