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ZoS for the love of Mara please update old armor styles.

pinkempyreal
pinkempyreal
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I know the world is all about newer and better things but the original game content is still amazing and I think it is well past time that the original armors reflect this and look more on par with the newer styles. I know in many instances the armors given to NPCs reflected the material type and are supposed to look placid and worn but I still think a little bit of an update can improve the look and still give it the impression you were going for.
tfvezTt.jpg

"Are you sure you're a Lieutenant? Not some low level bandit who stole armor from a grave so you can pretend to play soldier?" And how would this dude pass inspection anyway? :p
I know this has been brought up a few times here and there but I think it's time... Bring some freshness back to the original content. New players are going to see that stuff too! I'd also love to see the new faction related motifs applied toward 'old' enemies, such as the Pyandonean style on the the Sea Elves that are heavily involved in the main quest for Khenarthi's Roost. Maybe even update some of those generic NPCs with some of the new outfit sytles, as you see in the DLC and expansion zones! :)
What do ya'll think? Got any other screenies to share of some abysmal armor?
  • VaranisArano
    VaranisArano
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    One of these things looks a lot better than the other...

    Old Ordinator Armor:
    Classic-Ordinator-Armor-Male-close-Front.jpg
    New Ordinator Armor:
    latest?cb=20180113213826
  • VaranisArano
    VaranisArano
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    "Hi, I'm Ambassador Ulondil, head of the Maomer Embassy in Khenarthi's Roost."
    270px-ON-npc-Ulondil.jpg

    "ZOS, would you like to explain why a bunch of Summerset fishermen get better Maomer armor than I do? Do you expect an ambassador to take up the trade of fishing? Hardly. Perhaps you should send me a tribute of Crown Crates so I can obtain this Pynadonean Motif for myself!"
    aw_crwn_motif_pyandonean_1x1.jpg
    Edited by VaranisArano on June 29, 2018 1:12AM
  • pinkempyreal
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    One of these things looks a lot better than the other...

    Old Ordinator Armor:
    Classic-Ordinator-Armor-Male-close-Front.jpg
    New Ordinator Armor:
    latest?cb=20180113213826

    Agreed. And you still see the old stuff everywhere.. In Cryodiil especially, iirc.
  • starkerealm
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    Yeah, that's not going to happen. Not after the revisions to Orc and Redguard back at launch were... "poorly" received.

    And, yeah, I still kinda miss the old Redguard motif. That had a lot of style. The new one did a better job with heavy armor, but light and medium lost a lot of personality in the transition.
  • Tannus15
    Tannus15
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    Yeah, that's not going to happen. Not after the revisions to Orc and Redguard back at launch were... "poorly" received.

    And, yeah, I still kinda miss the old Redguard motif. That had a lot of style. The new one did a better job with heavy armor, but light and medium lost a lot of personality in the transition.

    I dunno, a small number of people would be grumpy about updating the "old" styles, but i think the majority would be very happy and the game would look 10 times better.

    Most of the original content is starting to show it's age, and summerset really highlights how much better things can look.
  • DanteYoda
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    Yeah, that's not going to happen. Not after the revisions to Orc and Redguard back at launch were... "poorly" received.

    And, yeah, I still kinda miss the old Redguard motif. That had a lot of style. The new one did a better job with heavy armor, but light and medium lost a lot of personality in the transition.

    They could easily intermix it slowly.. they don't have to faze out the lot in one go..
    Edited by DanteYoda on June 29, 2018 1:36AM
  • pinkempyreal
    pinkempyreal
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    Yeah, that's not going to happen. Not after the revisions to Orc and Redguard back at launch were... "poorly" received.

    And, yeah, I still kinda miss the old Redguard motif. That had a lot of style. The new one did a better job with heavy armor, but light and medium lost a lot of personality in the transition.

    Oh you mean the Orc boob window?? LOL
    I think even just an update in the bipmap and mesh quality is really all we need. Keep the style as is but make it look like the rest of the game.
  • MehrunesFlagon
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    get rid of all hip and crotch flaps.
  • pinkempyreal
    pinkempyreal
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    get rid of all hip and crotch flaps.

    Woooah woah... Now you're just being unreasonable!....



    Give us the option at least please.
  • MLGProPlayer
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    I have no idea why they used those awful low-res styles on a bunch of key NPCs in Summerset. They clash horribly with the rest of the zone. In Morrowind, they kept it to new styles only.
  • MLGProPlayer
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    double post
    Edited by MLGProPlayer on June 29, 2018 1:46AM
  • pinkempyreal
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    get rid of all hip and crotch flaps.

    Woooah woah... Now you're just being unreasonable!....



    Give us the option at least please.
    I have no idea why they used those awful low-res styles on a bunch of key NPCs in Summerset. They clash horribly with the rest of the zone. In Morrowind, they kept it to new styles only.

    Did they? I don't remember seeing any that stood out. Maybe I was too enthralled in the newness of the zone. The dude I posted was from The Rift.

