Kuramas9tails wrote: »First of all, if anyone is farming normal dungeons for gear....they don't need a tank. The problem is them, not you.
Salvas_Aren wrote: »Farmers can be angry if you waste their time. Try to see it from their perspective.
They do a dungeon maybe 20 times in a row and are not in the mood of carrying their 780s noob tank.
Salvas_Aren wrote: »Farmers can be angry if you waste their time. Try to see it from their perspective.
They do a dungeon maybe 20 times in a row and are not in the mood of carrying their 780s noob tank.
Then they shouldn’t PUG their farming runs.
Full stop.
First off, drop Daedric Trickery and get a set of Ashen Grip instead. Everyone knows that's the go-to DPS set
Also, as a Warden, you need to be trained in a specific type of Kung Fu before you can output decent DPS. Such as the Way of the Drunken Warden, or the Cliff Racer stance (which is kinda like the Crane Stance from Karate Kid, only this one actually allows you to fly)
Salvas_Aren wrote: »Salvas_Aren wrote: »Farmers can be angry if you waste their time. Try to see it from their perspective.
They do a dungeon maybe 20 times in a row and are not in the mood of carrying their 780s noob tank.
Then they shouldn’t PUG their farming runs.
Full stop.
Next sentence: The tank gets oneshot? In a normal? Repeatedly? You'll have a hard time to blaim that on the DDs.
Sheezabeast wrote: »If I saw a tank with a bow....*shakes head*
Sheezabeast wrote: »If I saw a tank with a bow....*shakes head*
What weapon do you suggest a tank back bar then?
EvilAutoTech wrote: »There were a handful of things I noticed about your build that I have suggestions for.
1 you are not wearing enough of any armor weight to get the full benefit from the passives. You have four light, one medium and two heavy. Tanking can be effectively performed in any weight but make sure you have at least five pieces of whichever weight you prefer. Also, shoulders are just about the worst place to go heavy if you are trying to increase your resistance, waist is also terrible.
2 You may want to start your tanking training by crafting (or buying) a five piece set of Whitestrake's Retribution. While there are better craftable sets for tanking, Whitestrake's has a shield that activates at low health and can keep you alive until you are able to manage your resources better. Another option for a beginning tank in lught/medium is Fortified Brass, it helps get your resistances up.
3 if you really want to play the hybrid style, there is a craftable set called Pelinal's Aptitude that will equalize your magicka and stamina pools. To me it seems like a waste of a five piece bonus but it does allow hybrid characters to do some damage.
4 ice staff taunt cannot be your primary taunt. As you have already seen, it takes way too long to be effective at the start of a fight. If you really want to magicka tank, you need the taunt from the undaunted skill line. But as has been pointed out, one hand and shield is the best first option for tanking. The game is designed for it and that's why so many tanks use it.
One last thing, Maelstrom weapons are not great for tanking. The weapons that are still viable are best for DPS. In my opinion it is better to have your weapons be part of a five piece set and and use a good monster set for your head and shoulders.
I started tanking with my main, a Templar, at around 300 CP. You can learn how to perform any role, at any character level, even using group finder, but it is a lot easier when you have friends who are willing to help.
Hello,
I don’t mean to make this into a complaint thread, but I have no other way of expressing my discontent. I’m a quest / roleplay / hunter - gatherer player from PC EU, and I’ve always liked the idea of hybrid builds. Coming from WoW with their fixed specs, I felt like the idea of combining mana and stamina abilities was very interesting! I mean in the real world, most people don’t have such a narrow specialisation as in most mmos, you know what I mean.
Anyways, thing is, I quickly put together a lore-friendly hybrid Argonian warden build called Sleeps-With-Fishes, and tried my luck with some normal group finder dungeons. So I looked up the best ways to tank, and I read about the frost staff changes, and I thought that it suited my warden well. With a bow back bar for ranged damage.
I'm maxed CP, but I never really attributed them, except 75 in Health regen in that green tree thing to help with the gathering of materials. So I just followed some guides on youtube, and thought I was ready.
Oh boy was I wrong. Most of the bosses, especially the last ones, whenever we made it to the end of the dungeon, which wasn’t often, especially for the DLC ones, one shot me before I could charge a Frost staff heavy attack. And the mobs swarmed me and my team before I could taunt them all, and no amount of arrow barrage could keep them at bay! And that’s in normal dungeons!
One would think players would be sympathetic to my plight, especially after I made sure to write a friendly message at the start of each dungeon explaining I was new and please bear (hehe warden pun ^^) with me while I learned the mechanics and tanking and such, but no.
To top of this horribly unbalanced experience, players were very toxic towards me, especially those that were doing these dungeons for something called “farm runs”? I guess it was for gear dropped there. Naturally, I never gave them any of my drops, after all they were very rude. But still I was left dejected after trying out a couple of dungeons, namely - The Banished Dungeons (with that Altmer Lich King and the daedra), Falkreath Hold, White Gold Tower, and the Elden Cave.
Is the community always so toxic? Also if you have any constructive criticism regarding my build, I’m open to any suggestions! Please do not grief or troll me though.
For the record, my build is as follows:
Robe of Daedric Trickery - Sturdy
Breeches of Daedric Trickery - Sturdy
Shoes of Daedric Trickery - Sturdy
Gloves of Daedric Trickery - Sturdy
Belt of Daedric Trickery - Infused
Reactive Helm - Impenetrable
Reactive Pauldrons - Impenetrable
3 blue Reactive jewellery all enchanted for reduce cost of block
Spinner Frost staff (non set while I get vMA done, work in progress ^^)
Marksman Bow
Regarding CP I have 100 points in reduce cost of block, and 75 in health regen (to get my gatherer passive), 100 points in Blessed, and 100 points in Quick Recovery, and the rest in Reduce Crit damage from bosses and rest of my CP I have in Befoul to reduce healing to debuff the bosses with my disease enchant.
Thank you for reading, and for your help!
Sheezabeast wrote: »Sheezabeast wrote: »If I saw a tank with a bow....*shakes head*
What weapon do you suggest a tank back bar then?
Lots of tanks go double sword and shield, or back bar a 2h.
Sheezabeast wrote: »Sheezabeast wrote: »If I saw a tank with a bow....*shakes head*
What weapon do you suggest a tank back bar then?
Lots of tanks go double sword and shield, or back bar a 2h.
How is a 2h superior to a bow (or DW?) for a tank?
Sheezabeast wrote: »Sheezabeast wrote: »If I saw a tank with a bow....*shakes head*
What weapon do you suggest a tank back bar then?
Lots of tanks go double sword and shield, or back bar a 2h.
How is a 2h superior to a bow (or DW?) for a tank?