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Alliance Change

Jabbs_Giggity
Jabbs_Giggity
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I have mentioned/commented this idea in multiple forum threads before, but has not yet gained traction...

The best way to handle this, rather than using "Alliance Change Tokens" would be for ZOS to remove the "Alliance" aspect all together from Character creation and all PVE content. While this was a key selling point/unique feature of ESO, it makes zero sense as Alliance is purely tied to PVP content (IC & Cyrodiil).

The way this would work is actually a very simple breakdown:

1. Race determines your starting zone/Alliance questline. Period.
*With the option to complete Cadwell's Silver/Gold in other Alliance zones defeats a purpose to force new/veteran players to choose blindly which Alliance to be a part of.

2. To represent an Alliance in the "Alliance War" (PVP - Cyrodiil), an Alliance would be chosen when first joining a Campaign and would remain LOCKED - account wide - for the duration of this Campaign. At end of Campaign the Alliance "lock" would release.
*Multiple alliances can be chosen through separate Campaigns - I.E. Vivic chosen Alliance EP, Shor chosen Alliance AD, Sotha Sil chosen Alliance DC, etc.

3. A new "Traitor feature can be implemented to essentially change Alliance mid-campaign (similar to the "Abandon Campaign" feature) where you would pay X Gold/Alliance Points/Crowns to change your Alliance and be permanently locked as a "Traitor" on your Name Tag for the remaining duration of current Campaign.
*Maybe while In-Campaign your character is highlighted with the color of the abandoned Alliance, similar to wearing Imperial Physique set with 10K Tel Var to indicate you have been branded a traitor?

In short, Alliance would be tied specifically to PVP Campaigns only.

Feel free to provide feedback and let's make this happen!
  • Ectheliontnacil
    Ectheliontnacil
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    *grabs popcorn*
  • Katahdin
    Katahdin
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    Alliance switching and faction lock has been discussed ad nauseum.

    We used to have faction lock, they changed it. Doubt they will reinstate it.

    They have said they wont a implement faction switch

    It's a dead horse
    Edited by Katahdin on July 25, 2018 1:35PM
    Beta tester November 2013
  • HankJohnson
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    1. Race determines your starting zone/Alliance questline. Period.
    *With the option to complete Cadwell's Silver/Gold in other Alliance zones defeats a purpose to force new/veteran players to choose blindly which Alliance to be a part of.

    ZOS sells "Any race, any alliance pack" for changing exactly an Alliance for Cyrodiil. If I create a Khajiit without "Any race, any alliance pack", I'll still be able to play any questlibe - DC, EP and AD. But I would be tied to play for AD in Cyrodiil.

    So that's not going to happen - "Any race, any alliance pack" is good thing for ZOS to profit. If they will do as you said it would make "Any race, any alliance pack" completely useless
  • Katahdin
    Katahdin
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    1. Race determines your starting zone/Alliance questline. Period.
    *With the option to complete Cadwell's Silver/Gold in other Alliance zones defeats a purpose to force new/veteran players to choose blindly which Alliance to be a part of.

    ZOS sells "Any race, any alliance pack" for changing exactly an Alliance for Cyrodiil. If I create a Khajiit without "Any race, any alliance pack", I'll still be able to play any questlibe - DC, EP and AD. But I would be tied to play for AD in Cyrodiil.

    So that's not going to happen - "Any race, any alliance pack" is good thing for ZOS to profit. If they will do as you said it would make "Any race, any alliance pack" completely useless

    Its also an option a lot of people paid for. They aren't going to take that option away
    Beta tester November 2013
  • VaranisArano
    VaranisArano
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    1. Race determines your starting zone/Alliance questline. Period.
    *With the option to complete Cadwell's Silver/Gold in other Alliance zones defeats a purpose to force new/veteran players to choose blindly which Alliance to be a part of.

    ZOS sells "Any race, any alliance pack" for changing exactly an Alliance for Cyrodiil. If I create a Khajiit without "Any race, any alliance pack", I'll still be able to play any questlibe - DC, EP and AD. But I would be tied to play for AD in Cyrodiil.

    So that's not going to happen - "Any race, any alliance pack" is good thing for ZOS to profit. If they will do as you said it would make "Any race, any alliance pack" completely useless

    The Any Race, Any Alliance pack isn't an alliance change for existing characters though. It only allows you to make characters of different races than the traditional ones for the alliances.

    In my case, I have a Breton Stam Sorc who's DC, made before One Tamriel to experience the DC questline. I'd like to make her EP to match the rest of my characters because I only PVP for Ep.. This is my Silencer of the Dark Brotherhood among other achievments, so I don't want to delete and remake the character, obviously. An alliance change token or a retroactive system to allow alliance changes or choosing alliance based on PVP campaigns would work for my needs.

    Any Race Any Alliance works for new characters. Many of us have existing characters we'd like to swap factions.
  • Jabbs_Giggity
    Jabbs_Giggity
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    1. Race determines your starting zone/Alliance questline. Period.
    *With the option to complete Cadwell's Silver/Gold in other Alliance zones defeats a purpose to force new/veteran players to choose blindly which Alliance to be a part of.

    ZOS sells "Any race, any alliance pack" for changing exactly an Alliance for Cyrodiil. If I create a Khajiit without "Any race, any alliance pack", I'll still be able to play any questlibe - DC, EP and AD. But I would be tied to play for AD in Cyrodiil.

    So that's not going to happen - "Any race, any alliance pack" is good thing for ZOS to profit. If they will do as you said it would make "Any race, any alliance pack" completely useless

    I agree with this statement 100%. I too have bought the "Any race, any alliance" pack. However, as a player who's played from launch (with many intermittent concessions from ESO) on multiple platforms, I have experienced the daunting idea of multiple play through with multiple "alliance" decisions only to find the utter disappointment of my choices - thus causing a character deleting/re-creation on what was a "main" to a now Alt character.

    For most (some will disagree) that our first initial choices (new players) will be questioned after a reasonable amount of game time. Most players engage in PVE content for a good majority of their total time played (which has zero overall bearing on the alliance you choose...) You can be AD in an EP zone and group with EP/DC characters through Group Finder or multiple faction guilds, etc.
    Most players will not know what choosing an Alliance's effect really has until they enter PVP and this could be make or break for someone who chooses AD, but can't stand playing in AD alliance war.

    The list goes on for pros and cons, but personally I think if ZOS wants to go in a direction of "bringing in new customers" they have to be proactive of the learning curve of the game.
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