Comes to the forums too cry,
Ignores the dev thread that gives a statement about the same topic you're crying about.
GG.
ZarkingFrued wrote: »The dev thread clearly states that there is a fix in the next patch in a few weeks. Not saying that is ideal or even an acceptable wait time, but yeah, it's there.
i hope someone organises a rolling strike or something to let zos know how unacceptable this really is.
the incompetence of the combat balance team on one hand- and the ongoing technical issues- im not resubbing next cycle
i saw on a gilliam post- that "zos is fighting a publicity war"- no its not publicity- its competence. its not about perception, marketing and community outreach crap- you guys are doing a unqeuivocally bad job- looking after this game.
Nerftheforums wrote: »ZarkingFrued wrote: »The dev thread clearly states that there is a fix in the next patch in a few weeks. Not saying that is ideal or even an acceptable wait time, but yeah, it's there.
Just like the last 2 years man. Each patch there are improvements and fixes, but guess what? The changes are merely noticeable. You couldn't play in prime time before, you can't play in prime time now.
Lag, freezes and random loading screens are a feature of pvp in this game, get used to them or quit as all the others before us.
ZarkingFrued wrote: »The dev thread clearly states that there is a fix in the next patch in a few weeks. Not saying that is ideal or even an acceptable wait time, but yeah, it's there.
Vercingetorix wrote: »Good server equipment will run like trash if the code that's loaded onto it runs like trash. You need good equipment and good code. Well-written code can push the technical limits of the equipment in the right scenarios, but new equipment can never polish a turd.
Vercingetorix wrote: »It isn't so much the servers, but rather the game code itself that's causing the issues. I'd be willing to bet their code is spaghetti at best. When the core code is flawed, every iteration (patch/expansion) that gets put on top steadily worsens the problem until the game becomes completely unstable. ZoS has been trying to get by with server restarts and "bandaid fixes" but it's the core code needs looking at - a problem that will cost them a hefty amount of time and money to address.
Good server equipment will run like trash if the code that's loaded onto it runs like trash. You need good equipment and good code. Well-written code can push the technical limits of the equipment in the right scenarios, but new equipment can never polish a turd.
You mean like the last fix. if it was a real fix they would have pushed it out immediately. they clearly know this is a problem and if they had a real fix they would have pushed it out immediately instead of waiting 3 4 weeks while people continuously cancel their subscriptions. if they are doing that they are dumber than I thoughtZarkingFrued wrote: »The dev thread clearly states that there is a fix in the next patch in a few weeks. Not saying that is ideal or even an acceptable wait time, but yeah, it's there.