What I don't understand is why the queue system always manages to find 2 pre-mades and the random group I end up in has 3 very inexperienced players for whom this is the first ever BG?
How does that make sense? Is my MMR so high, that ZOS thinks I can take on 8 pre made pros who have been practicing for months, playing over Comms etc? It always ends up the same way. The 3 newbs run around like headless chickens trying to solo other groups and they just die over and over till they quit.
Sometimes I can do 15 BGs in a row and get only one match without pre-mades or one where there is at least one more person in my team with high MMR.
It is not fair to be punished just for being gut? I think the pre-mades need to stop or have a separate queue. It's a weird design of a game that punishes you, the more you play it.
I start to believe that a lot of inexperienced players think that every group that stick together is a premade.
What I don't understand is why the queue system always manages to find 2 pre-mades and the random group I end up in has 3 very inexperienced players for whom this is the first ever BG?
How does that make sense? Is my MMR so high, that ZOS thinks I can take on 8 pre made pros who have been practicing for months, playing over Comms etc? It always ends up the same way. The 3 newbs run around like headless chickens trying to solo other groups and they just die over and over till they quit.
Sometimes I can do 15 BGs in a row and get only one match without pre-mades or one where there is at least one more person in my team with high MMR.
It is not fair to be punished just for being gut? I think the pre-mades need to stop or have a separate queue. It's a weird design of a game that punishes you, the more you play it.
What I don't understand is why the queue system always manages to find 2 pre-mades and the random group I end up in has 3 very inexperienced players for whom this is the first ever BG?
How does that make sense? Is my MMR so high, that ZOS thinks I can take on 8 pre made pros who have been practicing for months, playing over Comms etc? It always ends up the same way. The 3 newbs run around like headless chickens trying to solo other groups and they just die over and over till they quit.
Sometimes I can do 15 BGs in a row and get only one match without pre-mades or one where there is at least one more person in my team with high MMR.
It is not fair to be punished just for being gut? I think the pre-mades need to stop or have a separate queue. It's a weird design of a game that punishes you, the more you play it.
What I don't understand is why the queue system always manages to find 2 pre-mades and the random group I end up in has 3 very inexperienced players for whom this is the first ever BG?
How does that make sense? Is my MMR so high, that ZOS thinks I can take on 8 pre made pros who have been practicing for months, playing over Comms etc? It always ends up the same way. The 3 newbs run around like headless chickens trying to solo other groups and they just die over and over till they quit.
Sometimes I can do 15 BGs in a row and get only one match without pre-mades or one where there is at least one more person in my team with high MMR.
It is not fair to be punished just for being gut? I think the pre-mades need to stop or have a separate queue. It's a weird design of a game that punishes you, the more you play it.
The worst thing about full premade group is that they have double advantage.
- They start 4 players and the other teams is highly possible that start with 3 players. It means that in the first 3-4 minutes the result can be easily 100+ points for them
- They know each other
Recently I had a few BGs where my teammates put false occlusions that one of the other teams were a premade. Some of them even left the BG and once we get one better player we even turn the score. I start to believe that a lot of inexperienced players think that every group that stick together is a premade.
SpiderCultist wrote: »I've always wondered: is your account being taken into consideration to calculate MMR or it's calculated per character ?
What I don't understand is why the queue system always manages to find 2 pre-mades and the random group I end up in has 3 very inexperienced players for whom this is the first ever BG?
How does that make sense? Is my MMR so high, that ZOS thinks I can take on 8 pre made pros who have been practicing for months, playing over Comms etc? It always ends up the same way. The 3 newbs run around like headless chickens trying to solo other groups and they just die over and over till they quit.
Sometimes I can do 15 BGs in a row and get only one match without pre-mades or one where there is at least one more person in my team with high MMR.
It is not fair to be punished just for being gut? I think the pre-mades need to stop or have a separate queue. It's a weird design of a game that punishes you, the more you play it.
The worst thing about full premade group is that they have double advantage.
- They start 4 players and the other teams is highly possible that start with 3 players. It means that in the first 3-4 minutes the result can be easily 100+ points for them
- They know each other
Recently I had a few BGs where my teammates put false occlusions that one of the other teams were a premade. Some of them even left the BG and once we get one better player we even turn the score. I start to believe that a lot of inexperienced players think that every group that stick together is a premade.
Goregrinder wrote: »What I don't understand is why the queue system always manages to find 2 pre-mades and the random group I end up in has 3 very inexperienced players for whom this is the first ever BG?
How does that make sense? Is my MMR so high, that ZOS thinks I can take on 8 pre made pros who have been practicing for months, playing over Comms etc? It always ends up the same way. The 3 newbs run around like headless chickens trying to solo other groups and they just die over and over till they quit.
Sometimes I can do 15 BGs in a row and get only one match without pre-mades or one where there is at least one more person in my team with high MMR.
It is not fair to be punished just for being gut? I think the pre-mades need to stop or have a separate queue. It's a weird design of a game that punishes you, the more you play it.
The worst thing about full premade group is that they have double advantage.
