i'm struggling to identify when it's a friendly time stop vs enemy one. it doesn't seem to give the red or green circle indicators. Is there something I should be aware of to identify this. It makes it super crappy for me because i'm sure there have been times a friendly time stop was dropped and i'm dodge rolling away because I can't tell one way or the other.
CatchMeTrolling wrote: »Use it on my magplar, gets the job done especially since I can strategically place it like while enemies are back pedaling. Reminds me off Yorick cc on league of legends, albeit that was involves more skill.
Only annoying in outnumbered fights but everything is , yesterday I got time freezed and negated plus dragon leaped. By myself.
I see it more in open world as well.
mikey_reach wrote: »CatchMeTrolling wrote: »Use it on my magplar, gets the job done especially since I can strategically place it like while enemies are back pedaling. Reminds me off Yorick cc on league of legends, albeit that was involves more skill.
Only annoying in outnumbered fights but everything is , yesterday I got time freezed and negated plus dragon leaped. By myself.
I see it more in open world as well.
I agree so much on how you use it, i am one of the few that didn't give up on a magden and i usually set up my deep fissure to go off with my time stop while im shooting off a bird with soul assault and that kills most people specially nbs.
LittlePinkDot wrote: »I havent tried this skill yet. Could someone answer my question.
Im using a bowgank NB build. Would time freeze be good to use after a snipe and poison injection to try to prevent the target from avoiding my next round of Snipe/LA/poison injection?.... Assuming I didnt finish them off the first time.
coplannb16_ESO wrote: »