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How people on my Server are making 1 Million a day from farming Cabinets, Drawers etc.

reguvin
reguvin
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A friend send me screenshot that he saw people using 8 Alt Accounts Farming Cabinets for Purple Recipes from Alinor, Summerset.

The Recipes go for 200 up to 500k each because they are new epic Recipes.

Have people tried this? And why do people do this?
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  • JamieAubrey
    JamieAubrey
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    I'm in the wrong profession, I should have been a merchant

    And by 8 Alt accounts do you mean, 8 separate versions of the game or using the 8 character slots
  • redspecter23
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    You can do it. Most people would find it incredibly boring, but at least a few probably enjoy it. It's just another type of grinding. You could go hours and not see any purple recipes at all. If you pay attention to how the cooldowns work, you can farm smart and do well if you're lucky enough.
  • ResTandRespeC
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    market is already getting flooded. seems like the drop rate is much higher then the morrowind specific furnishing recipe.
  • reguvin
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    I'm in the wrong profession, I should have been a merchant

    And by 8 Alt accounts do you mean, 8 separate versions of the game or using the 8 character slots

    I think they use 8 Character slots.
    - Beta Tester
    - PC (2014-2015)
    - Playstation 4 (Since 2015)

    - Known for Trading & Guilds
  • Tannus15
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    Why would you need alt accounts? if you logout and back in again all the containers refresh...
  • Cpt_Teemo
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    Tannus15 wrote: »
    Why would you need alt accounts? if you logout and back in again all the containers refresh...

    Heard they'res a 30 min timer on purple items you loot
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    How did he know they were using 8 different accounts/characters? You should only need one to farm your heart out.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
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  • redspecter23
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    Tannus15 wrote: »
    Why would you need alt accounts? if you logout and back in again all the containers refresh...

    There is a timer for most of the drops. I think green recipes are 5 minutes. blue are 1 hour and I'm not sure on purples. This is just what I've noticed. If you pull a purple or blue, you'll want to swap toons and avoid the cooldown. It also prevents the situation you may see which has all the cabinets empty if you simply log out and back in on the same toon.
  • Mirelurk
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    Which are the good places to loot in Alinor?
    Knights of Nirn | Daggerfall Covenant | PC | NA server

    Swamplurk | V16 | Breton | Sorceror
    Morass | V16 | Breton | Templar
    Knightmire | V16 | Imperial | Dragonknight
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  • redspecter23
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    Mirelurk wrote: »
    Which are the good places to loot in Alinor?

    Traitor's Vault in Artaeum. There is a ring of 5000 cabinets. There is no way this wasn't put in on purpose for farming. It's just that obvious when you see the room.
  • Linaleah
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    is this on console? because on PC most of them have dropped in price already. purples take a while to get (even with increased droprates, my rng only gives me a few a week, even when I was farming a LOT) blues on PC are down to 10k or less for most.

    and last but by no means least.. it is incredibly breathtakingly boring. so I brought down my personal farming to a lot fewer runs per day.

    as for good places to farm, there might be other areas, but my personal faves are either monastery in Shimmerene, or wardrobe room in Traitor's vault on Artaeum (its very close to the entrance, and litteraly is lined with wardrobes)
    Edited by Linaleah on June 25, 2018 11:55PM
    dirty worthless casual.
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  • reguvin
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    Linaleah wrote: »
    is this on console? because on PC most of them have dropped in price already. purples take a while to get (even with increased droprates, my rng only gives me a few a week, even when I was farming a LOT) blues on PC are down to 10k or less for most.

    and last but by no means least.. it is incredibly breathtakingly boring. so I brought down my personal farming to a lot fewer runs per day.

    as for good places to farm, there might be other areas, but my personal faves are either monastery in Shimmerene, or wardrobe room in Traitor's vault on Artaeum (its very close to the entrance, and litteraly is lined with wardrobes)

    That's correct. This was seen on PS4 server. Prices still high.
    Edited by reguvin on June 25, 2018 11:57PM
    - Beta Tester
    - PC (2014-2015)
    - Playstation 4 (Since 2015)

    - Known for Trading & Guilds
  • Mystrius_Archaion
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    The cooldown was just a rumor people easily believe explains how they get fewer blue and purple recipes, but it doesn't exist. The reason you get fewer is the fact that blues have a lower chance to appear than greens, which aren't guaranteed either, and purples are even lower chance.
    There is no cooldown.

