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Things I wish eso had...

Armatesz
Armatesz
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1. A bag to store furniture like how crafting materials can be stored as well
2. A way to test out dyes we have not unlocked
3. A sort of reminder to others when they join in pvp that certain dyes and such stand out more and make it easier or harder for others to spot you (like wearing bright colors gets you noticed and neutral colors help to better hide)
4. A sort of enchanted light that can change colors when you activate it.
5. A proper search bar for guild stores to find stuff better
6. Siege/pvp cyrodiil related stuffs bag
7. A bard we can put in our homes like a hireling but we can request to play various songs instead of it being random musics. Not sure if we should have it so that the bard should follow us around if we have them as an active assistant...
8. JEWELRY HIRELING!!! A MUST!!!
9. Hirelings and surveys to give furniture materials as well.

These are just some of the things I wish for, do you have some things you wish for but are not currently part of eso?
Edited by Armatesz on July 23, 2018 11:04AM
Ärmätèsz
Xbox NA
Guildless (by choice)
  • VaranisArano
    VaranisArano
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    Keyword Search for Guild Stores as a part of the Game UI

    An option to hide Guild Tabards

    Better tutorials for how to tank, DPS and heal in group dungeons.
    Edited by VaranisArano on July 23, 2018 12:59AM
  • Morgul667
    Morgul667
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    A true group finder

    An OK performance

    Siege weapon bag

    Housing music
  • Armatesz
    Armatesz
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    Keyword Search for Guild Stores as a part of the Game UI

    An option to hide Guild Tabards

    Better tutorials for how to tank, DPS and heal in group dungeons.

    Not in a guild but I see plenty of people use the tabards, not sure on those imo.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • VaranisArano
    VaranisArano
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    Armatesz wrote: »
    Keyword Search for Guild Stores as a part of the Game UI

    An option to hide Guild Tabards

    Better tutorials for how to tank, DPS and heal in group dungeons.

    Not in a guild but I see plenty of people use the tabards, not sure on those imo.

    I use a Guild Tabard, but many Outfits/Motifs don't work properly with tabards amd the chest pieces turn pitch black.
  • max_only
    max_only
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    Story mode. A no rewards story mode for dungeons. https://forums.elderscrollsonline.com/en/discussion/423339

    A search bar for the guild store.

    Bosmer cannibalism as a passive (press x to activate like with werewolves)

    Diving, like into water.

    A stamina class.

    Realistic needs and diseases or the Frostfall mod, basically I want to drink from the rivers and camp outdoors, set up a fireplace near a dolmen and cook while I wait.



    By the way, there are a few different mementos of enchanted lights in different colors. I have a green, blue, and golden one off the top of my head. Almalexia’s lantern is one, I think the other is Finvir’s Trinket... there’s a few more and they do last a while.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • FloppyTouch
    FloppyTouch
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    I'll take siege just stacking pls
  • SakuraRush
    SakuraRush
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    I played a lot of UO so I'm used to a super unintuitive way of selling items throughout the world. However a modern MMORPG really should have an auction house system.

    I'm fine with siege not stacking in inventory but would really like it to stack in the bank or have it's own separate section in the bank. I've taken to just using a guild bank for siege at this point. Not a good solution really.

    Players don't need to be informed of camouflage. Anyone running around lit up like a Christmas tree deserves what they get. Either they know what they are doing, and good on em for it, or they die.

    Basic dungeon roles do not need a tutorial. Players need to be willing to help out one another in learning. The game could do a better job teaching game mechanics but I wouldn't trust it to teach roles in any capacity.
  • dodgehopper_ESO
    dodgehopper_ESO
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    Siege storage OMG yes.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Malacthulhu
    Malacthulhu
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    Being able to deconstruct furniture would be nice but, defeats item sink purpose.
    Xbox One Na
  • SickleCider
    SickleCider
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    Let's all hijack. :)
    • Damage type transmutation (for example, ice staff to lightning staff)
    • I'd like to see the pets become more interactive in some way. Some suggestions I've seen include interactive emotes, or the ability for the pet to fetch you materials, sort of like Dogmeat.
    • I keep wishing I had a lantern I could pull out in dark situations. Maybe a memento you could wear on your belt and toggle? Or an additional accessory slot, purely for utility.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • dem0n1k
    dem0n1k
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    Make containers of the same type stackable in inventory.
    Larger transmute stone cap... or even better... no transmute stone cap.
    Wardrobe dummies for your house that you can put a complete set of armour on for display. (& also to seperate it from the general inventory/bank.)
    A nice way of transferring inventory from character to character from the login screen. IE: so you don't have to log into each character individually & pass stuff through the bank.