  • Ragebull
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    I just want better shoulder armor, the shoulders always ruins my look
  • pinkempyreal
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    Ragebull wrote: »
    I just want better shoulder armor, the shoulders always ruins my look

    I've been lucky that the few one shoulder pieces work for me but I would hope that some bit of hide armor is in the pipe lines.... well, to an extent. I don't want to run groups with a bunch of tanks in their skivvies. ;)
  • Earrindo
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    I made a similar thread some time ago.
    They have clearly made an effort as they go to give us "upgraded" racial armor types.
    Argonian->Mazzatun
    Dunmer -> Militant Ordinator, Telvanni, Hlaalu, Redoran, Ebony (arguably)
    Altmer -> Divine Prosecution, Sapiarch
    Khajiit -> Dro-M'athra
    Orcish -> Malacath, Ancient Orc, Trinimac (arguably)
    Redguard -> Ra Gada, Yokudan
    Breton -> Mercenary (arguably)
    Nord -> Bloodforge, Scalecaller (arguably)

    Even the "rare" motifs:
    Dwemer -> Refabricated (HoF, not currently available as a motif)
    Daedric -> Xivkyn (though both are quite dated now)

    Why they havent begun to disperse these vastly superior looks around the vanilla zones is beyond me. It would be a great way to show new characters some of the armor styles available to them, and encourage them to explore, run dungeons, trials, do dailies etc to acquire these better styles.
    PLUS it would make the vanilla zones look infinitely better.
    Als, use the Alliance motifs to demarcate military personnel. They are amazing motifs, but are not used anywhere in the vanilla game. When i get to a military camp in a zone, shouldnt the NPCs there be wearing their Alliances' armor style?

    Properly redone replacers for the original armors (the racial and rare styles) would be preferable, of course. The old armors are pretty terrible wall to wall. They dye poorly, look painted on, and for the most part the hip flaps are outrageously oversized. The Khajiit armors are some of my favorites, but those hip flaps, my sweet Azura, I could set sail in them and conquer foreign nations they are so large.

    Anyhow, I agree with the whole concept, either remake the original racial motifs, or replace them on NPCs in the vanilla zones with the upgraded versions. Either would be a huge improvement.

  • pinkempyreal
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    Earrindo wrote: »
    I made a similar thread some time ago.
    They have clearly made an effort as they go to give us "upgraded" racial armor types.
    Argonian->Mazzatun
    Dunmer -> Militant Ordinator, Telvanni, Hlaalu, Redoran, Ebony (arguably)
    Altmer -> Divine Prosecution, Sapiarch
    Khajiit -> Dro-M'athra
    Orcish -> Malacath, Ancient Orc, Trinimac (arguably)
    Redguard -> Ra Gada, Yokudan
    Breton -> Mercenary (arguably)
    Nord -> Bloodforge, Scalecaller (arguably)

    Even the "rare" motifs:
    Dwemer -> Refabricated (HoF, not currently available as a motif)
    Daedric -> Xivkyn (though both are quite dated now)

    Why they havent begun to disperse these vastly superior looks around the vanilla zones is beyond me. It would be a great way to show new characters some of the armor styles available to them, and encourage them to explore, run dungeons, trials, do dailies etc to acquire these better styles.
    PLUS it would make the vanilla zones look infinitely better.
    Als, use the Alliance motifs to demarcate military personnel. They are amazing motifs, but are not used anywhere in the vanilla game. When i get to a military camp in a zone, shouldnt the NPCs there be wearing their Alliances' armor style?

    Properly redone replacers for the original armors (the racial and rare styles) would be preferable, of course. The old armors are pretty terrible wall to wall. They dye poorly, look painted on, and for the most part the hip flaps are outrageously oversized. The Khajiit armors are some of my favorites, but those hip flaps, my sweet Azura, I could set sail in them and conquer foreign nations they are so large.

    Anyhow, I agree with the whole concept, either remake the original racial motifs, or replace them on NPCs in the vanilla zones with the upgraded versions. Either would be a huge improvement.

    Lmao I love you already. Yes yes and yes to everything you said. My only hesitation is those alliance motifs still need work. The female chest on some of them are a bit bad.
  • Earrindo
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    They can be a bit bulky, for sure, but it's army gear, essentially, and it would make NPC military camps look a lot more professional than red/blue/yellow dyed tier 1 racial armors.

    I've given up on them fixing older stuff, hence the desire for new stuff or updating old stuff with newer stuff that's already live.
  • ezio45
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    dont touch high elf lol that still looks good 4 yrs later
  • starkerealm
    starkerealm
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    Yeah, that's not going to happen. Not after the revisions to Orc and Redguard back at launch were... "poorly" received.

    And, yeah, I still kinda miss the old Redguard motif. That had a lot of style. The new one did a better job with heavy armor, but light and medium lost a lot of personality in the transition.

    Oh you mean the Orc boob window?? LOL
    I think even just an update in the bipmap and mesh quality is really all we need. Keep the style as is but make it look like the rest of the game.