    Also, all you have to do to reset the containers, guaranteed, is leave the instance back to Artaeum and then go back into the Traitor's Vault and full containers again. This works everywhere in the game where there are player specific containers for all except shared loot(like lockboxes and chests and crafting nodes). You just need to go through a loading screen to load another area. If you could reload into the same area it would likely work also, but the only guarantee of that working is if you go to another area and back.

    Just take your same character, loot every one of the cabinets, exit the delve and go right back in and that will prove you have a fresh reset.
    FYI, if there is a cooldown(unproven rumor) then that will reset the cooldown also as it is another version of the instance.


    Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.
    The cooldown is a superstition like wearing a "lucky rabbit's foot" which obviously doesn't work especially since the rabbit that lost the foot wasn't lucky.
  • redspecter23
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    The cooldown was just a rumor people easily believe explains how they get fewer blue and purple recipes, but it doesn't exist. The reason you get fewer is the fact that blues have a lower chance to appear than greens, which aren't guaranteed either, and purples are even lower chance.
    There is no cooldown.

    Also, all you have to do to reset the containers, guaranteed, is leave the instance back to Artaeum and then go back into the Traitor's Vault and full containers again. This works everywhere in the game where there are player specific containers for all except shared loot(like lockboxes and chests and crafting nodes). You just need to go through a loading screen to load another area. If you could reload into the same area it would likely work also, but the only guarantee of that working is if you go to another area and back.

    Just take your same character, loot every one of the cabinets, exit the delve and go right back in and that will prove you have a fresh reset.
    FYI, if there is a cooldown(unproven rumor) then that will reset the cooldown also as it is another version of the instance.


    Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.
    The cooldown is a superstition like wearing a "lucky rabbit's foot" which obviously doesn't work especially since the rabbit that lost the foot wasn't lucky.

    If you believe there is no cooldown, record when you pull a green furnishing recipe. Pull out a stopwatch and record when you pull the next one on that same toon. I've done some testing and I've never seen a second one drop within 5 minutes from containers. However, swapping toons can lead to these recipes dropping very quickly (if you don't count the loading screen). You will pull a green furnishing recipe about 99% of the time from the wardrobe run on every toon.
  • Mystrius_Archaion
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    Tannus15 wrote: »
    Why would you need alt accounts? if you logout and back in again all the containers refresh...

    There is a timer for most of the drops. I think green recipes are 5 minutes. blue are 1 hour and I'm not sure on purples. This is just what I've noticed. If you pull a purple or blue, you'll want to swap toons and avoid the cooldown. It also prevents the situation you may see which has all the cabinets empty if you simply log out and back in on the same toon.

    1) Instances have a reset timer. You relog and you often enter the same copy unless there are more copies due to being full. This is how "megaservers" work.

    2) You can reset the containers of an instance guaranteed by leaving the loading screen door of the instance and going back in. Guaranteed works 100% of the time so long as you see the other zone on the other side of the loading screen, aka don't disconnect and relog into the same instance.

    3) There is no cooldown on the drops, just RNG lower chances that make it seem like a cooldown. If there was a cooldown then they would tie it to your @ name and multiple characters wouldn't work at all either. If they wanted to do a cooldown for the reason of slowing farming then they would do that, especially since it reduces the server side calculations to 1 per @ name rather than 1 per character name.
  • redspecter23
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    Tannus15 wrote: »
    Why would you need alt accounts? if you logout and back in again all the containers refresh...

    There is a timer for most of the drops. I think green recipes are 5 minutes. blue are 1 hour and I'm not sure on purples. This is just what I've noticed. If you pull a purple or blue, you'll want to swap toons and avoid the cooldown. It also prevents the situation you may see which has all the cabinets empty if you simply log out and back in on the same toon.

    1) Instances have a reset timer. You relog and you often enter the same copy unless there are more copies due to being full. This is how "megaservers" work.

    2) You can reset the containers of an instance guaranteed by leaving the loading screen door of the instance and going back in. Guaranteed works 100% of the time so long as you see the other zone on the other side of the loading screen, aka don't disconnect and relog into the same instance.

    3) There is no cooldown on the drops, just RNG lower chances that make it seem like a cooldown. If there was a cooldown then they would tie it to your @ name and multiple characters wouldn't work at all either. If they wanted to do a cooldown for the reason of slowing farming then they would do that, especially since it reduces the server side calculations to 1 per @ name rather than 1 per character name.

