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Caravan: Mobile Guild Kiosk

Lunaugh
Lunaugh
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Greetings fellow forum dwellers!

Imagine a red guard walking a camel along an RNG trade route. The Caravan visits delve entrances, near over-world bosses, over-world quest lines etc. The guild hiring him has no idea where he will visit, only that he will return to a 'home-base' a day or two before its time to bid.
The wandering guild vendor provides unique exposure for the guild store, and though not likely to be as lucrative as the department store style Rawl and Mournhold locations, will provide a good outlet for a smaller guild.


I don't imagine any aspiring merchant guild to seek a wandering kiosk vs a stationary one near guaranteed traffic AND find-able for Tamriel Trade Center searches; I do imagine those guilds who want a guild kiosk but Can't afford to compete with merchant guilds would find it useful.

In my mind, I see anywhere from 7 to 14 new wandering kiosks (not limited to the red-guard example, I just wanted to use a camel and lore friendly companion to said camel.)
Thoughts?
Edited by Lunaugh on July 2, 2018 3:33PM
dataOutput ={ }
function: ConvertMagica (dataOutput, magicaInput, skill,fn)
>>> if skill then do
>>>>>> magicaInput = fn(skill)
>>>>>>table.insert(dataOutput, magicaInput)
>>>end
end
  • Dragonnord
    Dragonnord
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    Only if we can kill the merchant and rob the guild kiosk. You know, wilderness can be dangerous. :D
    Lunaugh wrote: »
    The guild hiring him has no idea where he will visit...
    Hmmm... RNG is not well-received within TESO community.
     
    Edited by Dragonnord on July 2, 2018 3:39PM
  • otis67
    otis67
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    I like that idea, especially the randomness of the route.
  • josiahva
    josiahva
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    No thanks...I already never visit guild traders in the middle of nowhere unless TTC shows they have what I am looking for...even less likely to visit one I couldn't find again.
  • mikemacon
    mikemacon
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    LOVE THIS.
  • bloodthirstyvampire
    bloodthirstyvampire
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    Vampire merchant yes everything else no
  • Lunaugh
    Lunaugh
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    otis67 wrote: »
    I like that idea, especially the randomness of the route.

    Glad to hear it.

    As a player, there are times when I go out questing on an alt, looking to clear an area and I find myself lacking proper food.
    Rather than halt my questing to port to a hub centre or chase down the kiosk pointed to by TTC, I just go on without it.
    If, during my travels, I stumbled upon a traveling merchant, I'd be inclined to spend more than the TTC price check just for the convenience.
    It isn't about being findable, it is about being discoverable.
    dataOutput ={ }
    function: ConvertMagica (dataOutput, magicaInput, skill,fn)
    >>> if skill then do
    >>>>>> magicaInput = fn(skill)
    >>>>>>table.insert(dataOutput, magicaInput)
    >>>end
    end
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