Okay so I'm officially a believer. I just tried out WW in pvp and I was murdering everything! How are people so bad at WW?
DuskMarine wrote: »Werewolves Updated
If you have a character that carries the curse of lycanthropy, you can enjoy a series of broad improvements and changes to how the Werewolf Skill Line plays with Update 19. These changes place an emphasis on improving their ferocity and momentum in combat, and they affect both the Skill Line's Passive and Active Abilities. For example, the Blood Rage Passive will now increase the duration of your transformation when you deal damage instead of when you take it, and the Roar Active Ability is now instant cast.
suppose this prolly also marks the end of any hope to get a decent Taunt while transformed and be able to tank in WW form
Q_Q
werewolves arent meant to be tanks lol. their suppose to be massive damage dealers which they kindve suck at.
now you got me thinking
for the life of me I can't think of a single set that might heal others when you self-heal???

Okay so I'm officially a believer. I just tried out WW in pvp and I was murdering everything! How are people so bad at WW?
Main problem is that magicka heal
Make it Stam and it's good to go
The fear can be magicka if they have to have 1

Main problem is that magicka heal
Make it Stam and it's good to go
The fear can be magicka if they have to have 1
Why can´t people realise making the heal scale of weapon-damage and max stamina is a horrible idea from a balance perspective? The picture down below is not from some PvE tooltip but from an actual fight in Cyrodil. These are the heals I can achieve with Pelinial. Imagine having 20k+ crit heals without having to slot Pelinial? You would´ve to nerf werewolfs to the extreme in that case
[img][/img]
Trinity_Is_My_Name wrote: »Looking forward to some good changes. What needs to happen for Werewolves to make a comeback is to allow the passives for Werewolf to apply without having to slot it as an Ultimate. Why can't we have the 15% Stamina regen without slotting the Ultimate?
Isn't that how it always is, though? You'll often have people complaining as though changes have landed when they haven't, thinking they lost because of changes which aren't even available yet. That's how you know whom to pay attention to. The only people that anyone should listen to are those that crunch the numbers and provide hard, comparative maths as opposed to pointless hyperbole.Facefister wrote: »Changes aren't even on the PTS and we already have pvpers whining about those. Jesus f**king Christ.
Isn't that how it always is, though? You'll often have people complaining as though changes have landed when they haven't, thinking they lost because of changes which aren't even available yet. That's how you know whom to pay attention to. The only people that anyone should listen to are those that crunch the numbers and provide hard, comparative maths as opposed to pointless hyperbole.Facefister wrote: »Changes aren't even on the PTS and we already have pvpers whining about those. Jesus f**king Christ.
terrordactyl1971 wrote: »Needs to be more viable for magicka builds
Amdar_Godkiller wrote: »terrordactyl1971 wrote: »Needs to be more viable for magicka builds
It's most viable for hybrid builds. A decent werewolf will be pretty powerful with both stam and mag.
TheStealthDude wrote: »Why don't they just make the passive increase werewolf time if you are damaged OR damage an enemy (both being on the same cooldown)?
Some people are able to judge how a change is based on years of experience. I dont need a degree in math or science to know how exactly a change to a build I currently use is goin to play out mostly.
Some people are able to judge how a change is based on years of experience. I dont need a degree in math or science to know how exactly a change to a build I currently use is goin to play out mostly.
Its still just pure speculation if you dont know the changes of other passives and abilities yet, so that "judge" would be the worst kind of a judge - a random one filled with bias.
Some people are able to judge how a change is based on years of experience. I dont need a degree in math or science to know how exactly a change to a build I currently use is goin to play out mostly.
Its still just pure speculation if you dont know the changes of other passives and abilities yet, so that "judge" would be the worst kind of a judge - a random one filled with bias.
This thread is about Confirmed changes. Just because someone has bias in a particular area doesn’t mean they are wrong either. I will definitely make or change my opinion depending on the other changes but we only get this one opportunity for werewolf changes. We probably won’t see anymore until they close the servers.