- They start 4 players and the other teams is highly possible that start with 3 players. It means that in the first 3-4 minutes the result can be easily 100+ points for them
- They know each other
Recently I had a few BGs where my teammates put false occlusions that one of the other teams were a premade. Some of them even left the BG and once we get one better player we even turn the score. I start to believe that a lot of inexperienced players think that every group that stick together is a premade.
If only this was something available to all players....
Goregrinder wrote: »What I don't understand is why the queue system always manages to find 2 pre-mades and the random group I end up in has 3 very inexperienced players for whom this is the first ever BG?
How does that make sense? Is my MMR so high, that ZOS thinks I can take on 8 pre made pros who have been practicing for months, playing over Comms etc? It always ends up the same way. The 3 newbs run around like headless chickens trying to solo other groups and they just die over and over till they quit.
Sometimes I can do 15 BGs in a row and get only one match without pre-mades or one where there is at least one more person in my team with high MMR.
It is not fair to be punished just for being gut? I think the pre-mades need to stop or have a separate queue. It's a weird design of a game that punishes you, the more you play it.
The worst thing about full premade group is that they have double advantage.
- They start 4 players and the other teams is highly possible that start with 3 players. It means that in the first 3-4 minutes the result can be easily 100+ points for them
- They know each other
Recently I had a few BGs where my teammates put false occlusions that one of the other teams were a premade. Some of them even left the BG and once we get one better player we even turn the score. I start to believe that a lot of inexperienced players think that every group that stick together is a premade.
If only this was something available to all players....
It works both ways, my dude.
1. Not everyone has friends or guildies on at the times they play, that they can queue up with. Grouping shouldn't be a prerequisite for having fun, when the match maker allows you to solo queue.
2. Not everyone wants to get that sweaty, whether by playing in a coordinated premade themselves, or going up against other premades. As above, grouping shouldn't be a prerequisite for having fun.
3. Not everyone wants to wait a half hour in queue to get a 10-15 minute match. Due to MMR inflation of groups, premades have far longer queue times than anybody else.
4. Not everyone wants to wait that long, only to get in a match against solo queues, turning that match into a mosh pit of baby seal clubbing. Premades have the exact same problem as solo queues in this regard, except their on the opposite end. Nobody wins.
Actually separating groups from solo queues in ways that aren't just inflating the groups' MMR would go a long way towards helping out both parties. Everybody I've seen who plays high MMR BGs, as both solo queues and premades, say the exact same thing -- separation has to happen, having them combined in the same queue in a way that allows them to match together kills the match for both parties.
1. Separate queues between premade and solo queues.
2. No more than one of each class on a team.
3. Get rid of MMR.
That's what I would do if I was in charge.
Not enough of a PvP population? Well who's fault is that? Guess they need to stop being prideful and own up to the fact that what they've been doing hasn't been working.
1. Separate queues between premade and solo queues.
2. No more than one of each class on a team.
3. Get rid of MMR.
That's what I would do if I was in charge.
Not enough of a PvP population? Well who's fault is that? Guess they need to stop being prideful and own up to the fact that what they've been doing hasn't been working.
Are you real? Get rid of MMR? I have the feeling that ZoS already got rid of it and now the games are not balanced at all. Players dies like flies and only 10% of my games are somehow balanced. At least the AP is really nice when the queue are instant.
1. Separate queues between premade and solo queues.
2. No more than one of each class on a team.
3. Get rid of MMR.
That's what I would do if I was in charge.
Not enough of a PvP population? Well who's fault is that? Guess they need to stop being prideful and own up to the fact that what they've been doing hasn't been working.
Are you real? Get rid of MMR? I have the feeling that ZoS already got rid of it and now the games are not balanced at all. Players dies like flies and only 10% of my games are somehow balanced. At least the AP is really nice when the queue are instant.
Yes, get rid of it. If you want some kind of skilled based match making system that influences the leaderboards then fine, but make it a separate queue rather than the default. Call it "Competitive" or something similar to that.
1. Separate queues between premade and solo queues.
2. No more than one of each class on a team.
3. Get rid of MMR.
That's what I would do if I was in charge.
Not enough of a PvP population? Well who's fault is that? Guess they need to stop being prideful and own up to the fact that what they've been doing hasn't been working.
Are you real? Get rid of MMR? I have the feeling that ZoS already got rid of it and now the games are not balanced at all. Players dies like flies and only 10% of my games are somehow balanced. At least the AP is really nice when the queue are instant.
Yes, get rid of it. If you want some kind of skilled based match making system that influences the leaderboards then fine, but make it a separate queue rather than the default. Call it "Competitive" or something similar to that.
1. Separate queues between premade and solo queues.
2. No more than one of each class on a team.
3. Get rid of MMR.
That's what I would do if I was in charge.
Not enough of a PvP population? Well who's fault is that? Guess they need to stop being prideful and own up to the fact that what they've been doing hasn't been working.
Are you real? Get rid of MMR? I have the feeling that ZoS already got rid of it and now the games are not balanced at all. Players dies like flies and only 10% of my games are somehow balanced. At least the AP is really nice when the queue are instant.
Yes, get rid of it. If you want some kind of skilled based match making system that influences the leaderboards then fine, but make it a separate queue rather than the default. Call it "Competitive" or something similar to that.