.Templar lacks the percent resource scaling with stamina and health that other tanks have, making survivability and sustain on high health builds pretty bad. .
Lightspeedflashb14_ESO wrote: ».Templar lacks the percent resource scaling with stamina and health that other tanks have, making survivability and sustain on high health builds pretty bad. .
Are you talking about a percentage based heal? Cause repentance is what you want but it comes at a way high price. Probably why you didn't mention it.
Lightspeedflashb14_ESO wrote: ».Templar lacks the percent resource scaling with stamina and health that other tanks have, making survivability and sustain on high health builds pretty bad. .
Are you talking about a percentage based heal? Cause repentance is what you want but it comes at a way high price. Probably why you didn't mention it.
Healing and Stamina return, yes. Repentance is a great skill, in fact it's one of the reasons I would take a Templar for Dungeons. But it doesn't do anything in a 5 minute bossfight with pretty much no adds.
Argonian's Resourceful and Redguard's Adrenaline Rush help cover Templar Tank's biggest weakness, stamina sustain. Although in 4-man content your healer will typically help you out with resource recovery as well.
I think Redguard is a really interesting choice. You can successfully tank on any class on any and all content, however, some classes require a more extensive knowledge of the class and some more theorycrafting than others.
Honestly though, just play with what you want, I think Templars are a very viable option for tanks for even end-game content. The biggest obstacle as has been stated is the stamina sustain issue.
BejaProphet wrote: »Two things that will help your stamina sustain.
1. Be tanky enough that you can comfortably drop block and throw in some heavy attacks. Sustain solved.
2. If you still want an oh crap save, use shield discipline on your front bar. Seven seconds of block where you can freely either heavy attack or spam taunt.
Narvuntien wrote: »BejaProphet wrote: »Two things that will help your stamina sustain.
1. Be tanky enough that you can comfortably drop block and throw in some heavy attacks. Sustain solved.
2. If you still want an oh crap save, use shield discipline on your front bar. Seven seconds of block where you can freely either heavy attack or spam taunt.
The fun part of Shield Discipline is that you can use the Meditate Psijic skill during it and can't be interrupted.
BejaProphet wrote: »@Narvuntien OMG, that is awesome. I didn't know that.
RavenSworn wrote: »BejaProphet wrote: »@Narvuntien OMG, that is awesome. I didn't know that.
Was playing around in the pts, had ritual of retribution up, with swarm mother pulling mobs from range with shield discipline. All the while meditate. It works but you are definitely very static.