JamieAubrey wrote: »I'm in the wrong profession, I should have been a merchant
And by 8 Alt accounts do you mean, 8 separate versions of the game or using the 8 character slots
Why would you need alt accounts? if you logout and back in again all the containers refresh...
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
is this on console? because on PC most of them have dropped in price already. purples take a while to get (even with increased droprates, my rng only gives me a few a week, even when I was farming a LOT) blues on PC are down to 10k or less for most.
and last but by no means least.. it is incredibly breathtakingly boring. so I brought down my personal farming to a lot fewer runs per day.
as for good places to farm, there might be other areas, but my personal faves are either monastery in Shimmerene, or wardrobe room in Traitor's vault on Artaeum (its very close to the entrance, and litteraly is lined with wardrobes)
Mystrius_Archaion wrote: »The cooldown was just a rumor people easily believe explains how they get fewer blue and purple recipes, but it doesn't exist. The reason you get fewer is the fact that blues have a lower chance to appear than greens, which aren't guaranteed either, and purples are even lower chance.
There is no cooldown.
Also, all you have to do to reset the containers, guaranteed, is leave the instance back to Artaeum and then go back into the Traitor's Vault and full containers again. This works everywhere in the game where there are player specific containers for all except shared loot(like lockboxes and chests and crafting nodes). You just need to go through a loading screen to load another area. If you could reload into the same area it would likely work also, but the only guarantee of that working is if you go to another area and back.
Just take your same character, loot every one of the cabinets, exit the delve and go right back in and that will prove you have a fresh reset.
FYI, if there is a cooldown(unproven rumor) then that will reset the cooldown also as it is another version of the instance.
Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.
The cooldown is a superstition like wearing a "lucky rabbit's foot" which obviously doesn't work especially since the rabbit that lost the foot wasn't lucky.
redspecter23 wrote: »Why would you need alt accounts? if you logout and back in again all the containers refresh...
There is a timer for most of the drops. I think green recipes are 5 minutes. blue are 1 hour and I'm not sure on purples. This is just what I've noticed. If you pull a purple or blue, you'll want to swap toons and avoid the cooldown. It also prevents the situation you may see which has all the cabinets empty if you simply log out and back in on the same toon.
Mystrius_Archaion wrote: »redspecter23 wrote: »Why would you need alt accounts? if you logout and back in again all the containers refresh...
There is a timer for most of the drops. I think green recipes are 5 minutes. blue are 1 hour and I'm not sure on purples. This is just what I've noticed. If you pull a purple or blue, you'll want to swap toons and avoid the cooldown. It also prevents the situation you may see which has all the cabinets empty if you simply log out and back in on the same toon.
1) Instances have a reset timer. You relog and you often enter the same copy unless there are more copies due to being full. This is how "megaservers" work.
2) You can reset the containers of an instance guaranteed by leaving the loading screen door of the instance and going back in. Guaranteed works 100% of the time so long as you see the other zone on the other side of the loading screen, aka don't disconnect and relog into the same instance.
3) There is no cooldown on the drops, just RNG lower chances that make it seem like a cooldown. If there was a cooldown then they would tie it to your @ name and multiple characters wouldn't work at all either. If they wanted to do a cooldown for the reason of slowing farming then they would do that, especially since it reduces the server side calculations to 1 per @ name rather than 1 per character name.
redspecter23 wrote: »Mystrius_Archaion wrote: »redspecter23 wrote: »Why would you need alt accounts? if you logout and back in again all the containers refresh...
There is a timer for most of the drops. I think green recipes are 5 minutes. blue are 1 hour and I'm not sure on purples. This is just what I've noticed. If you pull a purple or blue, you'll want to swap toons and avoid the cooldown. It also prevents the situation you may see which has all the cabinets empty if you simply log out and back in on the same toon.
1) Instances have a reset timer. You relog and you often enter the same copy unless there are more copies due to being full. This is how "megaservers" work.
2) You can reset the containers of an instance guaranteed by leaving the loading screen door of the instance and going back in. Guaranteed works 100% of the time so long as you see the other zone on the other side of the loading screen, aka don't disconnect and relog into the same instance.
