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Jumping

InBedWithMySelf
InBedWithMySelf
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Hello everyone.

I want to point out something that many of you may have forgotten by now, or just haven't played before the release of thieves guild.

Jumping doesn't work properly. It was fine before the release of Thieves Guild, it was also fine on the Thieves Guild testing server, but when the patch went live, jumping got messed up, here's a video to showcase.

This is jumping pre - live thieves guild:

[EDIT] The jumping I refer to only lasts for 3 seconds in that part. You can also watch 1:29 There are 2 jumps there, and they aren't as clear, but at least it's something

https://youtu.be/ibPB3AhtoHE?t=10m53s

The rest of the video is irrelevant to this topic, but you're welcome to enjoy it if you want. (It's also very old)
The player who's recording is able to jump, and then move either back, left, right or forward, and cover up an amount of distance that doesn't just feel smooth, but is also a lot more functional and healthy to the game. You used to be able to jump over and on to very simple objects, but now, if I try jumping from a stand still, I virtually don't move at all, other than a lousy few inches. Go into the game, and try standing, jumping, and then moving to a direction of your choosing. You'll see how sluggish, clunky, and terrible it feels.

I must point out that zenimax acknowledged this, and after the patch went live, mentioned they knew about the bug, and promised to fix it in a future weekly update. The update came, and the fix was announced. I logged into the game, tried to jump, and it was literally the same as it was before; Clunky, sluggish, terrible, and in other words, bugged.

Here's the patch that announced the fix, way back at the beginning of 2016:

https://forums.elderscrollsonline.com/en/discussion/259437/pc-mac-patch-notes-v2-3-9#latest

The first line Under the base game patch fixes
Combat & Gameplay
General

"It will now be easier to jump and move forward to land on top of fixtures and terrain."

The issue has been in the game for two and a half years, and I think, we've been waiting patiently for this to be fixed.

Please zenimax, all I ask here, is for jumping to be fixed, a pretty basic mechanic.

Oh and also, when I sprint and then jump, my character jumps at a regular jogging speed, not at sprint speed, that would also be nice to have fixed, thank you in advance.

If anyone has an opinion, please share it.

No disrespect meant toward Zenimax, or anyone else.

Sincerely yours, InBedWithMySelf.
Good day.
Edited by InBedWithMySelf on July 1, 2018 5:43PM
  • InBedWithMySelf
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    I want to specify that the jumping I referred to in the video starts at 10:53 and only lasts for about 3 seconds. Replay that bit to get a feel for what jumping is suppose to be, and used to be until the release of thieves guild.
  • Gilvoth
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    zenimax, please add Strong Stamina cost to all jumping, and Double the cost for it in PvP.
  • InBedWithMySelf
    InBedWithMySelf
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    @dwemer_paleologist O_O what are you talking about mate? xD
  • idk
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    I want to specify that the jumping I referred to in the video starts at 10:53 and only lasts for about 3 seconds. Replay that bit to get a feel for what jumping is suppose to be, and used to be until the release of thieves guild.

    So he jumps to a ledge at the edge of the bridge is the jumping issue you bring up? Then a few moments later jumps into the water to escape.

    Okay
  • BaneOfBattler
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    i for one second this idea, the jumping back then was better

    also please make characters "pass thru" small rocks that make you actually having to jump a 2 inch pebble in order to advance in linear direction, or round it which makes the walking, another basic mechanic horrible.
  • InBedWithMySelf
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    @idk Mate, I said that the jumping in this video is the one before thieves guild, it's functional. Watch it again, and when the maintenance is over, log in and try to do the same. The distance you'll cover up is about 1/20 of the one you see in the video. It feels, absolutely disastrous.
  • InBedWithMySelf
    InBedWithMySelf
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    @BaneOfBattler Be careful with the fancy language, not everyone will know what "seconding" something means :P
  • idk
    idk
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    @idk Mate, I said that the jumping in this video is the one before thieves guild, it's functional. Watch it again, and when the maintenance is over, log in and try to do the same. The distance you'll cover up is about 1/20 of the one you see in the video. It feels, absolutely disastrous.

    I got that you said this from over 2 years ago. That is clearly not relevant to my comment you replied to.

    I watched from the point you mention and there is very little jumping. A couple hops then out onto the small ledge on the side of the bridge is about all that occurs when at the time stamp you provide.

    Maybe try again and provide better visuals that actually includes jumping.
  • InBedWithMySelf
    InBedWithMySelf
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    @idk This is the only proof I found of jumping that stayed visual for as long as 3 seconds. Going over the ledge has nothing to do with my point, only the jumping. Look at it as many times as you need, you'll notice the distance the player is covering is almost as much as two players standing one beside the other.
    I'm not really sure what you're having trouble with regarding the jumping. Again, it's hard to quite understand what I'm talking about until you'll go in the game and check it out for yourself, compare the two. You'll end up jumping, try to move, then slip off what ever you're trying to jump on to (most of the times).

    Right now there's maintenance. Wait for it to end, and then check it out, I assure you that you'll have no more doubts about this.
  • Beamer_Miasma
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    idk wrote: »
    @idk Mate, I said that the jumping in this video is the one before thieves guild, it's functional. Watch it again, and when the maintenance is over, log in and try to do the same. The distance you'll cover up is about 1/20 of the one you see in the video. It feels, absolutely disastrous.

    I got that you said this from over 2 years ago. That is clearly not relevant to my comment you replied to.

    I watched from the point you mention and there is very little jumping. A couple hops then out onto the small ledge on the side of the bridge is about all that occurs when at the time stamp you provide.

    Maybe try again and provide better visuals that actually includes jumping.

