MMR only goes so far and then after that it matches you with any available players. Also it really doesn’t seem to have anything to do with skill and simply goes off of how many matches you play on a given toon. It’s definitely not ideal and may never be.
VaranisArano wrote: »MMR does not guarantee that you will never face premades or groups of skilled players.
It just makes it less likely that you will face the same premades over and over and over again.
Manage you expectations accordingly.
VaranisArano wrote: »MMR does not guarantee that you will never face premades or groups of skilled players.
It just makes it less likely that you will face the same premades over and over and over again.
Manage you expectations accordingly.
You must have misread my post. As I said, "I got one tonight". Not over and over and over again. Read closer and you'll get the intent.
An MMR needs a great endgame. ESO has that in a lot of ways. There is no secret that PvP saw a considerable drop 12-18 months ago. BGs is a great way to add back to that. People will try it, love the challenge and the fast-paced, unscripted nature of it and go on to make that their primary end game. The MMR is better than nothing, but still needs more work. BGs can be a great thing for ESO, ZOS, and the community if this can be improved.
Well, you also need to consider that the devs test, gather first-hand information, and evaluate things out on live. I think his presence in BGs means Gilliam is on the team taking on the MMR issue ... and I can't think of anyone better suited for this job than him. This also means you may be seeing him in BGs a bit more often.
VaranisArano wrote: »VaranisArano wrote: »MMR does not guarantee that you will never face premades or groups of skilled players.
It just makes it less likely that you will face the same premades over and over and over again.
Manage you expectations accordingly.
You must have misread my post. As I said, "I got one tonight". Not over and over and over again. Read closer and you'll get the intent.
An MMR needs a great endgame. ESO has that in a lot of ways. There is no secret that PvP saw a considerable drop 12-18 months ago. BGs is a great way to add back to that. People will try it, love the challenge and the fast-paced, unscripted nature of it and go on to make that their primary end game. The MMR is better than nothing, but still needs more work. BGs can be a great thing for ESO, ZOS, and the community if this can be improved.
My point was that meeting with the occasional group of premades is exactly what I'd expect under the current MMR.
It doesnt guarantee that you won't ever meet premades. You will, and you did.
The MMR was designed to prevent players from seeing the same premades over and over again. Its working as intended.
If you want it to prevent you from ever seeing premades, that's a fine thing to advocate for, but that's not what the MMR is currently designed to do. That's asking for more of a separate queue.
Well, you also need to consider that the devs test, gather first-hand information, and evaluate things out on live. I think his presence in BGs means Gilliam is on the team taking on the MMR issue ... and I can't think of anyone better suited for this job than him. This also means you may be seeing him in BGs a bit more often.
As I stated, "Not mad at @Gilliamtherogue, but obviously that MMR thing is quite fixed yet." Glad to hear he may be taking it on. Hoping this post will further highlight how the MMR needs fixed.
If I was top player and got steam rolled like that, I might be salty. I'm neither top nor salty. Just using this as an example of how the MMR needs improvement. The fact that @Gilliamtherogue was in the match just helps give this issue (the MMR logic) a little more visibility.
Gilliamtherogue wrote: »I've been solo queued all night
Carbonised wrote: »The mass grief and discontent for the majority of people should be weighed up against the very few who enjoy queueing up in a group together. Why does the system continue to cater to the premades vs all the rest of the rabble?
Solution is simple: GET RID OF THE STUPID PREMADE GROUPS ALTOGETHER. Only possible to queue solo, sometimes you get a great group, sometimes you get a bad one. This isn't the group dungeon finding tool, you're not fighting with your group against AI and the machine, you're fighting against other human beings. Stop trying to act as if the BG queue should function like the dungeon finding queue.
If you want to stick with your teammates for PvP there's a whole friggin place called Cyrodiil for that.
VaranisArano wrote: »Carbonised wrote: »The mass grief and discontent for the majority of people should be weighed up against the very few who enjoy queueing up in a group together. Why does the system continue to cater to the premades vs all the rest of the rabble?
Solution is simple: GET RID OF THE STUPID PREMADE GROUPS ALTOGETHER. Only possible to queue solo, sometimes you get a great group, sometimes you get a bad one. This isn't the group dungeon finding tool, you're not fighting with your group against AI and the machine, you're fighting against other human beings. Stop trying to act as if the BG queue should function like the dungeon finding queue.
If you want to stick with your teammates for PvP there's a whole friggin place called Cyrodiil for that.
The whole premise of Battlegrounds was guaranteed small group PVP with your friends, no Cyrodiil zergs. Its pretty much made for premades who wanted small group PVP away from Cyrodiil.
So while I understand your frustration with facing premades in BGs, those are the very groups BGs was designed for and it shows. PVP in this game always favors organized groups of experienced players.
Merlin13KAGL wrote: »There should totally be a tier system. It could be as simple as win/loss ratio coupled with number of bouts.
It would then pair up new groups with other new groups, and pros with pros.Dead by Daylight implements such a system, and allows for you to get paired within +/- 1 of your current 'rank.'This ensures fairly equal level of ability and still provides method to advance tiers. It also ensures that someone brand new isn't going to get paired against a walking train wreck of carnage like the big name live-and-breathe PvP streamers.
It's fun for neither side & is analogous to a Vegas Heavyweight fighter showing up to 4th grade playground fight.
jaschacasadiob16_ESO wrote: »It doesn´t take a premade to get those numbers. It takes facing noobs that do not understand:
- The context (chaos ball is not a deathmatch, ...).
- If you are in a group of four, and not alone, there is a reason.
I always solo queue as NB. Yesterday I ended up with a good stamsorc. I had numbers way higher than those. in the picture.