Earlier I had to queue to play DC but now it seems I can go straight in more often. Seen a lot of yellow and red co-op which must have and effect.
Why DC people do not co-op with another factions? All vs DC is something from the history?
The population has declined, queues have become smaller and smaller since Summerset, some evenings I even log in to find myself in Cyrodiil. Yesterday, EP wasn't even locked until 9:30 PM ish
Earlier I had to queue to play DC but now it seems I can go straight in more often. Seen a lot of yellow and red co-op which must have and effect.
Why DC people do not co-op with another factions? All vs DC is something from the history?
Yeah. It's gotten bad. I kind of wish Cyrodiil uses a method similar to Battlegrounds. When you queue it assigns you to a random faction to help ensure each one more or less has a similar amount of players.killimandrosb16_ESO wrote: »amount of players in cyrodiil primetime has declined. Big period. Those left are "friends". Dont pug cyrodiil anymore.
Yeah. It's gotten bad. I kind of wish Cyrodiil uses a method similar to Battlegrounds. When you queue it assigns you to a random faction to help ensure each one more or less has a similar amount of players.killimandrosb16_ESO wrote: »amount of players in cyrodiil primetime has declined. Big period. Those left are "friends". Dont pug cyrodiil anymore.
Isn't this the same thing that AD complained about 8 months ago? I'm not so sure if you realize it or not but the population hasn't declined they just flopped to another faction. Don't worry though eventually numbers will even themselves out because we all know the players are all capable of making good choices for fairness.
On the other side. Since we all know most of the population is stacking over on that red side of the map. Why doesn't DC and AD just gang up on EP 100% of the time in order to make them happy.
killimandrosb16_ESO wrote: »EU PC Vivec is very very quiet, and its a downgoing spiral now. Well, I suppose early morning ad wont notice :P .
Explanation is quite simple; pugs (most players used to be pugs) log in, see each faction stacked in one or two keeps, and all fighting is smallscale in some tower. Pugs go to tower only to be farmed, pugs leave. Smallscalers doesnt wanna attack other smallscalers, cause theyre friends. Smallscalers realize pugs left, smallscalers leave. Day over early morning cap starts. Repeat. Only difference is, more and more pugs just stopped entering because they know the drill now. Maybe just remove resource towers is an idea.
killimandrosb16_ESO wrote: »EU PC Vivec is very very quiet, and its a downgoing spiral now. Well, I suppose early morning ad wont notice :P .
Explanation is quite simple; pugs (most players used to be pugs) log in, see each faction stacked in one or two keeps, and all fighting is smallscale in some tower. Pugs go to tower only to be farmed, pugs leave. Smallscalers doesnt wanna attack other smallscalers, cause theyre friends. Smallscalers realize pugs left, smallscalers leave. Day over early morning cap starts. Repeat. Only difference is, more and more pugs just stopped entering because they know the drill now. Maybe just remove resource towers is an idea.
I'm sorry , you said pugs are disheartened by small scalers?
From my experience it only fuels their hatred... farmed in tower or somewhere else by the way, they always come back with three times the numbers and chase you down to oblivion for 10 min. People who are discouraged don't do that
killimandrosb16_ESO wrote: »killimandrosb16_ESO wrote: »EU PC Vivec is very very quiet, and its a downgoing spiral now. Well, I suppose early morning ad wont notice :P .
Explanation is quite simple; pugs (most players used to be pugs) log in, see each faction stacked in one or two keeps, and all fighting is smallscale in some tower. Pugs go to tower only to be farmed, pugs leave. Smallscalers doesnt wanna attack other smallscalers, cause theyre friends. Smallscalers realize pugs left, smallscalers leave. Day over early morning cap starts. Repeat. Only difference is, more and more pugs just stopped entering because they know the drill now. Maybe just remove resource towers is an idea.
I'm sorry , you said pugs are disheartened by small scalers?
From my experience it only fuels their hatred... farmed in tower or somewhere else by the way, they always come back with three times the numbers and chase you down to oblivion for 10 min. People who are discouraged don't do that
I take it you are a smallscaler. Well, from a pugs perspective, I can assure you the numbers of pugs have decreased by a lot, a great deal, lately. Meanwhile the number of smallscalers camping resource towers has grown expotentially. Apart froma few hours at most during primetime, keeps are very rarely being challenged. Resource towers are on the other hand camped all the time and always. The time where smallscalers fuelled the hatred of pugs is gone. Somewhere around easter. Resource towers are now flipped occationally by organized groups, not pug blobs. And ye, it gets flipped back a moment or two later. Still, I can not understand why smallscalers really want. They dont want to fight other smallscalers (friends. Thats why we have this incredibly boring situation). They get angry when zerged down (according to your own answer), and they flee when organized groups are in the area. For me, the only opponent smallscalers want, are randomly numbered pugs running disorganized and preferably in max a pair into their resource tower. For me, the situation is the epithome of a dead rvr zone. This is the endgame, just like it was in other rvr games reaching its natural end. Only playground for friends and a handful few romantizising about ye olde time.
