Agrippa_Invisus wrote: »I've had this same behavior before as well.
It has nothing to do with mine or the OP's router or internet connections.
My same router handled the 6 hour siege at BRK for Meth's emp defense. Ever since Summerset it's been worse than ever. The 4.0 patch was the worst, performance wise, in Cyrodiil since the lighting patch of 1.2, with only that patch still surpassing it for awfulness.
Skill delays are worse overall, I've disconnected more than I ever have before (almost all desyncs like the OP's video), and at this point the ability to break free from CC is near non existent as the duration is shorter than the time it takes to register.
Never mind other major problems like:
- Invisible postern walls that can be clipped through
- Roots (usually encase) that will not drop off you if you dodge roll or rapids spam while negated.
- Weapon bar swap delays.
- Skill usage delays.
- Skills that go off, cost you resources, and then have no effect. Dark Deal does this a lot on my sorc.
- Having damage and effects occur before any graphical indicator that a hit is incoming or has happened.
- Meteor yoyoing and rubber banding
- Get such bad positional update delays (as in, where everything is positioned) you can't light attack with melee because the client doesn't know where an NPC is, let alone a player.
- And so much more.
Half the garbage we keep seeing about requested balance changes and anti-ball group changes that you see on this forum would be moot if they could fix the client and connectivity garbage that destroys any notion that Cyrodiil is a fun environment.
TheDarkShadow wrote: »"Unfortunately, what you can't really show on a vid are the times where you're spamming abilities, but your character refuses to cast them.. just stutters a bit, then gives up..
Y'know - where it just looks like you're happily running along, dying like a noob, but really, you're frantically mashing buttons trying to spam shield, streak, anything - but the server says no.."
@Biro123 I beg to differ!
Unfortunately, the other side of the map isn't better. (In case somebody wanted to recommend spreading out).
When you zoom in your ping and it's at ~180 and you complain, I grind. Now imagine live half way around the world from the server. 180 is my dream. We consider it's a good day if it's stable at 260-300.
Drummerx04 wrote: »TheDarkShadow wrote: »"Unfortunately, what you can't really show on a vid are the times where you're spamming abilities, but your character refuses to cast them.. just stutters a bit, then gives up..
Y'know - where it just looks like you're happily running along, dying like a noob, but really, you're frantically mashing buttons trying to spam shield, streak, anything - but the server says no.."
@Biro123 I beg to differ!
Unfortunately, the other side of the map isn't better. (In case somebody wanted to recommend spreading out).
When you zoom in your ping and it's at ~180 and you complain, I grind. Now imagine live half way around the world from the server. 180 is my dream. We consider it's a good day if it's stable at 260-300.
The problem is that the ping reported by the API is effectively wrong.
Usually my ping doesn't read over 200 in these massive fights, yet I will press a button to fire a skill repeatedly for 5+ seconds and nothing actually happens. Ping happily siting at 150ms like a complete fraud that it is.
I've tried entering Cyrodiil twice since summerset launched. Both times I approached a lit keep and lagged out of the server before I even saw any enemies. This patch is complete garbage for PvP performance. My internet connection is fine.
"Hi, IM STACKING WITH 200 more players at the same spot and complain about the lag at the same time"
Dog, ure from the oness who increase the lag. Cant blame ya tho, each player with his own "enjoyment". ZOS will never fix it.