    It seems like you're being intentionally obtuse for the purpose of trolling. If you don't see the difference between the jumping in this video and jumping in the game as it currently is, you're either never jumping or not watching the video closely enough. It is perfectly clear.

    And yes, please fix, although personally I find the slow-down when jumping at sprinting speed (or when using swift rings or sneak+concealed weapon) much more unrealistic and game breaking. Jump distance should depend on movement speed - which makes it somewhat acceptable that you can't jump very far from a standstill, however the current distance is definitely too short. My 6 year old nephew frequently shows off his jumping skills to me and he jumps a lot further.
  • InBedWithMySelf
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    @Beamer_Miasma Hahahahahahahaha

    I'm crying over here
  • idk
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    idk wrote: »
    @idk Mate, I said that the jumping in this video is the one before thieves guild, it's functional. Watch it again, and when the maintenance is over, log in and try to do the same. The distance you'll cover up is about 1/20 of the one you see in the video. It feels, absolutely disastrous.

    I got that you said this from over 2 years ago. That is clearly not relevant to my comment you replied to.

    I watched from the point you mention and there is very little jumping. A couple hops then out onto the small ledge on the side of the bridge is about all that occurs when at the time stamp you provide.

    Maybe try again and provide better visuals that actually includes jumping.

    It seems like you're being intentionally obtuse for the purpose of trolling.

    So OP posts a video with instruction to watch starting at 10:53 and that video has like 2 jumps while blocking and you call me obtuse or trolling?

    Geez. so pointing out it is a poor example is now being obtuse and trolling. Got it.
  • InBedWithMySelf
    InBedWithMySelf
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    @idk Umm, it doesn't matter if you're blocking or not, because the movement happens after a standstill jump. Also, those are three jumps, you're not including the one where he jumps about a meter, down to the ledge. Then he jumps two more times. Though this isn't suppose to make any difference. Just take into account what I said. Also I edited the thread, just above the video. You can check the other two jumps I mentioned at 1:29
  • The_Drop_Bear
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    idk wrote: »
    @idk Mate, I said that the jumping in this video is the one before thieves guild, it's functional. Watch it again, and when the maintenance is over, log in and try to do the same. The distance you'll cover up is about 1/20 of the one you see in the video. It feels, absolutely disastrous.

    I got that you said this from over 2 years ago. That is clearly not relevant to my comment you replied to.

    I watched from the point you mention and there is very little jumping. A couple hops then out onto the small ledge on the side of the bridge is about all that occurs when at the time stamp you provide.

    Maybe try again and provide better visuals that actually includes jumping.


    You are asking him for better visuals of something that you haven't been able to do for 2 years.
    That's why he is saying you are trolling.



    OP, I agree, the jumping now is so frustrating, I wish they would have actually fixed that bug
  • Bergzorn
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    I agree that this is annoying and should be fixed.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    How does this thread have 2k+ views but only 15 replys?
  • Checkmath
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    How does this thread have 2k+ views but only 15 replys?

    Probably people thought it was again about jumping should have stamina costs. Then they saw, it was rather a bug reporting and they left again.
    Edited by Checkmath on July 2, 2018 10:11AM
  • Oxalias
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    Another thing that zenimax needs to fix
  • InBedWithMySelf
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    I have to ask, since when did people start asking for a stamina cost on jumping? That sounds like the most bizarre thing. I only returned to the forums recently, so if you guys were wondering, that's why I'm not completely updated.

    Seriously though, who came up with that? xD
  • d3adkid
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    I mount horse to jump higher
    I aspire to become a thin yet fat tank.
  • Sparr0w
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    I have to ask, since when did people start asking for a stamina cost on jumping? That sounds like the most bizarre thing. I only returned to the forums recently, so if you guys were wondering, that's why I'm not completely updated.

    Seriously though, who came up with that? xD

    Because it gives you a massive advantage in PvP, you're literally immortal and 1 shot everyone if you jump :trollface:
    Edited by Sparr0w on July 2, 2018 3:08PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • InBedWithMySelf
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    @Sparr0w xD

    Probably the kind of stuff the people suggesting it are thinking.
  • Ragnaroek93
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    zenimax, please add Strong Stamina cost to all jumping, and Double the cost for it in PvP.

    Every suggestions which you make can be summarized by gimping down the combat system, lower the skillcap and ruin Cyrodiil for soloplayers. Only because you don't want to put a bit of effort into the game to get better (takes maybe one week of deliberate practise an that's it, ESO isn't difficult).

    Guess what happens when you nerf solo play. The 1vXer who farm you will just play in a guild of good player who will... continue to farm you. Ah, I don't know why I'm even wasting my time replying to this, don't ever try to play something like Starcraft or Quake unless you want a heart attack...
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • InBedWithMySelf
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  • Ragnaroek_Project
    Ragnaroek_Project
    Soul Shriven

    Oh how nice.
    How did I earn this honor?
    Have we met before?
    Have a good time, let it go well.
    Best regards, Rag.
    "Es geht nicht darum, der Erste zu sein, sondern der Einzige seiner Art."
    (Jules Renard)
  • InBedWithMySelf
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    @Ragnaroek_Project Hahahahah my bad, I meant to @Ragnaroek93 I have no idea how I managed to pick your name, my bad mate. It's the guy just above in the comments.
  • Ragnaroek93
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    @Ragnaroek_Project Hahahahah my bad, I meant to @Ragnaroek93 I have no idea how I managed to pick your name, my bad mate. It's the guy just above in the comments.

    Hey :3
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • InBedWithMySelf
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    Just bumping this one up a bit, It's important that as many people see this.
  • InBedWithMySelf
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    Hopefully Zenimax sees this, and implements this fix before wolfhunter comes out.
  • Frawr
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    on a positive note, i really enjoyed the video !
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