VaranisArano wrote: »Current state: Bad, like usual.
Dev response: Radio silence, like usual.
So I pretty much just carry on, like usual.
Johngo0036 wrote: »Cyrodill has been in a sorry state for a LOOOOOONG time now and we STILL get the silent treatment from Devs.
Then we have Wrobel who wakes up in the morning with a new BAD idea for a set like sloads and all the other Proc sets we have seen come and go,
Why does Imperial City not have a Queue system like Cyrodiil where you can Queue Straight into it, if it had i am sure alot more players would be down there, but because they have to queue for Cyrodiil to get to imperial city when cyrodiil is pop locked they just dont bother,
Separate IC from Cyrodiil by allowing people to queue straight into it and in this way get more people into IC.
White wabbit wrote: »Cryodill needs a complete revamp we have been fighting over the same thing for years it's boring
@Datthaw it’s hard to care about the map on a campaign that doesn’t have consistent population on all three alliances throughout the day and night. Knowing that no matter what you do, it will all be taken back (and your point deficit will be increased by several thousand) at 5am when the entire population of Shor consists of 8 AD really makes it unclear what the point of playing the map is.
So while I agree with you that not caring about the map is a problem, I’d say it’s actually a symptom of a deeper problem: population. The game is suffering enough that only one PVP campaign can keep a competitive number of players interested at all times. That’s a very bad sign of the health of PVP in this game.
Pvp in its current state is a mess. Lag everywhere. Broken sets that benefit the zergers. There is no place for solo or smalscale anymore.
If you join a ballgroup you rubberband over the whole map.....
Consoles are even more worst. No communication from zos. Its so frustrating on what the game has become. And the Dev only care about crown store. I never exp things like this in a Video game.
Pvp in its current state is a mess. Lag everywhere. Broken sets that benefit the zergers. There is no place for solo or smalscale anymore.
If you join a ballgroup you rubberband over the whole map.....
Consoles are even more worst. No communication from zos. Its so frustrating on what the game has become. And the Dev only care about crown store. I never exp things like this in a Video game.
Ohh another "small-scale is dead" fanatic......
Small-scalers bring that issue upon themselves. I play solo most of the time, and 9/10 small-scale groups I face barely want to fight outnumbered (with exceptions ofc). They would rather chase a solo player across half of Cyrodil like he/she was worth 50k AP. Heck, even big ball-groups and zergs have more respect for solo players (they usually leave you alone more often than the small-scalers)
So what do I do as a solo-player? I either:
a) Leave/quit Cyrodil
b) Create your own group to take down the other "small-scale" group (not exactly easy to find good players to play in a group of 4-5 ppl)
c) Join the main faction zerg to outnumber them.
I can tell you that the majority of people will go with option a or c.
And why do you think ZOS would reply to a semi-rant thread like this? People act like the devs eat, sleeps and breath this game 24/7 and that "fixing" things is done in the blink of an eye. I´ve seen screenshots of the numbers of notifications and messages some of the devs have when logging into the forums, and I understand they fail to respond to 99% of the topics out there.
Pvp in its current state is a mess. Lag everywhere. Broken sets that benefit the zergers. There is no place for solo or smalscale anymore.
If you join a ballgroup you rubberband over the whole map.....
Consoles are even more worst. No communication from zos. Its so frustrating on what the game has become. And the Dev only care about crown store. I never exp things like this in a Video game.
Ohh another "small-scale is dead" fanatic......
Small-scalers bring that issue upon themselves. I play solo most of the time, and 9/10 small-scale groups I face barely want to fight outnumbered (with exceptions ofc). They would rather chase a solo player across half of Cyrodil like he/she was worth 50k AP. Heck, even big ball-groups and zergs have more respect for solo players (they usually leave you alone more often than the small-scalers)
So what do I do as a solo-player? I either:
a) Leave/quit Cyrodil
b) Create your own group to take down the other "small-scale" group (not exactly easy to find good players to play in a group of 4-5 ppl)
c) Join the main faction zerg to outnumber them.
I can tell you that the majority of people will go with option a or c.
And why do you think ZOS would reply to a semi-rant thread like this? People act like the devs eat, sleeps and breath this game 24/7 and that "fixing" things is done in the blink of an eye. I´ve seen screenshots of the numbers of notifications and messages some of the devs have when logging into the forums, and I understand they fail to respond to 99% of the topics out there.
AsheronRealaidain wrote: »Path of Fire GW2 expansion is on sale 50% off right now. I've played since launch but haven't actually logged in and played in a year because ESO has had it's hold. No longer. Purchased last night.
The freezing and disconnects in PvP are at a critical point and I'm done dealing with it until it's addressed.
AsheronRealaidain wrote: »Path of Fire GW2 expansion is on sale 50% off right now. I've played since launch but haven't actually logged in and played in a year because ESO has had it's hold. No longer. Purchased last night.
The freezing and disconnects in PvP are at a critical point and I'm done dealing with it until it's addressed.
I would be tickled pink if GW2 would ever come to consoles... Not going to happen but still I could dream! *sigh*
Tbf, Gina did tell us they're looking into Sload performance.