    You believe what you want. I'll believe what I've seen with my own eyes. My belief is that there is a cooldown timer. I can't force you to believe it as well.
  • Mystrius_Archaion
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    Tannus15 wrote: »
    Why would you need alt accounts? if you logout and back in again all the containers refresh...

    There is a timer for most of the drops. I think green recipes are 5 minutes. blue are 1 hour and I'm not sure on purples. This is just what I've noticed. If you pull a purple or blue, you'll want to swap toons and avoid the cooldown. It also prevents the situation you may see which has all the cabinets empty if you simply log out and back in on the same toon.

    1) Instances have a reset timer. You relog and you often enter the same copy unless there are more copies due to being full. This is how "megaservers" work.

    2) You can reset the containers of an instance guaranteed by leaving the loading screen door of the instance and going back in. Guaranteed works 100% of the time so long as you see the other zone on the other side of the loading screen, aka don't disconnect and relog into the same instance.

    3) There is no cooldown on the drops, just RNG lower chances that make it seem like a cooldown. If there was a cooldown then they would tie it to your @ name and multiple characters wouldn't work at all either. If they wanted to do a cooldown for the reason of slowing farming then they would do that, especially since it reduces the server side calculations to 1 per @ name rather than 1 per character name.

    You believe what you want. I'll believe what I've seen with my own eyes. My belief is that there is a cooldown timer. I can't force you to believe it as well.

    It takes 5 minutes to find a green at let's say 1/100 drop chance. That makes 1 hour to find a blue actually as simple as 12 times slower so 1/1200 drop chance.

    There, that explains your "feeling" that there could be a cooldown.

    Seriously, it's a server side RNG calculation.
    Sometimes it takes me a hell of a long time, days even, to find a purple recipe, and other days I find one 5 minutes after the last one.

    The cooldown is a myth because people don't understand that the RNG we already have can look like a cooldown because they don't understand how random chance works. They're always expecting a coin flip but this is more like a coin with 100 or 1200 sides instead of just 2 sides. It's perfectly normal for just RNG without any cooldown.



    Actually, if there was a cooldown then you would have to wait an hour for that next 1/100 chance. So you could open 10000000 containers and then, as soon as the timer from your last purple drop expired, you would be guaranteed a purple recipe in the next 100 containers.
    There is no guaranteed drop and a cooldown would just make the RNG chances much worse.

    All perceived waiting times between drops are perfectly explained by RNG chances without any cooldown at all.
    Edited by Mystrius_Archaion on June 26, 2018 1:24AM
  • Mirelurk
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    Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.

    I don't know if there is a cooldown on these items or not, but I do know that they already did the work to code for a cooldown on Dwemer motif drops years ago. So there would not actually be much work for them to re-purpose the existing code if they chose.



    Knights of Nirn | Daggerfall Covenant | PC | NA server

    Swamplurk | V16 | Breton | Sorceror
    Morass | V16 | Breton | Templar
    Knightmire | V16 | Imperial | Dragonknight
    Catagory | V9 | Khajit | Nightblade




  • Mystrius_Archaion
    Mystrius_Archaion
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    The cooldown was just a rumor people easily believe explains how they get fewer blue and purple recipes, but it doesn't exist. The reason you get fewer is the fact that blues have a lower chance to appear than greens, which aren't guaranteed either, and purples are even lower chance.
    There is no cooldown.

    Also, all you have to do to reset the containers, guaranteed, is leave the instance back to Artaeum and then go back into the Traitor's Vault and full containers again. This works everywhere in the game where there are player specific containers for all except shared loot(like lockboxes and chests and crafting nodes). You just need to go through a loading screen to load another area. If you could reload into the same area it would likely work also, but the only guarantee of that working is if you go to another area and back.

    Just take your same character, loot every one of the cabinets, exit the delve and go right back in and that will prove you have a fresh reset.
    FYI, if there is a cooldown(unproven rumor) then that will reset the cooldown also as it is another version of the instance.


    Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.
    The cooldown is a superstition like wearing a "lucky rabbit's foot" which obviously doesn't work especially since the rabbit that lost the foot wasn't lucky.

    If you believe there is no cooldown, record when you pull a green furnishing recipe. Pull out a stopwatch and record when you pull the next one on that same toon. I've done some testing and I've never seen a second one drop within 5 minutes from containers. However, swapping toons can lead to these recipes dropping very quickly (if you don't count the loading screen). You will pull a green furnishing recipe about 99% of the time from the wardrobe run on every toon.

