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Need help preparing my StamDk for Midyear Mayhem

Left4Daud
Left4Daud
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Haven’t PVPd in a few patches so my gear and build are horribly outdated. Last time I played pvp on my stamdk was the tavas favor bloodspawn shuffle in heavy armor meta.

Anyway, I’m looking for build ideas that can be completed relatively easy so I can get my character ready for the PVP event in a few weeks.

I know stamDK doesn’t have a lot going for them atm in PVP but any tips, build / gear ideas for the current meta would be appreciated.

Also I’ve never done battlegrounds and kinda want to try it, what kind of minimum requirements are needed to find success / progress in BGs and are the rewards / AP a good investment for the time?

Looking forward to your suggestions as long as it isn’t “roll a Stam warden”.

Edited by Left4Daud on July 4, 2018 9:10PM
  • arkansas_ESO
    arkansas_ESO
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    Fury/Seventh+Bone Pirate/WW Hide/Shacklebreaker


    Grand Overlord 25/8/17
  • Syrusthevirus187
    Syrusthevirus187
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    A lot has changed. You'll need to be proficient in closing app and relogging after a freeze. New feature.
  • Durham
    Durham
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    Do you have a Warden?

    If you are going to Vevic just need to equip bow and light attack since you can't use your other abilities reliably...

    Might want to ahead also grab some asperine...

    PVP DEADWAIT
    PVP The Unguildables
  • WaltherCarraway
    WaltherCarraway
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    Hide/Berserking Warrior.

    Back from my last hiatus. 2021 a new start.
  • helios777
    helios777
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    Sloads/Duroks Bane/Xaan

    Measure the hate tells from from salty to super salty
    Grand Warlord HAXERUS. One of the last OG Mag DKs.
    Mag DK through Thick and Thin.
    Retired from Cyrodiil until they finally decide to fix the performance, which is probably never.
  • White wabbit
    White wabbit
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    The mayhem will be the servers collapsing on themselves with this event
  • Enslaved
    Enslaved
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    as sDK you will need shacklebreaker since it gives you stats and damage. Other set can be proc set like viper/sload and monster set depends on group you play with. Universal one is bloodspawn, skoria can be used if group you play with is good, trollking can help as well.

    Anyways, be prepared to die a lot.
  • Blobsky
    Blobsky
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    Sloads, shieldbreaker (5 Heavy) bloodpawn, dubious, all wep dmg. Reverb and 62 befoul points. Long as it was 1v1 I wouldnt want to fight it lol
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Asmael
    Asmael
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    Screenshot_20180704_221945.png

    Use Lingering HP / Major expedition potions as well (+ Major vitality if you can afford the new alchemy mats, but prob not a good idea to make that big of an investment for a new build). Last I checked, the new gold food (Artaeum drink is still bugged and doesn't work with Bone pirate, so don't bother with it for now.

    Don't use heavy armor in non CP, it has no benefits this patch against Sloads nor Bleeds compared to medium. Mobility is what will get you out alive. There is no tank build that has a chance to survive focused team fire from a decent group in BGs. You may consider Forward Momentum with FoO / Expert hunter instead of Rally / Shuffle for more mobility and a more aggressive setup, even as a medium armor build.

    A lot of damage comes from DoTs this patch, making Spell Wall questionable - more healing / shielding is key, hence Flawless DB for the weapon damage (increased healing) and Ferocious Leap for the shields & burst opportunity. "But but but TAKE FLIIIIGHT" - damage in non CP is extremely similar, and Pierce armor provides us with Major Breach for the flame damage part, it also has more damage than Take Flight against vamps, Burning proc chance as well as the very valuable damage shield for bursting down an overconfident opponent who doesn't expect a stam dk to use this morph.

    Sload is not too much of an issue for stam DKs, since they benefit from a fair share of healing multipliers, as long as you don't stay in the middle of Thurvokhun with Major defile on you and 3-4 Sload procs on you. Again: mobility will keep you alive, this is not a patch for tanking.

    Reverb bash is an absolute nope and a waste of resources in non CP. We have more than enough durok users around, mag sorc is a popular spec against which a burst spec such as this one performs better than the dot / defile specced stam DKs, the ever popular stamblades cannot avoid Fossilize, but they can (and will) avoid enough of your reverbs to drive you mad. This is not counting that it helps tremendously with stam mangement. CP is a different beast since fights tend to be longer, as such, running defile makes sense there.

    Source: Enough BG games to mean I can't get less than a 1h queue unless I'm facing full Sload / defile premades with voice comms playing as stam dk.