    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • idk
    idk
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    1. yes, seems like a no brainer common sense design aspect Zos seemed to overlook. Hinders Crown sales since some players get hindered by storage.
    2. On PC we can test dyes, We just DL PTS. Sorry.
    3. Common sense tells one certain colors work better. No need for reminders.
    4. NO
    5. Again, PTS add-ons that you will not be getting on Console.
    6. Seige bag would be an ESO+ perk but an armory would come first. Seige bag has such a limited need across the player base. Granted, I would like it but again, armory bag first.
  • hellcatlizzieb16_ESO
    Auction house system for traders

    Keyword search in guild stores

    Stackable seige items

    Craft bag furniture
  • LifenLemons
    LifenLemons
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    I wish ESO had a violin that I could play. Like the lute.
    Wish I had a cape.
    Wish my game worked XD
    Occasional Online Opinionated Flyby Conversationalist // Part Time Coffee Addict // Hobosapien // Casual Gamer // SAST
  • Mayrael
    Mayrael
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    dem0n1k wrote: »
    Make containers of the same type stackable in inventory.
    Larger transmute stone cap... or even better... no transmute stone cap.
    Wardrobe dummies for your house that you can put a complete set of armour on for display. (& also to seperate it from the general inventory/bank.)
    A nice way of transferring inventory from character to character from the login screen. IE: so you don't have to log into each character individually & pass stuff through the bank.

    So mutch this.

    +
    Better performance.
    Fighting on mounts.
    Siege mines (one mine costs as much as oil, can be used once, lasts 1 minute, can be picked up if not used, deals 10k instant flame damage and further 1k damage for 5s)
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • notyuu
    notyuu
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    A magicka melee weapon
    A furnishing bag
    A stamina Healing weapon
    The ability to change power colours
    Class change token
    Some actual *** balance for once.
  • SakuraRush
    SakuraRush
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    notyuu wrote: »
    A magicka melee weapon
    A furnishing bag
    A stamina Healing weapon
    The ability to change power colours
    Class change token
    Some actual *** balance for once.

    Balance is boring. In addition to that when people call for "balance" that isn't what they want at all.
  • ezio45
    ezio45
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    Skyshard/lorebook map icons
    Trader search function
    A list in achievements of all the motifs IN ONE PLACE
    A reply to sender option in mail
    Group icons, even as basic as healer, tank dps would be nice
    A way to select an amount of potions/food to make
    a player volume adjuster in for voice channels
    a way to fast travel free from my house
    a way to turn off zone, says and yell chat but still receive whispers group and guild chats in the chat hud
  • notyuu
    notyuu
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    SakuraRush wrote: »
    notyuu wrote: »
    A magicka melee weapon
    A furnishing bag
    A stamina Healing weapon
    The ability to change power colours
    Class change token
    Some actual *** balance for once.

    Balance is boring. In addition to that when people call for "balance" that isn't what they want at all.

    There's a difference between "balance" and having something balanced.. right now, PvP is basically a cluterfuck with nb/sorc outstripping everything else by a considerable margin
  • Bhaal5
    Bhaal5
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    Has someone said "working servers"? If not

    Working servers
  • Arrodisia
    Arrodisia
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    I can think of a few useful and fun things, not sure if any of these are in progress but here goes

    1. stackable PvP items (siege weapons, oils, and such)

    2. a walk in Set closet in your home that holds all of your different dungeon and trial set items you have collected instead of clogging up your inventory

    3. better server performance in populated zones and PvP

    4. Hirelings for Jewelry crafting who bring back rewards that are in line with other crafting professions

    5. higher deco cap and more of the items that we can steal from people could be made into decorations. ex. musical items, rocking horse, lucky horse shoe, combat figurines, stuffed teddy bear, compass,............