    I've gotten purple recipes within 5 minutes of each other.
    HELL, twice, TWICE, I was fishing in Artaeum and got the purple and the gold recipe in back to back waterlogged satchels in back to back fishing pools. I went to one pool, got a satchel and inside was the purple recipe; the very next pool had a satchel right away and it contained the gold recipe. I needed more for another character so I put those in the bank and fished more. Again, I got the gold recipe(first this time) and within 2 pools later with 7 other people fishing the same pools, so maybe 3 casts per pool, I got the next satchel with the purple recipe.

    There is no cooldown. You just have normal luck with normal RNG chances.
  • redspecter23
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    Sacks work differently than containers. Just like during the anniversary event you can get back to back motif pages from the loot boxes. The cooldown applies to container drops, such as the dwemer motifs listed above.
  • Mystrius_Archaion
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    Why are people stating a cooldown is a fact when it has never ever been confirmed by developers and can easily be explained by lower drop chances for higher tier rarity items?

    Do you think you are guaranteed to win the lottery if you just wait to play again after you won before rather than play more?
    The old saying is "you have to be in it, to win it".


    If there is a cooldown then you can "prove it"(more than perceived time continuously farming) by stopping farming as soon as you get a purple recipe and waiting an hour, doing nothing else but still logged in, then loot again and instantly see a blue recipe again on the first container.

    A cooldown can easily be proven by waiting for it to expire and seeing a guaranteed result.
    RNG would make you still need to wait longer after the cooldown supposedly expired.


    Edit:

    @ZOS_GinaBruno @ZOS_JessicaFolsom Can either of you settle this by just asking whoever programs the loot tables just to tell you and relay to us whether they coded a cooldown or not? You don't have to break any secrecy in any way. You don't have to tell us how long a cooldown or any drop chances.

    I would bet my life that there is no cooldown because every last human being on earth will take the quick and easy/lazy route to reach any goal and adding a cooldown on top of RNG is very far from easy and fast.
    Human nature practically guarantees that they would not have added a cooldown on top of RNG as that would be pointless and just F with the code more than they need causing more bugs making many things literally never drop.
    Edited by Mystrius_Archaion on June 26, 2018 2:09AM
  • Tannus15
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    I'm not ruling out that there is a cool down timer, but it makes more sense from a code perspective to just trust the RNG to do it's thing.

    If I was coding it I wouldn't want to have the extra calculation of which character is this and when did it last loot a purple / blue recipe when I can just call the same random code as always.

    but then, not all coders think the way i do :grin:
  • redspecter23
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    Why are people stating a cooldown is a fact when it has never ever been confirmed by developers and can easily be explains by lower drop chances for higher tier rarity items?

    Do you think you are guaranteed to win the lottery if you just wait to play again after you won before rather than play more?
    The old saying is "you have to be in it, to win it".


    If there is a cooldown then you can "prove it"(more than perceived time continuously farming) by stopping farming as soon as you get a purple recipe and waiting an hour, doing nothing else but still logged in, then loot again and instantly see a blue recipe again on the first container.

    A cooldown can easily be proven by waiting for it to expire and seeing a guaranteed result.
    RNG would make you still need to wait longer after the cooldown supposedly expired.

    I never said there was a cooldown as well as a guaranteed result. There is a % drop chance combined with a cooldown. A green recipe may have a 10% drop chance so you will find one in 10 containers. In addition to that drop chance there is also a cooldown preventing you from receiving another one from containers for 5 minutes. Blues for example may have a 2% drop chance + 1 hour cooldown. Furnishing recipes are on separate cooldowns from food recipes so you could see a green food recipe then a green furnishing recipe both within the same cooldown period. If your suggestion of pure RNG is true, then even at a 1% drop chance, wouldn't you see back to back green recipes from time to time? You will see a green followed by a blue or even a purple, but 2 greens?
  • Mystrius_Archaion
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    Tannus15 wrote: »
    I'm not ruling out that there is a cool down timer, but it makes more sense from a code perspective to just trust the RNG to do it's thing.

    If I was coding it I wouldn't want to have the extra calculation of which character is this and when did it last loot a purple / blue recipe when I can just call the same random code as always.

    but then, not all coders think the way i do :grin:

    Exactly my point. And, all coders do think how you do because it isn't coding thoughts; it is human nature to take the easier and quicker path. It also allows for less bugs due to less complications because code would be simpler.

