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[Battlegrounds] more rewards for healing and support- Ideas

Iduyenn
Iduyenn
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Hello

Feel free to add your own "medal" ideas and thoughts.

I understand on one end, that healing is not rewarded better in bg`s. Let`s face it. We would see more "heal to death" matches with bad equipped pve healers, trying to heal everyone to death.
Some guys standing around the corner and spamming healing, getting good or better medals as the guys rolling in the dirt.

On the other hand; if one of the groups has a good support/healer and you don`t, you could be screwed. (we are talking random queue).

Would it be so bad, to implement a 500k 750k and 1kk Heal medal?
Perhaps getting Assist points with healing?

What are your thoughts?
The only place to could find the particulars for BG medals was in the in game help menu. I've basically just copy pasted it here so that you can see from where your points are coming.


Deathmatch
Bruiser: Deal at least 5k damage 50 points
Fearsome fighter: Deal at least 25k damage 100 points
Gladiator: Deal at least 50k damage 200 points
Champion: Deal at least 500k damage 400 points
Heavy Hitter: Score a 10k damage hit (repeatable)
Crushing blow: Score a 11.75k damage hit (repeatable)
Minor mender: Heal for at least 5k damage 50 points
Heroic healer: Heal for at least 25k damage 100 points
Medic: Heal for at least 50k damage 200 points
Fearless physician: Heal for at least 375k damage
Critical heal: Score a 7.5k healing hit (repeatable)
Rapid recovery: Score a 15k healing hit (repeatable)
Assist: Help a team mate kill an enemy player (repeatable) 100 points
First strike: Earn the 1st killing blow 111 points
Killing blow: Earn a killing blow (repeatable) 100 points
Double Kill: Kill a within 10 seconds of a prior kill (repeatable) 222 points
Triple kill: Kill a player within 10 seconds of earning a double kill (repeatable)
Quadruple kill: Kill a player within 10 seconds of earning a triple kill (repeatable)

Capture the Relic
First relic: Capture the first relic of the match 111points
Relic runner: Capture a relic (repeatable) 500 points
Relic hunter: Kill a relic carrier (repeatable) 100 points
Relic bruiser: Deal 5k damage to a relic carrier 50 points
Relic fearsome fighter: Deal 25k damage to a relic carriers 100 points
Relic gladiator: Deal 50k damage to relic carriers 200 points
Relic champion: Deal 375k damage to a relic carriers
Relic crushing blow: Score an 11.75k damage hit to a relic carrier (repeatable)
Humble protection: Do 5k healing on a relic carrier 100 points
Devoted protection: Do 7.5 healing on a relic carrier
Relic protector: Do 37.5k healing on a relic carrier
Divine guardian: Do 375k healing on relic carriers
Critical healer: Score a 7.5k healing hit on a relic carrier (repeatable)
Assist: Help a team mate kill a relic carrier (repeatable) 100 points

Domination / Crazy Kings (Have the same medals)
Vigilant defender: Earn 500 defence points at a capture point (repeatable) 1000 points
Offensive execution: Kill a defender at a capture point (repeatable) 10 points
Defensive execution: Kill an attacker while defending a capture point (repeatable) 5 points
Gleaming guardian: Take 15k damage 50 points
Dauntless defender: Take 30k damage 100 points
Valiant Vanguard: Take 60k damage 200 points
Steady Centurion: Take 250k damage 400 points
Iron Soul: Survive a 10k damage hit (repeatable)
Steel skin: Survive an 11.75k damage hit (repeatable)
Dominator: Capture a capture point (repeatable) 100 points
Helping hand: Score a 10k healing hit on an ally defender
Humble protector: Do 5k healing while defending a capture point 100 points
Devoted Protector: Do 25k healing while defending a capture point 200 points
Sublime Protector: Do 57.5k healing while defending a capture point
Divine protector: DO 375k healing while defending a capture point

Chaosball
Ball buster: Score a 11.75k hit on a chaosball carrier
Chaos hunter: Kill a chaosball carrier (repeatable) 100 points
Chaos mender: Score a 5k healing hit on a chaosball carrier (repeatable) 100 points
Chaos bruiser: Deal 5k damage to chaosball carriers 50 points
Choas devastator: Deal 25k damage to chaosball carriers 100 points
Chaos destroyer: Deal 50k damage to chaosball carriers 200 points
Chaos champion: Deal 500k damage to chaosball carriers
Assist: Help kill a carrier 100 points
Chaos protector: Do 5k healing to chaosball carriers 100 points


I'm not sure on the points received for some of the medals. Feel free to chime in with how many they give.

  • exeeter702
    exeeter702
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    I mean, to an extent i do agree that its a little disheartening getting dead last on a score board in scenarios where you are literally the reason your team won.
  • Elusiin
    Elusiin
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    I wish we could just implement roles into battlegrounds... Sure we'd have slightly longer queues, but it would help with team composition
  • ak_pvp
    ak_pvp
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    No thanks tbh. BGs are fast paced, pure healers ruin the game for most other teams, especially due to the random v premade things. More medals maybe, but I say cut external healing by 50% and readjust achieves/medals around that.
    Edited by ak_pvp on June 19, 2018 10:27PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Tasear
    Tasear
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    Your concern has been noted with other class representatives.

    P.S Don't forget to join us in Healer's discord https://discord.gg/TfjSbu9
    Edited by Tasear on June 20, 2018 2:55AM
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