I’ve seen this question mentioned in multiple threads, with the general consensus being that Relequen will probably be changed to not proc things like Ravager and Selene’s (both which require direct melee damage).
While it is certainly a powerful combination, I’m not convinced that the current behavior is a bug. I’ll give a few examples as to why it may be working as intended.
First, as I posted in another thread earlier today, Relequen seems very similar in effect to another damage proc set: Morkuldin. Both are activated by light and heavy attacks (from melee or bow), and the entity summoned by them then proceeds to inflict direct melee damage on the target. The main difference between these two sets is the name of the entity that is dealing damage for you: “Harmful Winds” vs “Animated Weapon”.
Second, if we are talking about “Harmful Winds”, the closest example I can think of that was previously in game would be the whirlwinds present during the last boss fight in Tempest Island. Now I haven’t tested this, but it seems to me that the damage from these would be considered both melee and direct, despite the fact that the boss that summons them may be out of melee range. Now the opposite example would be the whirlwinds present during Ra Kotu in HRC, which I believe are considered damage over time, but still most likely melee (not 100% sure about this).
Third, while tooltip are not always the most clear, this one does seem to indicate that the damage is intended to be direct, and not a DoT. Typically the wording “deals x damage every y seconds” means that it is direct. If it instead stated “x damage over y seconds” then I would believe that it was intended to be a DoT.
Overall I’ll admit that I have little personal investment in this issue, as I primarily play Magicka builds. However, I do like to see build diversity in PVE, and am concerned that any “fix” to Relequen would result in fewer stamina builds being welcome in trials. Sure the set is over performing and a crutch used to hold up stamina DPS after the effective removal of Sunderflame and Night Mother’s sets from the meta, but without Relequen what would they have left?
Anyone have any thoughts or additional data on this topic?
Edit: I also want to mention that this set has little effect on balance in PVP, since hitting the same player with 20 light or heavy attacks in a row without a 5s gap is nearly impossible. And the Minor Slayer 3pc bonus is useless outside of dungeons and trials.
Edited by WrathOfInnos on July 17, 2018 12:20AM