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What Wolfhunter set will be nerfed first ?
If not bugged, what set or sets do you feel will be complained about the most. And or asked to be nerfed or reworked.
Also please explain why it should be nerfed or reworked, and if you tested it or not already on the PTS ?
Thank you for your submission.
What Wolfhunter set will be nerfed first ? 93 votes
Moon Hunter (Light) 2: Spell Damage 3: Spell Damage 4: Spell Critical 5: When your alchemical poison fires, increase your Spell Damage by 600 for 6 seconds.
Savage Werewolf (Medium) 2: Max Stamina 3: Weapon Damage 4: Stamina Recovery 5: Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 1000 Physical Damage every 2 seconds for 6 seconds.
Jailer’s Tenacity (Heavy) 2: Healing Taken 3: Max Health 4: Healing Taken 5: When you lose 25% or more of your Health from a single attack, you gain Major Vitality for 6 seconds, increasing your healing received by 30%.

2 votes
Vykosa (Monster Mask) 1: Healing Taken 2: When you taunt an enemy, you frighten them with a deafening howl, applying Major Maim to them for 3 seconds, lowering their damage done by 30%. This effect can occur once every 15 seconds.
1 vote
Hanu’s Compassion (Light) 2: Magicka Recovery 3: Max Magicka 4: Magicka Recovery 5: Max Magicka 5: When you resurrect another player while in combat, you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.
1 vote
Blood Moon (Medium) 2: Weapon Damage 3: Weapon Critical 4: Weapon Critical 5: When you deal Critical Damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 50% and attack speed by 50%. This effect can occur every 18 seconds.
Haven of Ursus (Heavy) 2: Max Health 3: Healing Taken 4: Max Health 5: When you take damage while you are under 50% Health, summon Ursus’s spirit for 6 seconds. You or an ally can activate a synergy on Ursus to grant you a shield that protects you and the activator from 13954 damage for 6 seconds. This effect can occur once every 12 seconds.
Balorgh (Monster Mask) 1: Weapon Damage 1: Spell Damage 2: When you use an Ultimate ability, you gain Weapon and Spell Damage for 10 seconds equal to twice the amount of total Ultimate consumed.
Two or more sets will be nerfed.
None: All seem pretty balanced.