There really isn’t much way to tell who is having those issues and who is not, and it’s not always an entire faction. And it’s not always the server (though lately I think it hasn’t been). This one is squarely on ZOS.
Luigi_Vampa wrote: »You can't punish players for ZOS' server problems. What is the emp faction supposed to do? Not defend their keep?
Sandman929 wrote: »It's a crappy situation, but it's not their fault and eventually it'll get fixed. I can't really expect players to put up weak resistance just to simulate a functional server, and the truth is if enough players really wanted to put in the effort they could bring great numbers into the early morning hours when the game seems somewhat functional and take the map, then they might be able to reverse the situation and be the ones lagging out the other two sides.
I've opted for simply not caring and squeezing in whatever functional PvP I can before the server gets more than 1 bar of any faction and becomes unplayable.
VaranisArano wrote: »I mean, if I can't defend the last emp keep because both other factions are attacking it and I crash every time I get within 20 feet of the walls, are the other two factions exploiting to prevent me from defending? (Actually happened, missed out on a giant D tick at BRK that my raid got - those who weren't crashing, anyways - because of it)
Please. I'm not that silly.
ZOS needs to fix their game so that we can play as intended, which includes bringing numbers to bear on capturing and defending important objectives. I refuse to blame players for playing as intended when its ZOS' fault that playing as intended results in disconnects and crashes for some players.
usmguy1234 wrote: »Faction stacking in the final emp keep has been a thing since the beginning of eso... but now with the new latency issues, you have no real chance at overthrowing the current emp because faction stacking now effectively serves as a denial of service to the other two factions. Should this be considered an exploit at this point?
usmguy1234 wrote: »Sandman929 wrote: »It's a crappy situation, but it's not their fault and eventually it'll get fixed. I can't really expect players to put up weak resistance just to simulate a functional server, and the truth is if enough players really wanted to put in the effort they could bring great numbers into the early morning hours when the game seems somewhat functional and take the map, then they might be able to reverse the situation and be the ones lagging out the other two sides.
I've opted for simply not caring and squeezing in whatever functional PvP I can before the server gets more than 1 bar of any faction and becomes unplayable.
Other alliances have overthrown the emp like you've said but can never hold on to it. When the ep zerg comes a knocking the server literally stops. I've only seen one ep group crash. Somehow they are not affected the same as the other alliances.
rfennell_ESO wrote: »usmguy1234 wrote: »Faction stacking in the final emp keep has been a thing since the beginning of eso... but now with the new latency issues, you have no real chance at overthrowing the current emp because faction stacking now effectively serves as a denial of service to the other two factions. Should this be considered an exploit at this point?
Problem with this line of thinking is the solution you are proposing is "not defend last emp keep" which is not EVER going to happen.
Final emp keep assaults and defenses have been a big part of eso cyrondil pvp since the servers went online.
It's all on ZOS.
The issue is both sides can be impacted by a freeze/crash.
I was fighting in front of Chalman, holding the last emp keep for EP on Xbox NA Vivec over the weekend when a ton of the players in the area crashed. And there were maybe 15-20 of us left between both sides of the fight. And at that point it became a mad dash to kill each-other as quickly as possible before another crash happened or we lost ground in the fight.
It is definitely a jarring experience but it isn't something that should be punished. It effects both sides of a battle and can happen in favor of the defenders or the attackers depending on where they are in the fight.
It does need to be fixed. I was taking Aleswell last night and crashed, logged back in and 1 minute later crashed again, relogged and got to the back flag and then I lost control of my character for an entire minute. And during this period, my character disappeared and the screen was floating around. When I finally regained control, I couldn't see my character for around 30 minutes.
usmguy1234 wrote: »The issue is both sides can be impacted by a freeze/crash.
I was fighting in front of Chalman, holding the last emp keep for EP on Xbox NA Vivec over the weekend when a ton of the players in the area crashed. And there were maybe 15-20 of us left between both sides of the fight. And at that point it became a mad dash to kill each-other as quickly as possible before another crash happened or we lost ground in the fight.
It is definitely a jarring experience but it isn't something that should be punished. It effects both sides of a battle and can happen in favor of the defenders or the attackers depending on where they are in the fight.
It does need to be fixed. I was taking Aleswell last night and crashed, logged back in and 1 minute later crashed again, relogged and got to the back flag and then I lost control of my character for an entire minute. And during this period, my character disappeared and the screen was floating around. When I finally regained control, I couldn't see my character for around 30 minutes.
The only time I've seen ep crash is at alessia and it was only like 5 players. Chalman is literally impenetrable because you'll freeze if you get near it. Be honest when was the last time any alliance got to the inner keep of y'alls last emp keep during primetime hours? The last time I remember is about three weeks ago and the entire attacking alliance froze.
usmguy1234 wrote: »The issue is both sides can be impacted by a freeze/crash.