    6. necromancer class abilities that raises armies of all different types of undead and such to heal/tank/dps/give utilities

    7. a class with abilities which allow you to take on different forms like of a nereid, dwemer, a giant, group of spiders, Kwama or any other enemy type and use ability types associated with them

    8. in depth interactive solo and group (1-12 players) tutorial Arena to learn tanking, dpsing, and healing with no lootables in that area since it's function is only a tutorial. it would have different levels to choose from including, but not limited to advanced training.

    9. a much higher transmutation cap

    10. craftable set bracelets to match our rings and necklaces :)
    Edited by Arrodisia on July 23, 2018 11:59AM
  • Armatesz
    Armatesz
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    I can think of a few useful and fun things, not sure if any of these are in progress but here goes

    1. stackable PvP items sieges, oils, and such

    2. a walk in Set closet in your home that holds all of your different dungeon and trial set items you have collected instead of clogging up your inventory

    3. better server performance in populated zones and PvP

    4. Hirelings for Jewelry crafting who bring back rewards that are in line with other crafting professions

    5.Some of the items that we can steal from people should be made into decorations. ex. lute, drums, children's play horse, lucky horse shoe, combat figurine, stuffed teddy bear,............

    6. necromancer class abilities that raises armies of all different types of undead and such to heal/tank/dps/give utilities

    7. a class with abilities which allow you to take on different forms like of a nereid, dwemer, a giant, group of spiders, Kwama or any other enemy type and do the damage types associated with them

    8. in depth interactive solo tutorial Arena to learn tanking, dpsing, and healing with no lootables in that area since it's function is only a tutorial. it would have different levels to choose from including advanced training.

    For your #5 there already are stuff you can steal that you can launder to keep as furniture, but they have themselves set as the category for furniture so there is that. But as for the stuff you listed... yeah I agree I would love a lot of that stuff added as furniture.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Theosis
    Theosis
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    plain black robes, no buckles no embroidery just black robes.. and white ones
    This is were my signature would be if I was allowed one.
  • Azuramoonstar
    Azuramoonstar
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    Morgul667 wrote: »
    A true group finder

    An OK performance

    Siege weapon bag

    Housing music

    would need classes with set roles to have a true group finder as they work off role flags. ESO the holy trinity of tank healer dps is more of a tag then a set role.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Minyassa
    Minyassa
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    This is my wish list, more or less in order of desire:

    Another decorator permission that allows other players to place furniture instead of just moving it

    A toggle to opt out of involuntary emotes like mudballs (that would include also not being able to throw them while opted out)

    A volume control for pet sounds

    No-skill/no-emote zones inside banks, crafting areas and other such interactive places

    Everyone hearing the same music from player bard emotes

    Syncing music for players using bard emotes so we don't end up with different people playing different songs at the same time

    An option to display mounts without tack when used as furnishings

    A PvE version of Cyrodiil minus delves/bosses/quests so people can fish and skyshard unmolested

    Hide option for individual armor pieces in outfits

    A pop-up with checkboxes when reporting players with names of players in immediate zone area so that you can easily report bots

    GMs in game on weekends

  • Lysette
    Lysette
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    To be able to stay connected for longer than just 20 minutes would be a start, it is so annoying to have to login again and again, especially because the process to log into a busy region is as well pretty damned slow.
  • kind_hero
    kind_hero
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    My wish begins with something we seem to forgot,
    • hiding shoulder pads for outfits (and other pieces) to create simple outfits for roleplay or whatever
    • increased furnishings cap (redesign how items are counted)
    • some achievements should be account wide (monster grinds, refining mats, gathering, treasure chests, etc)
    • various perks for alts if you complete certain achievements on a char, like:
      • (optional) map pins for skyshards, lorebooks, if you completed asociated skyshards achievements, book colections
      • (optional) unlocked wayshrines if you have the explorer achievement for a certain zone or maybe alliance
      • increased learning xp and shorter research times for alts for a craft if you already have level 50 in that profession with a main char, also shorter times should apply to items already researched by one char
    • recipes/blueprints/motifs should be account wide. I don't see any reason for someone to re-aquire all the motifs and recipes for a new char, but switching to your "crafter" everytime you need something made is annoying and unnecessary
    • I also agree with the dye preview, it is hard to understand why they have not implemented this already
    • recycling furniture, mostly needed for bound crown stuff, same like any gear
    • ability to create and sell dye stamps from the unlocked dyes