Just a few weeks ago I could easily log in around midnight and find ok fights both smallscale, gvg and the zerg vs zerg. The last days I have as a pug two options; sit in arrius or chalman and wait for the other faction to push, and judging by the very few crossed swords on the map im not the only pug doing this, or run out to arrius/brk/chalman mine/farm/lumber to get farmed together with 2-3 other neckbeards. So I simply log off again, and I dont think im the only pug doing this.
killimandrosb16_ESO wrote: »killimandrosb16_ESO wrote: »EU PC Vivec is very very quiet, and its a downgoing spiral now. Well, I suppose early morning ad wont notice :P .
Explanation is quite simple; pugs (most players used to be pugs) log in, see each faction stacked in one or two keeps, and all fighting is smallscale in some tower. Pugs go to tower only to be farmed, pugs leave. Smallscalers doesnt wanna attack other smallscalers, cause theyre friends. Smallscalers realize pugs left, smallscalers leave. Day over early morning cap starts. Repeat. Only difference is, more and more pugs just stopped entering because they know the drill now. Maybe just remove resource towers is an idea.
I'm sorry , you said pugs are disheartened by small scalers?
From my experience it only fuels their hatred... farmed in tower or somewhere else by the way, they always come back with three times the numbers and chase you down to oblivion for 10 min. People who are discouraged don't do that
I take it you are a smallscaler. Well, from a pugs perspective, I can assure you the numbers of pugs have decreased by a lot, a great deal, lately. Meanwhile the number of smallscalers camping resource towers has grown expotentially. Apart froma few hours at most during primetime, keeps are very rarely being challenged. Resource towers are on the other hand camped all the time and always. The time where smallscalers fuelled the hatred of pugs is gone. Somewhere around easter. Resource towers are now flipped occationally by organized groups, not pug blobs. And ye, it gets flipped back a moment or two later. Still, I can not understand why smallscalers really want. They dont want to fight other smallscalers (friends. Thats why we have this incredibly boring situation). They get angry when zerged down (according to your own answer), and they flee when organized groups are in the area. For me, the only opponent smallscalers want, are randomly numbered pugs running disorganized and preferably in max a pair into their resource tower. For me, the situation is the epithome of a dead rvr zone. This is the endgame, just like it was in other rvr games reaching its natural end. Only playground for friends and a handful few romantizising about ye olde time.
Just a few weeks ago I could easily log in around midnight and find ok fights both smallscale, gvg and the zerg vs zerg. The last days I have as a pug two options; sit in arrius or chalman and wait for the other faction to push, and judging by the very few crossed swords on the map im not the only pug doing this, or run out to arrius/brk/chalman mine/farm/lumber to get farmed together with 2-3 other neckbeards. So I simply log off again, and I dont think im the only pug doing this.
killimandrosb16_ESO wrote: »killimandrosb16_ESO wrote: »EU PC Vivec is very very quiet, and its a downgoing spiral now. Well, I suppose early morning ad wont notice :P .
Explanation is quite simple; pugs (most players used to be pugs) log in, see each faction stacked in one or two keeps, and all fighting is smallscale in some tower. Pugs go to tower only to be farmed, pugs leave. Smallscalers doesnt wanna attack other smallscalers, cause theyre friends. Smallscalers realize pugs left, smallscalers leave. Day over early morning cap starts. Repeat. Only difference is, more and more pugs just stopped entering because they know the drill now. Maybe just remove resource towers is an idea.
I'm sorry , you said pugs are disheartened by small scalers?
From my experience it only fuels their hatred... farmed in tower or somewhere else by the way, they always come back with three times the numbers and chase you down to oblivion for 10 min. People who are discouraged don't do that
I take it you are a smallscaler. Well, from a pugs perspective, I can assure you the numbers of pugs have decreased by a lot, a great deal, lately. Meanwhile the number of smallscalers camping resource towers has grown expotentially. Apart froma few hours at most during primetime, keeps are very rarely being challenged. Resource towers are on the other hand camped all the time and always. The time where smallscalers fuelled the hatred of pugs is gone. Somewhere around easter. Resource towers are now flipped occationally by organized groups, not pug blobs. And ye, it gets flipped back a moment or two later. Still, I can not understand why smallscalers really want. They dont want to fight other smallscalers (friends. Thats why we have this incredibly boring situation). They get angry when zerged down (according to your own answer), and they flee when organized groups are in the area. For me, the only opponent smallscalers want, are randomly numbered pugs running disorganized and preferably in max a pair into their resource tower. For me, the situation is the epithome of a dead rvr zone. This is the endgame, just like it was in other rvr games reaching its natural end. Only playground for friends and a handful few romantizising about ye olde time.
