AbysmalGhul wrote: »Double slot inner light. You already have an Aedric spear passive that gives you 10 % crit damage.
Keep channeled Acceleration.
You just stay on that bar 2sec every 8sec. (and 3sec every 25sec)
You think 7% magicka 25% of the time is better than 10% crit damage 100% (maybe 95%) of the time ? Answer is no.
Keep Channeled Acceleration.
Mystrius_Archaion wrote: »Why is this a choice?
They do 2 different things with one requiring the other.
1) You get nothing from Inner Light if it isn't on the bar you are using at the time. You should double bar it to avoid drops in max magicka and drops in crit percentage(most important).
2) Channeled Acceleration only provides, other than extra speed(too short a duration to matter much), 10% extra crit damage, but without the 10% extra crit chance from Inner Light you will be seeing this a lot less often. It pretty much requires Inner Light on the same bar at minimum.
FYI, crit chance trumps crit damage every time because if you don't crit then you don't get that extra 10% crit damage, which is actually only 1/16th of the total damage done of a crit(100% regular dmg + 50% normal crit dmg + 10% crit dmg from CA = 160%) so is arguably negligible compared to the crit itself and buffs to base damage. Just making a critical hit is much better than a small buff to less critical hits.
So yes, double bar Inner Light and honestly probably "bin" Channeled Acceleration unless you have a free bar slot that can't be better with anything else, even another DoT which probably trumps CA too.
Mystrius_Archaion wrote: »Keep channeled Acceleration.
You just stay on that bar 2sec every 8sec. (and 3sec every 25sec)
You think 7% magicka 25% of the time is better than 10% crit damage 100% (maybe 95%) of the time ? Answer is no.
Keep Channeled Acceleration.
That's so wrong.
1) 7% max magicka contributes to base damage making all crits stronger, or weaker when you lose it so your 10% crit damage isn't as strong when it is only buffing 100% base damage instead of 107% base damage.
2) Channeled Acceleration is a buff on the character that isn't a passive that is only on when on the bar it is slotted on. That means it doesn't need to be the bar you stay on.
3) The biggest benefit of Inner Light is the 10% chance to crit that you get when it is on your bar, not when it is off your bar or on the second hidden bar. That's hard to make up anywhere else and losing it removes a lot of crits from your skills, which is a loss of 50% extra damage every time you would have crit but didn't. The 7% max magicka is just a bonus compared to the essential crit chance.
You actually want to spend as much time on the bar with Inner Light as possible, ideally double-barred so it is constant and everything is stronger before crits and much stronger when crit and will crit more often.
I'm currently double-barring inner light and also running channeled acceleration for the 30 sec buff, might be 35 secs, can't remember. This is as a magsorc.
As far as damage output, I think you'll like running both also but I've never played a Templar so not sure if you can afford the slots or not.
Try it out (slotting both), the extra 10% damage to crits does add up.
Edit: just read Templars already get a 10% damage boost to crits through a passive. Would this stack? Would be epic if it did but guessing it doesn't.
I'm currently double-barring inner light and also running channeled acceleration for the 30 sec buff, might be 35 secs, can't remember. This is as a magsorc.
As far as damage output, I think you'll like running both also but I've never played a Templar so not sure if you can afford the slots or not.
Try it out (slotting both), the extra 10% damage to crits does add up.
Edit: just read Templars already get a 10% damage boost to crits through a passive. Would this stack? Would be epic if it did but guessing it doesn't.
It does stack because the passive that Templars get isn't a named buff like minor force.
Mystrius_Archaion wrote: »Keep channeled Acceleration.
You just stay on that bar 2sec every 8sec. (and 3sec every 25sec)
You think 7% magicka 25% of the time is better than 10% crit damage 100% (maybe 95%) of the time ? Answer is no.
Keep Channeled Acceleration.
That's so wrong.
1) 7% max magicka contributes to base damage making all crits stronger, or weaker when you lose it so your 10% crit damage isn't as strong when it is only buffing 100% base damage instead of 107% base damage.
2) Channeled Acceleration is a buff on the character that isn't a passive that is only on when on the bar it is slotted on. That means it doesn't need to be the bar you stay on.
3) The biggest benefit of Inner Light is the 10% chance to crit that you get when it is on your bar, not when it is off your bar or on the second hidden bar. That's hard to make up anywhere else and losing it removes a lot of crits from your skills, which is a loss of 50% extra damage every time you would have crit but didn't. The 7% max magicka is just a bonus compared to the essential crit chance.
You actually want to spend as much time on the bar with Inner Light as possible, ideally double-barred so it is constant and everything is stronger before crits and much stronger when crit and will crit more often.
So much bad advice in here...
The Templar crit passive stacks with the minor force buff. And saying that because you have this passive you shouldn't get minor force is bad advice. It actually means that running high crit is even better on a Templar. Run Mother's sorrow and inner light on your front bar with an Aedric spear skill spotted too, get minor force from your channelled acceleration and your build synergies nicely. You now have both high crit chance AND high crit damage. Get into trials where warhorn is giving you major force, now you're really flying!
Major prophecy is found in spell power pots so that part of inner light gets wasted (at least in hard content when you need to run expensive pots). Critical chance is dynamic so each dot is calculated based on your current stats, not the stats of the bar when it was cast. So losing 10% while on your back bar isn't an issue anyway because you only go there every 2 in 8 seconds.