Lichbourne90 wrote: »If the "if we are stacking shields we aren't doing damage" argument works for magsorcs then I say if we are dark dealing we ain't doing damage. Leave our dark deal alone!
Lichbourne90 wrote: »If the "if we are stacking shields we aren't doing damage" argument works for magsorcs then I say if we are dark dealing we ain't doing damage. Leave our dark deal alone!
Magsorcs have Dark Conversion which is just as open to interrupt as Dark Deal and neither is similar to stacking shields which is instant and therefore could never be interrupted. There is other means to deal and prevent shielding.
Waffennacht wrote: »I'm fairly sure (last I checked) it only applied to bash
I'm thinking abilities that cause an interrupt still work.
I think
RighteousBacon wrote: »It just seems to me like it would only make sense that dark Deal/conversion be interruptible at all times. The provide a small heal as well as sustainability. This leads to almost infinite sustain, especially when ur in a 1v1 and interrupting an opponents dark Deal means not being able to burst them effectively for 6 seconds
Emma_Overload wrote: »RighteousBacon wrote: »It just seems to me like it would only make sense that dark Deal/conversion be interruptible at all times. The provide a small heal as well as sustainability. This leads to almost infinite sustain, especially when ur in a 1v1 and interrupting an opponents dark Deal means not being able to burst them effectively for 6 seconds
No, it definitely DOESN'T make sense for DD/DC to be interruptible at all times. Believe it or not, there were mean spirited players out there who would NEVER let you complete a Dark Conversion... they would just keep bashing you or whatever. These same clowns would never let you re-summon a dead Twilight, either. This is the whole reason this mechanic was changed in the first place!
If you can't kill someone spamming dark deal you were not going to kill them anyway. If you aren't constant CCing someone, you are needlessly playing hard mode.
You used to be able to interrupt it. In fact it changed while I was taking a few months break and I played for weeks thinking it could be. Personally I'd be fine if they changed it back if they make anything that channels interruptible, like zaans and soul assault (especially the combination of both).
RighteousBacon wrote: »If you can't kill someone spamming dark deal you were not going to kill them anyway. If you aren't constant CCing someone, you are needlessly playing hard mode.
You used to be able to interrupt it. In fact it changed while I was taking a few months break and I played for weeks thinking it could be. Personally I'd be fine if they changed it back if they make anything that channels interruptible, like zaans and soul assault (especially the combination of both).
Constantly cc’ing is not how you have to play in all fights. Are you a zergling? Because zerglings constantly look to cc.
To clear things up, my specific complaint is with dark Deal in duels. It grants the user cc immunity and with a second cast allows the user to gain stamina for their cc immunity instead of lose it as if they had broken a stun. Dark Deal, in my opinion, isn’t overpowered or anything, but when paired with certain builds...
RighteousBacon wrote: »If you can't kill someone spamming dark deal you were not going to kill them anyway. If you aren't constant CCing someone, you are needlessly playing hard mode.
You used to be able to interrupt it. In fact it changed while I was taking a few months break and I played for weeks thinking it could be. Personally I'd be fine if they changed it back if they make anything that channels interruptible, like zaans and soul assault (especially the combination of both).
Constantly cc’ing is not how you have to play in all fights. Are you a zergling? Because zerglings constantly look to cc.
To clear things up, my specific complaint is with dark Deal in duels. It grants the user cc immunity and with a second cast allows the user to gain stamina for their cc immunity instead of lose it as if they had broken a stun. Dark Deal, in my opinion, isn’t overpowered or anything, but when paired with certain builds...
The you don't play my way you must be a zerglings argument then goes into talking about duels... Lol
When paired with certain builds, especially in duels, just about anything can be overpowered. Dark deal is a sustain, allowing Stam sorcs to stack more damage, not to mention we have to slot pretty useless skills just to get access to our class passive for regen. The whole time they are casting dark deal they aren't doing active damage and also can't mitigate damage with block.
RighteousBacon wrote: »If you can't kill someone spamming dark deal you were not going to kill them anyway. If you aren't constant CCing someone, you are needlessly playing hard mode.
You used to be able to interrupt it. In fact it changed while I was taking a few months break and I played for weeks thinking it could be. Personally I'd be fine if they changed it back if they make anything that channels interruptible, like zaans and soul assault (especially the combination of both).
Constantly cc’ing is not how you have to play in all fights. Are you a zergling? Because zerglings constantly look to cc.
To clear things up, my specific complaint is with dark Deal in duels. It grants the user cc immunity and with a second cast allows the user to gain stamina for their cc immunity instead of lose it as if they had broken a stun. Dark Deal, in my opinion, isn’t overpowered or anything, but when paired with certain builds...
Another one of these "I level X class and figured this should be nerfed" threads..... No, just because you played a class for 5mins does not mean you now knows every inns and out of said class and can come with balance suggestions.
I am guessing this is a NB main that just wants too see sorc nerfs because they are the only class they cant gank...