    Things that may never be in this game but one can only dream:
    • spears and accurate fighting moves for spear fighting
    • anchor spell (like in Daggerfall/TES2)
    • levitation spell (outside pvp)
    • swimming/diving
    • conjuring weapons
    • Blackreach subterranean area/DLC with more dwemer stuff
    • class change token
    • faction change token or remove factions outside pvp, and pick a faction account wide while joining a campaign
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • awesomedave55
    awesomedave55
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    Skill crafting was pitched a long time ago at launch, it would eliminate the need for new classes and give existing classes more robust opitions. Also it would have more of the TES feel having access to all the "schools" of magicka that are in other TES games have. More stamina morphs would be ideal instead of having to make hybrid style builds, or having stamina move crafting as well.
  • Odovacar
    Odovacar
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    Armatesz wrote: »
    1. A bag to store furniture like how crafting materials can be stored as well
    2. A way to test out dyes we have not unlocked
    3. A sort of reminder to others when they join in pvp that certain dyes and such stand out more and make it easier or harder for others to spot you (like wearing bright colors gets you noticed and neutral colors help to better hide)
    4. A sort of enchanted light that can change colors when you activate it.
    5. A proper search bar for guild stores to find stuff better
    6. Siege/pvp cyrodiil related stuffs bag
    7. A bard we can put in our homes like a hireling but we can request to play various songs instead of it being random musics. Not sure if we should have it so that the bard should follow us around if we have them as an active assistant...
    8. JEWELRY HIRELING!!! A MUST!!!
    9. Hirelings and surveys to give furniture materials as well.

    These are just some of the things I wish for, do you have some things you wish for but are not currently part of eso?
    Armatesz wrote: »
    1. A bag to store furniture like how crafting materials can be stored as well
    2. A way to test out dyes we have not unlocked
    3. A sort of reminder to others when they join in pvp that certain dyes and such stand out more and make it easier or harder for others to spot you (like wearing bright colors gets you noticed and neutral colors help to better hide)
    4. A sort of enchanted light that can change colors when you activate it.
    5. A proper search bar for guild stores to find stuff better
    6. Siege/pvp cyrodiil related stuffs bag
    7. A bard we can put in our homes like a hireling but we can request to play various songs instead of it being random musics. Not sure if we should have it so that the bard should follow us around if we have them as an active assistant...
    8. JEWELRY HIRELING!!! A MUST!!!
    9. Hirelings and surveys to give furniture materials as well.

    These are just some of the things I wish for, do you have some things you wish for but are not currently part of eso?


    I love #3. Kollopi essence disguise works well. Its hilarious when I get a whisper (*hey what spell potion are you using?* LOL).
  • Arrodisia
    Arrodisia
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    this is just my humble opinion, but maybe there could be

    1. a voluntary toggle to "Opt In" or "Opt Out" for sky shards, undaunted, and mage guild lore books if you have done it mutiple times already, which means you could still do them if you choose to do so or not do them and still get the abilities unlocked if they are feeling too repetitive.

    2. remove the ability to animation cancel from all abilities including weapon light and heavy attacks

    3. alliance change tokens with 30 day cd per char

    4. implement something like an account wide, PvP only lock into one alliance for the campaign duration in CP and No CP campaigns, which means no matter what faction your chars are, they will all queue and fight for one alliance in that specific campaign. If alliance change tokens were to be introduced they would not override the account PvP alliance choice made within that time period for that campaign. (One example might be a player changes an AD sorcerer to a EP sorcerer while already locked in the AD alliance in vivec. That AD character would still become an EP character as the token states, but will remain locked in the AD alliance within vivec until the campaign is over and a new account choice can be made.

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