3) There is no cooldown on the drops, just RNG lower chances that make it seem like a cooldown. If there was a cooldown then they would tie it to your @ name and multiple characters wouldn't work at all either. If they wanted to do a cooldown for the reason of slowing farming then they would do that, especially since it reduces the server side calculations to 1 per @ name rather than 1 per character name.
You believe what you want. I'll believe what I've seen with my own eyes. My belief is that there is a cooldown timer. I can't force you to believe it as well.
Mystrius_Archaion wrote: »Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.
redspecter23 wrote: »Mystrius_Archaion wrote: »The cooldown was just a rumor people easily believe explains how they get fewer blue and purple recipes, but it doesn't exist. The reason you get fewer is the fact that blues have a lower chance to appear than greens, which aren't guaranteed either, and purples are even lower chance.
There is no cooldown.
Also, all you have to do to reset the containers, guaranteed, is leave the instance back to Artaeum and then go back into the Traitor's Vault and full containers again. This works everywhere in the game where there are player specific containers for all except shared loot(like lockboxes and chests and crafting nodes). You just need to go through a loading screen to load another area. If you could reload into the same area it would likely work also, but the only guarantee of that working is if you go to another area and back.
Just take your same character, loot every one of the cabinets, exit the delve and go right back in and that will prove you have a fresh reset.
FYI, if there is a cooldown(unproven rumor) then that will reset the cooldown also as it is another version of the instance.
Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.
The cooldown is a superstition like wearing a "lucky rabbit's foot" which obviously doesn't work especially since the rabbit that lost the foot wasn't lucky.
If you believe there is no cooldown, record when you pull a green furnishing recipe. Pull out a stopwatch and record when you pull the next one on that same toon. I've done some testing and I've never seen a second one drop within 5 minutes from containers. However, swapping toons can lead to these recipes dropping very quickly (if you don't count the loading screen). You will pull a green furnishing recipe about 99% of the time from the wardrobe run on every toon.
Mystrius_Archaion wrote: »Why are people stating a cooldown is a fact when it has never ever been confirmed by developers and can easily be explains by lower drop chances for higher tier rarity items?
Do you think you are guaranteed to win the lottery if you just wait to play again after you won before rather than play more?
The old saying is "you have to be in it, to win it".
If there is a cooldown then you can "prove it"(more than perceived time continuously farming) by stopping farming as soon as you get a purple recipe and waiting an hour, doing nothing else but still logged in, then loot again and instantly see a blue recipe again on the first container.
A cooldown can easily be proven by waiting for it to expire and seeing a guaranteed result.
RNG would make you still need to wait longer after the cooldown supposedly expired.
I'm not ruling out that there is a cool down timer, but it makes more sense from a code perspective to just trust the RNG to do it's thing.
If I was coding it I wouldn't want to have the extra calculation of which character is this and when did it last loot a purple / blue recipe when I can just call the same random code as always.
but then, not all coders think the way i do
redspecter23 wrote: »Sacks work differently than containers. Just like during the anniversary event you can get back to back motif pages from the loot boxes. The cooldown applies to container drops, such as the dwemer motifs listed above.
Mystrius_Archaion wrote: »Why do I believe there is no cooldown per character, and not per account which would make multiple characters pointless also? That would be more work for them to code when the same could be accomplished by an insanely low drop rate, which they already do and doesn't require additional work.
I don't know if there is a cooldown on these items or not, but I do know that they already did the work to code for a cooldown on Dwemer motif drops years ago. So there would not actually be much work for them to re-purpose the existing code if they chose.
Mystrius_Archaion wrote: »I'm not ruling out that there is a cool down timer, but it makes more sense from a code perspective to just trust the RNG to do it's thing.
If I was coding it I wouldn't want to have the extra calculation of which character is this and when did it last loot a purple / blue recipe when I can just call the same random code as always.
but then, not all coders think the way i do
Exactly my point. And, all coders do think how you do because it isn't coding thoughts; it is human nature to take the easier and quicker path. It also allows for less bugs due to less complications because code would be simpler.
Isn't the mantra of anybody coding or doing anything that can screw up "K.I.S.S = Keep It Simple Stu..."? Why yes it is.