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Fighting over a dropped relic seems pointless
As soon as a relic is dropped, you have like 5 seconds to pick it up. All an enemy has to do is effortlessly bash you and then the relic will easily reset. Fighting over a dropped relic seems pointless due to how fast it despawns and due to how easy it is to make it despawn with bashing. It would be nice if zos just added a radius around the relic that a player can be in to prevent a relic from being despawned fast so that fighting over it doesn't seem redundant. Add a increasing defile in the radius so that tank builds can't just take advantage of it.
Edited by Aliyavana on July 6, 2018 6:13AM