    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Left4Daud
    Left4Daud
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    @Asmael

    Very detailed so thank you. Interesting, it looks like you have a tri stat glyph on the shoulder any specific reason for this?
  • BohnT
    BohnT
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    Do you want to zerg surf and just farm AP or try to do some small scale and going for good fights?
  • Left4Daud
    Left4Daud
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    @BohnT

    If I remember correctly last year during the event it was almost impossible not to Zerg surf. However I do want to use the event to get my first taste of battlegrounds so there’s that.
  • BohnT
    BohnT
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    Left4Daud wrote: »
    @BohnT

    If I remember correctly last year during the event it was almost impossible not to Zerg surf. However I do want to use the event to get my first taste of battlegrounds so there’s that.

    For bgs I'd Pick one of the typical builds utilising any crutch in the game possible.

    For zergsurfing you can run a build like kitty (Asmael) or you could go a different route and play either an annoying debuff& CC spamming tank to lure the pvers and wait for your zerg to finish them off or you go with a ranged build (read snipe spammer) as the typical stamdk build really isn't a great zergsurfer.

    You'll often see yourself in fights where the stamdk just can't do anything except you go full nuts and die over and over again.
    Fights like on the bridge, keep defences, ash or chalman chokepoints, open fields between keeps, aren't really nice for stamdk as you'll eat lots of ranged damage and you can't really do much as you don't have access to good ranged abilities meaning you have to go into meele combat and more often than not there is a 10-15m no-man zone between the fighting zergs and anyone who dares to enter it gets slaughtered like the soldiers in WW1.

    I think @Asmael made a stamdk snipe build in the past and I'm sure it's the easiest way to make good points during MM without getting too frustrated

    And the best advice, buy scattershots and just fire into breaches during keep defences that's one of the best ways to make good ap
    Edited by BohnT on July 5, 2018 10:14AM
  • Enslaved
    Enslaved
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    Asmael wrote: »
    Screenshot_20180704_221945.png

    Use Lingering HP / Major expedition potions as well (+ Major vitality if you can afford the new alchemy mats, but prob not a good idea to make that big of an investment for a new build). Last I checked, the new gold food (Artaeum drink is still bugged and doesn't work with Bone pirate, so don't bother with it for now.

    Don't use heavy armor in non CP, it has no benefits this patch against Sloads nor Bleeds compared to medium. Mobility is what will get you out alive. There is no tank build that has a chance to survive focused team fire from a decent group in BGs. You may consider Forward Momentum with FoO / Expert hunter instead of Rally / Shuffle for more mobility and a more aggressive setup, even as a medium armor build.

    A lot of damage comes from DoTs this patch, making Spell Wall questionable - more healing / shielding is key, hence Flawless DB for the weapon damage (increased healing) and Ferocious Leap for the shields & burst opportunity. "But but but TAKE FLIIIIGHT" - damage in non CP is extremely similar, and Pierce armor provides us with Major Breach for the flame damage part, it also has more damage than Take Flight against vamps, Burning proc chance as well as the very valuable damage shield for bursting down an overconfident opponent who doesn't expect a stam dk to use this morph.

    Sload is not too much of an issue for stam DKs, since they benefit from a fair share of healing multipliers, as long as you don't stay in the middle of Thurvokhun with Major defile on you and 3-4 Sload procs on you. Again: mobility will keep you alive, this is not a patch for tanking.

    Reverb bash is an absolute nope and a waste of resources in non CP. We have more than enough durok users around, mag sorc is a popular spec against which a burst spec such as this one performs better than the dot / defile specced stam DKs, the ever popular stamblades cannot avoid Fossilize, but they can (and will) avoid enough of your reverbs to drive you mad. This is not counting that it helps tremendously with stam mangement. CP is a different beast since fights tend to be longer, as such, running defile makes sense there.

    Source: Enough BG games to mean I can't get less than a 1h queue unless I'm facing full Sload / defile premades with voice comms playing as stam dk.

    Only issue is you need to deal with lot of ranged damage as well, and this build has no means for that.
    Anyways, if playing in group with ppl you know and they know what to do, its good.
  • Ragnarock41
    Ragnarock41
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    Seventh legion+shacklebreaker is a very flexible setup that works in almost any situation, and yes, I do play a lot of non-cp if you wonder for how it performs in Bgs. It also works great in there. Just make sure you have good potions(major expedition pots are a must have)
    Edited by Ragnarock41 on July 5, 2018 7:55PM
  • Drakkdjinn
    Drakkdjinn
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    Bone pirate + damage set + bloodspawn = good to go
  • Asardes
    Asardes
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    That's what I'm running now and it's pretty decent. http://en.m.uesp.net/wiki/Special:EsoBuildData?id=59017

    Note that some of the spots are flexible, for example instead of Noxious Breath I sometimes run Pierce Armor, instead of Reverberating I sometimes run Fossilize and instead of Rearming Trap I sometimes run Crushing Weapon or Brawler. I dropped Dizzying Swing because it's slow, buggy and almost all players will avoid it due to the cast time.
    Edited by Asardes on July 5, 2018 6:06PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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