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Veteran Halls of Fabrication - Archcustodian: Pylons to activate beams are missing.

Kilnerdyne
Kilnerdyne
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userid: @Kilnerdyne
server: PC / EU
location: Halls of Fabrication, Vvardenfell

When: 3rd boss - Archcustodian.
Everytime?: Once so far. Heard of it happening in another group also. We did another run and the Pylons existed in the 2nd instance.
What happens: The Pylons which are pushed to activate the beams which stun the Archcustodian are missing. Gone. Vanished.
What is meant to happen: The Pylons exist and instance does not have to be reset.
Since when has this been happening: Since Woflhunter launch.
  • Jonno
    Jonno
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    Can Confirm this bug it happened to my group multiple times yesterday.

    we had 2 (random) pylons that 2 (random) players could push the rest were invisible with no way to activate

    we had to do a full circle of doing nothing to get back to the 1st pylon to be able to defeat the boss
    PC / EU
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  • Kilnerdyne
    Kilnerdyne
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    Also, aswell as the 3rd boss pylons being invisible, the hardmode activation pylon is also missing.

    CfuvZFI.jpg
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