I was fighting in front of Chalman, holding the last emp keep for EP on Xbox NA Vivec over the weekend when a ton of the players in the area crashed. And there were maybe 15-20 of us left between both sides of the fight. And at that point it became a mad dash to kill each-other as quickly as possible before another crash happened or we lost ground in the fight.
It is definitely a jarring experience but it isn't something that should be punished. It effects both sides of a battle and can happen in favor of the defenders or the attackers depending on where they are in the fight.
It does need to be fixed. I was taking Aleswell last night and crashed, logged back in and 1 minute later crashed again, relogged and got to the back flag and then I lost control of my character for an entire minute. And during this period, my character disappeared and the screen was floating around. When I finally regained control, I couldn't see my character for around 30 minutes.
The only time I've seen ep crash is at alessia and it was only like 5 players. Chalman is literally impenetrable because you'll freeze if you get near it. Be honest when was the last time any alliance got to the inner keep of y'alls last emp keep during primetime hours? The last time I remember is about three weeks ago and the entire attacking alliance froze.
That has less to do with lag and more to do with coordination. We are more likely to let all of our home keeps fall to save the last emp keep.
And from the last time I logged in, we only had Emp for the last day and a half. So obviously we had to lose emp during those 2 weeks.
usmguy1234 wrote: »usmguy1234 wrote: »The issue is both sides can be impacted by a freeze/crash.
I was fighting in front of Chalman, holding the last emp keep for EP on Xbox NA Vivec over the weekend when a ton of the players in the area crashed. And there were maybe 15-20 of us left between both sides of the fight. And at that point it became a mad dash to kill each-other as quickly as possible before another crash happened or we lost ground in the fight.
It is definitely a jarring experience but it isn't something that should be punished. It effects both sides of a battle and can happen in favor of the defenders or the attackers depending on where they are in the fight.
It does need to be fixed. I was taking Aleswell last night and crashed, logged back in and 1 minute later crashed again, relogged and got to the back flag and then I lost control of my character for an entire minute. And during this period, my character disappeared and the screen was floating around. When I finally regained control, I couldn't see my character for around 30 minutes.
The only time I've seen ep crash is at alessia and it was only like 5 players. Chalman is literally impenetrable because you'll freeze if you get near it. Be honest when was the last time any alliance got to the inner keep of y'alls last emp keep during primetime hours? The last time I remember is about three weeks ago and the entire attacking alliance froze.
That has less to do with lag and more to do with coordination. We are more likely to let all of our home keeps fall to save the last emp keep.
And from the last time I logged in, we only had Emp for the last day and a half. So obviously we had to lose emp during those 2 weeks.
Yeah I am limited to how much I can play due to work and when I do.. It's constant zerged down by ep. It's a little disheartening to say the least.
usmguy1234 wrote: »usmguy1234 wrote: »The issue is both sides can be impacted by a freeze/crash.
I was fighting in front of Chalman, holding the last emp keep for EP on Xbox NA Vivec over the weekend when a ton of the players in the area crashed. And there were maybe 15-20 of us left between both sides of the fight. And at that point it became a mad dash to kill each-other as quickly as possible before another crash happened or we lost ground in the fight.
It is definitely a jarring experience but it isn't something that should be punished. It effects both sides of a battle and can happen in favor of the defenders or the attackers depending on where they are in the fight.
It does need to be fixed. I was taking Aleswell last night and crashed, logged back in and 1 minute later crashed again, relogged and got to the back flag and then I lost control of my character for an entire minute. And during this period, my character disappeared and the screen was floating around. When I finally regained control, I couldn't see my character for around 30 minutes.
The only time I've seen ep crash is at alessia and it was only like 5 players. Chalman is literally impenetrable because you'll freeze if you get near it. Be honest when was the last time any alliance got to the inner keep of y'alls last emp keep during primetime hours? The last time I remember is about three weeks ago and the entire attacking alliance froze.
That has less to do with lag and more to do with coordination. We are more likely to let all of our home keeps fall to save the last emp keep.
And from the last time I logged in, we only had Emp for the last day and a half. So obviously we had to lose emp during those 2 weeks.
Yeah I am limited to how much I can play due to work and when I do.. It's constant zerged down by ep. It's a little disheartening to say the least.
And I think that limited perspective really clouds judgement on this issue. All three factions have times during the day, week, campaign, where they are the overwhelming force against the other factions. It isn't always just EP. There are times when DC and AD are doing the exact same things. All three factions stack their last emp keep. All three factions gate the weaker faction. All three factions zerg the map. All three factions do everything.
People really need to get over this AD/EP/DC does X nonsense. Everyone does everything on every faction.