Catapults now have their area damage persist in the world for 8 seconds after impact, resulting in better area denial.
For example, a meatbag catapult will leave an area of healing reduction and damage over time for 8 seconds, instead of just applying those effects on impact to players in the area.
Increased the Ballista damage versus Siege weapons by approximately 17%.
Reduced the Ballista damage versus players by 10%.
Particularly the catapult lingering on the ground change?
Do you like the siege changes introduced in update 18? 56 votes