Heyho,
our stamina damage dealers noticed that their weapon poison (Damage Health Poison IX) vanished from targets prematurely (we use addons that are able to track them). We did some testing on it and it seems that if more than one player applies a poison effect of the same type on the same target, they overwrite each other.
Example:
Player A's attacks put Damage Health IX's two DoTs on the boss (with 6.4 and 4.5 seconds duration) at time index 0:10
Player B's attacks put the same poison's DoTs on the boss at time index 0:11
=> Player A's poison dots are gone although they should actually last until time index 0:164 and 0:145.
Is this intended to prevent dot stacking in pvp? Because in pve this makes using poisons absurd as every stam player has to use another poison (yep, we argue who may use the strong version...).
Cheers,
Letho
Edited by Letho2469 on July 5, 2018 4:53PM Trial Progression:
vAA: Hardmode
vHRC: Hardmode
vSO: Hardmode
vMoL: Hardmode + dro-m'Athra-Destroyer
vHoF: Hardmode + Tick Tock Tormentor
vAS: Hardmode + Immortal Redeemer
vCR: Hardmode + Gryphon Heart
vSS: Hardmode