    Isn't the mantra of anybody coding or doing anything that can screw up "K.I.S.S = Keep It Simple Stu..."? Why yes it is.
    Edited by Mystrius_Archaion on June 26, 2018 1:41AM
  • Mystrius_Archaion
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    Sacks work differently than containers. Just like during the anniversary event you can get back to back motif pages from the loot boxes. The cooldown applies to container drops, such as the dwemer motifs listed above.

    Oh so you want to bring up Dwemer Motifs. I get those in spurts. I avoid dwemer delves most of the time like any other delve, but when I do go into them I have, on several occasions, come out with 2 motifs in the same delve, usually dwemer daggers and some other weapon due to weighted loot tables.
    But I guarantee, that doesn't have a cooldown more than 1 minute.


    Edit:
    And yes, that may be very lucky but I don't consider it lucky and most people don't pay attention to examples like that because dwemer motifs are super cheap and we already have any we will ever need now, for most of us. I don't need dwemer motifs anymore but a purple is still memorable to me so when I see 2 within the same 4 minute delve, that's notable.
    Edited by Mystrius_Archaion on June 26, 2018 1:50AM
  • Mystrius_Archaion
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    Mirelurk wrote: »
    Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.

    I don't know if there is a cooldown on these items or not, but I do know that they already did the work to code for a cooldown on Dwemer motif drops years ago. So there would not actually be much work for them to re-purpose the existing code if they chose.

    Any proof that those had a cooldown or was that just another player assumed anecdotal explanation like the current cooldown rumors?


    FYI, if they had that code back then, likely because it was necessary due to problems with just RNG, then why wouldn't they just be smarter now and lower the RNG drop chances to negate the need for copying and altering and adding complicated code that can break and guarantee drops?

    There are too many bugs that can happen from adding complicated code to something that can be done simpler. It's better to keep it simple as just RNG.
    Edited by Mystrius_Archaion on June 26, 2018 2:12AM
  • Mystrius_Archaion
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    Coding = Logic
    Logical = simple is better

    Adding cooldown = not simple
    not simple = not logical
    not logical = not coding smart
    not coding smart = not having a coding job, least of all at a big successful game company
    Edited by Mystrius_Archaion on June 26, 2018 1:48AM
  • Cryptical
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    There's a cooldown timer on the telvanni/hlaalu/redoran motif chapters you pickpocket from people in vvardenfell.

    45 minutes, if I recall correctly.

    So the farmers start on character 1, and when they pickpocket a chapter they note the time and change to character 2. Lather, rinse, repeat.

    It is very believable that there is a cooldown timer on farming furnishings.
    Xbox NA
  • Tannus15
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    Tannus15 wrote: »
    I'm not ruling out that there is a cool down timer, but it makes more sense from a code perspective to just trust the RNG to do it's thing.

    If I was coding it I wouldn't want to have the extra calculation of which character is this and when did it last loot a purple / blue recipe when I can just call the same random code as always.

    but then, not all coders think the way i do :grin:

    Exactly my point. And, all coders do think how you do because it isn't coding thoughts; it is human nature to take the easier and quicker path. It also allows for less bugs due to less complications because code would be simpler.

    Isn't the mantra of anybody coding or doing anything that can screw up "K.I.S.S = Keep It Simple Stu..."? Why yes it is.

    I've worked in the industry long enough to know there is always "that guy" who over architects everything and maybe furnishing recipes are inherited from the same base class as something else which requires the timer etc etc, which is why I'm not ruling it out.

    Complex systems are complex and sometimes the "easy" path is to copy something else which isn't quite the same and suddenly you get aberrant behaviour.
  • LadyLethalla
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    Increased Summerset droprate? Where?

    I've done the main quest and the Psijic quest and the dailies for over 2 weeks, done all the delves, done one of the public dungeons, looted every single urn and other container I've found, and have found a total of 3 recipes. Two blues and one green. Nothing purple. But I did see someone in chat the other day apparently unsuccessfully trying to flog the Fireplace purple recipe for 50k.

    On the other hand I have gotten a few blues and a purple of other furnishing recipes, such as a Breton Knotwork Mirror or something like that, in Summerset.
    Edited by LadyLethalla on June 26, 2018 2:08AM
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
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