Change in Dung SYS Vote

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  • Azuramoonstar
    Azuramoonstar
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    Sugram22 wrote: »
    Change in Dung SYS

    NPC Party for almost all dungeons or solo ver of almost all dung & drop rate is same cause its vet dung u still get purple & same sets as often u see with group, only reason it will take longer to get set is cause u cant ask ur PT for the pieces u need

    if u vote for NPC Party For ppl who enter group Dung Solo, i mean at least for Dung 1, example like Crypt of Hearts 1 not Crypt of hearts 2 (same for other option i mean dung 1 gets easy ver & not 2, when u enter it is aromatically solo mode if u enter solo), wont make the harder ones that easy

    here i explain why
    https://forums.elderscrollsonline.com/en/discussion/428728/i-just-lost-my-patients-on-dung-queue/p1?new=1

    its an MMO, and i can speak from experience that npc dungeon runs suck and cause some pretty bad bugs.

    ff14 added npc dungeon runs using a function call grand company squads, first off npc are brain dead and stand in bad causing you to do more work then needed. secondly, ff14 has limit breaks like other ff games and the npc limit break which buffs party was able to be used outside the squad content that lead to a mild scandal in the community.

    i rather not see this happen in eso. If you play as a dps role expect long wait times, dps out rank tank/healer 100:1 in every mmo as it is considered the easiest role with less responsibility.

    best thing to do is make friends that can help you out.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Azuramoonstar
    Azuramoonstar
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    karekiz wrote: »
    If they need anything its a rework of the LFG system. I think a mix of random + LFG UI is nice. Essentially hitting random puts you in a group that you fit within the req for <Basically the system we have>. If you want you can browse through current groups and click the box to send the leader with a tell for information/invite.

    Then take that system and expand it onto trials/DSA.

    ff14 has something to that.

    they have duty finder: random party queue up for content.

    and party finder: a Manuel party set up with the ability to customize your party with a window that shows you a list of ongoing groups. (it mainly used in end game)
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • red_emu
    red_emu
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    Solo Version of each dung
    I'm not sure if I would be comfortable with group pooping, so it's a solo dung for me every time.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • AhPook_Is_Here
    AhPook_Is_Here
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    You can see who the real tank is here: e984faa93f100de625ae1b973bad4a7f--back-yard-wallpaper-backgrounds.jpg
    “Whatever.”
    -Unknown American
  • ADarklore
    ADarklore
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    So I expected to come here to find some rant about how ESO equates to 'dung' or something like that... only to find a "dungeon" thread.

    Now, I have to agree with OP... I think ALL dungeons should scale to the number of players- this way if there was trouble finding a full crew, you could still do it with less. I remember when VR ranks were in the game and the dungeon would scale based on the group leader's rank... I think that type of thing should still exist but more scaling based upon number of players. This would allow solo players to run the dungeons... but don't offer 'gold' gear... make it greens or even white- that way there is at least more effort since they have to improve it.

    Right now people seem to think that, because open world and quests are 'so easy' that players like me who only do questing don't NEED 'end game' gear. You're right... but that doesn't mean we don't WANT it. So why should we be forced to run content that we don't want or enjoy, just to get some cool proc gear that we do want?!? That's one of the things I hated about DCUO... being forced to run group content if you wanted the gear that would help you level... it was a major reason why I left DCUO.

    Also, before I hear from the tired ole, "this is an MMO", please remember that in today's day and age, that term no longer means to the industry what it did before. It no longer means "group play" but means, "a massive amount of people playing the same game at the same time", hence the reason most current MMOs have added much more solo content.
    Edited by ADarklore on August 4, 2018 2:17PM
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • static_recharge
    static_recharge
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    Biased poll. Needs to be a no change needed option. I want neither of those things.
  • Runs
    Runs
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    I rea do kn wh yo wa thi. It sou goo ti yo real *** muc it wou be expl, the yo ca se wh no man peop wan it. Als as sai abo, th po is bias.
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
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