Just a few weeks ago I could easily log in around midnight and find ok fights both smallscale, gvg and the zerg vs zerg. The last days I have as a pug two options; sit in arrius or chalman and wait for the other faction to push, and judging by the very few crossed swords on the map im not the only pug doing this, or run out to arrius/brk/chalman mine/farm/lumber to get farmed together with 2-3 other neckbeards. So I simply log off again, and I dont think im the only pug doing this.
Resource farming has always been a thing and it didnt grow much lately. You know why smallscalers turned back to towers instead of outposts/keeps? Its the siege. By the time you, as a 3-8 man try to attack a keep there will be in no time 10+ pugs there. Fighting 10 pugs isnt the problem, but the 10 meatbags/scattershots are a problem. There is no way the 1 or maybe 2 healers in the group can keep you alive trough all that restacking siege (so you cant purge the meatbags/scattershots). So sieging a keep is (especially in primetime) hardly possible. So what do the smallscalers do then? They fall back to the tower and try to fight there. But even there, were you could normally have fun fights vs 10-20 pugs, you have to drop off the towers in 2-5 min max because there are 4 meatbags/scattershots hitting the tower again making it impossible to stay there as outnumbered group. With the old ballista's or catapults you could stay there for quite some time until some people actually pushed in the tower and you could get nice fights, sometimes you would win, sometimes you would loose, nobody complained. Now people are complaining because no enemys enter the tower (because they just put siege) and the smallscalers cant push out because of the siege aswell. So what happends in the end is a bunch of smallscalers in a tower unable to move and a bunch of pugs too scared to push in because it will only be a couple pushing in since the rest is on siege.
killimandrosb16_ESO wrote: »killimandrosb16_ESO wrote: »EU PC Vivec is very very quiet, and its a downgoing spiral now. Well, I suppose early morning ad wont notice :P .
Explanation is quite simple; pugs (most players used to be pugs) log in, see each faction stacked in one or two keeps, and all fighting is smallscale in some tower. Pugs go to tower only to be farmed, pugs leave. Smallscalers doesnt wanna attack other smallscalers, cause theyre friends. Smallscalers realize pugs left, smallscalers leave. Day over early morning cap starts. Repeat. Only difference is, more and more pugs just stopped entering because they know the drill now. Maybe just remove resource towers is an idea.
I'm sorry , you said pugs are disheartened by small scalers?
From my experience it only fuels their hatred... farmed in tower or somewhere else by the way, they always come back with three times the numbers and chase you down to oblivion for 10 min. People who are discouraged don't do that
I take it you are a smallscaler. Well, from a pugs perspective, I can assure you the numbers of pugs have decreased by a lot, a great deal, lately. Meanwhile the number of smallscalers camping resource towers has grown expotentially. Apart froma few hours at most during primetime, keeps are very rarely being challenged. Resource towers are on the other hand camped all the time and always. The time where smallscalers fuelled the hatred of pugs is gone. Somewhere around easter. Resource towers are now flipped occationally by organized groups, not pug blobs. And ye, it gets flipped back a moment or two later. Still, I can not understand why smallscalers really want. They dont want to fight other smallscalers (friends. Thats why we have this incredibly boring situation). They get angry when zerged down (according to your own answer), and they flee when organized groups are in the area. For me, the only opponent smallscalers want, are randomly numbered pugs running disorganized and preferably in max a pair into their resource tower. For me, the situation is the epithome of a dead rvr zone. This is the endgame, just like it was in other rvr games reaching its natural end. Only playground for friends and a handful few romantizising about ye olde time.
Just a few weeks ago I could easily log in around midnight and find ok fights both smallscale, gvg and the zerg vs zerg. The last days I have as a pug two options; sit in arrius or chalman and wait for the other faction to push, and judging by the very few crossed swords on the map im not the only pug doing this, or run out to arrius/brk/chalman mine/farm/lumber to get farmed together with 2-3 other neckbeards. So I simply log off again, and I dont think im the only pug doing this.