    I'm talking about the midriff on the light Redguard motif, and the silk on the tier 4 medium motif. It was pretty snazzy looking stuff, and all of that's gone.

    To be clear, I'm not bitter about it. But, the community, at the time, wasn't wild about the changes. I could fully get behind reworking some of the old textures with higher rez incarnations, if the art team would keep the stuff in line with where it was. But, with those two, significant changes were made. To the point that, no, they're not the same motifs anymore. And, that's kinda a shame. If they had simply been texture cleanups, that's something that would have been well received. As is? Eh.
  • Sheezabeast
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    I want Nord shields redesigned, they should be big and strong and they are so tiny they are pathetic :(
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Facefister
    Facefister
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    Maybe they should also fix those texture first. Many armors, costumes and shields have a strange "line" running through the middle when you zoom out.

    Not to mention the clipping issues.
    Edited by Facefister on June 29, 2018 8:42AM
  • Lysette
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    ezio45 wrote: »
    dont touch high elf lol that still looks good 4 yrs later

    I like medium Nord gear, mixed with a Nord cuirass and an Altmer cloth shoulder piece - on my females. Shoulder pieces look good on my male characters though, they have broad shoulders and there it works well - but not on my slender females. This said, most of my characters are wearing costumes, even their armor would look nice as well.
    Edited by Lysette on June 29, 2018 10:00AM
  • Earrindo
    Earrindo
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    I cant speak for the OP, but for my part, I dont want them to replace the existing racial styles with something 100% different. Not at all!

    I want them to remake them, in exactly the same design as they are now, but with higher resolution textures, better dye effects, and better/removed hip flaps/crotch flaps.

    Just make them higher res/better quality models, but keep the design the same. And maybe tone down the flaps. The most recent motifs have been great in that regard, the flaps are much MUCH less bizarre. Psijiic, Sapiarch, Tsaesci, Fang lair/Scalecaller etc, all have very subdued or non existent flaps.
  • jlmurra2
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    Earrindo wrote: »
    I cant speak for the OP, but for my part, I dont want them to replace the existing racial styles with something 100% different. Not at all!

    I want them to remake them, in exactly the same design as they are now, but with higher resolution textures, better dye effects, and better/removed hip flaps/crotch flaps.

    Just make them higher res/better quality models, but keep the design the same. And maybe tone down the flaps. The most recent motifs have been great in that regard, the flaps are much MUCH less bizarre. Psijiic, Sapiarch, Tsaesci, Fang lair/Scalecaller etc, all have very subdued or non existent flaps.

    I think this is the way to go. I have posted before about increasing the resolution of older motifs. That, along with fixing the dye effects, and adjusting the shoulder, and hip parts would be all that is needed for a proper update. I don't think many, if any people, would be upset over those changes.

    This issue is especially disappointing on older, more difficult/expensive/time consuming motifs. I put in a lot of effort to earn all the Akaviri pages, but the appearance of it on my characters really doesn't as look as special as it should.
    Edited by jlmurra2 on June 29, 2018 1:00PM
  • Earrindo
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    aye, something brought further into focus with the Tsaesci motif. The difference in quality and design is like night and day
  • PrayingSeraph
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    The heavy armor of most race styles look great even today. Breton, Imperial, Nord, Khajiit, altmer, dunmer, orc, redguard all have great yet simple heavy armor. These shouldn't be changed
  • DenMoria
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    Agreed about the hip flaps, but I kind of like the crotch flaps... sorry... my mind was wandering.
    get rid of all hip and crotch flaps.

  • MLGProPlayer
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    get rid of all hip and crotch flaps.

    Woooah woah... Now you're just being unreasonable!....



    Give us the option at least please.
    I have no idea why they used those awful low-res styles on a bunch of key NPCs in Summerset. They clash horribly with the rest of the zone. In Morrowind, they kept it to new styles only.

    Did they? I don't remember seeing any that stood out. Maybe I was too enthralled in the newness of the zone. The dude I posted was from The Rift.

    A bunch of Altmer mercenaries use High Elf style heavy/medium armour (see the one outside of Ebon Stadmont that gives you the quest). NPCs that are supposed to be apprentices or low level mages use the High Elf light style (those ugly potato sack outfits with flat drawn-on adornments, like stitching and belts). The Khajiit in the Mother of Rats quest is also wearing regular crappy Khajiit armour. The Mages Guild outfits you see being worn by all the MG members you meet are also horribly outdated and should have been updated (like they did Raz' outfit).

    Even Valsirren was wearing a potato sack when you first met her (before donning her Psijic robes):

    350?cb=20180523202440

    Same with the "noble" in the Corgrad quest:

    latest?cb=20180616163756

    It's something that was brought up in the beta (we just assumed they were placeholders), but was never changed.

    In Morrowind, every NPC was wearing a new high resolution outfit style.
    Edited by MLGProPlayer on June 30, 2018 10:14PM
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