Resource farming has always been a thing and it didnt grow much lately. You know why smallscalers turned back to towers instead of outposts/keeps? Its the siege. By the time you, as a 3-8 man try to attack a keep there will be in no time 10+ pugs there. Fighting 10 pugs isnt the problem, but the 10 meatbags/scattershots are a problem. There is no way the 1 or maybe 2 healers in the group can keep you alive trough all that restacking siege (so you cant purge the meatbags/scattershots). So sieging a keep is (especially in primetime) hardly possible. So what do the smallscalers do then? They fall back to the tower and try to fight there. But even there, were you could normally have fun fights vs 10-20 pugs, you have to drop off the towers in 2-5 min max because there are 4 meatbags/scattershots hitting the tower again making it impossible to stay there as outnumbered group. With the old ballista's or catapults you could stay there for quite some time until some people actually pushed in the tower and you could get nice fights, sometimes you would win, sometimes you would loose, nobody complained. Now people are complaining because no enemys enter the tower (because they just put siege) and the smallscalers cant push out because of the siege aswell. So what happends in the end is a bunch of smallscalers in a tower unable to move and a bunch of pugs too scared to push in because it will only be a couple pushing in since the rest is on siege.
killimandrosb16_ESO wrote: »killimandrosb16_ESO wrote: »EU PC Vivec is very very quiet, and its a downgoing spiral now. Well, I suppose early morning ad wont notice :P .
Explanation is quite simple; pugs (most players used to be pugs) log in, see each faction stacked in one or two keeps, and all fighting is smallscale in some tower. Pugs go to tower only to be farmed, pugs leave. Smallscalers doesnt wanna attack other smallscalers, cause theyre friends. Smallscalers realize pugs left, smallscalers leave. Day over early morning cap starts. Repeat. Only difference is, more and more pugs just stopped entering because they know the drill now. Maybe just remove resource towers is an idea.
I'm sorry , you said pugs are disheartened by small scalers?
From my experience it only fuels their hatred... farmed in tower or somewhere else by the way, they always come back with three times the numbers and chase you down to oblivion for 10 min. People who are discouraged don't do that
I take it you are a smallscaler. Well, from a pugs perspective, I can assure you the numbers of pugs have decreased by a lot, a great deal, lately. Meanwhile the number of smallscalers camping resource towers has grown expotentially. Apart froma few hours at most during primetime, keeps are very rarely being challenged. Resource towers are on the other hand camped all the time and always. The time where smallscalers fuelled the hatred of pugs is gone. Somewhere around easter. Resource towers are now flipped occationally by organized groups, not pug blobs. And ye, it gets flipped back a moment or two later. Still, I can not understand why smallscalers really want. They dont want to fight other smallscalers (friends. Thats why we have this incredibly boring situation). They get angry when zerged down (according to your own answer), and they flee when organized groups are in the area. For me, the only opponent smallscalers want, are randomly numbered pugs running disorganized and preferably in max a pair into their resource tower. For me, the situation is the epithome of a dead rvr zone. This is the endgame, just like it was in other rvr games reaching its natural end. Only playground for friends and a handful few romantizising about ye olde time.
Just a few weeks ago I could easily log in around midnight and find ok fights both smallscale, gvg and the zerg vs zerg. The last days I have as a pug two options; sit in arrius or chalman and wait for the other faction to push, and judging by the very few crossed swords on the map im not the only pug doing this, or run out to arrius/brk/chalman mine/farm/lumber to get farmed together with 2-3 other neckbeards. So I simply log off again, and I dont think im the only pug doing this.
Resource farming has always been a thing and it didnt grow much lately. You know why smallscalers turned back to towers instead of outposts/keeps? Its the siege. By the time you, as a 3-8 man try to attack a keep there will be in no time 10+ pugs there. Fighting 10 pugs isnt the problem, but the 10 meatbags/scattershots are a problem. There is no way the 1 or maybe 2 healers in the group can keep you alive trough all that restacking siege (so you cant purge the meatbags/scattershots). So sieging a keep is (especially in primetime) hardly possible. So what do the smallscalers do then? They fall back to the tower and try to fight there. But even there, were you could normally have fun fights vs 10-20 pugs, you have to drop off the towers in 2-5 min max because there are 4 meatbags/scattershots hitting the tower again making it impossible to stay there as outnumbered group. With the old ballista's or catapults you could stay there for quite some time until some people actually pushed in the tower and you could get nice fights, sometimes you would win, sometimes you would loose, nobody complained. Now people are complaining because no enemys enter the tower (because they just put siege) and the smallscalers cant push out because of the siege aswell. So what happends in the end is a bunch of smallscalers in a tower unable to move and a bunch of pugs too scared to push in because it will only be a couple pushing in since the rest is on siege.
Izanagi.Xiiib16_ESO wrote: »DC was certainly lacking population tonight XD gg
Izanagi.Xiiib16_ESO wrote: »DC was certainly lacking population tonight XD gg
queue was around 45 when I joined, the DC pug zerg was huge