ThalmorJusticiar wrote: »So if we imagine as a single player game, it is very good, there are many quests and dailys, so nothing to say, there are also many crazy people who play only this way and they are happy.
Speaking of what really matters, that is the end game
PVE:
Dungeons: They go well, only that the loot still can not attract too many players, they should study something different, such as choosing different types of loot or different types of loot depending on the class. Something that leads to playing the different alts too.
Trial:
Well the short-term trials have got tired, the players want more spacious environments, something like SO.
Many players play randomly, it would be ideal to insert into the system a GF that also works for trials, say only in normal trials.
PVP
BG: I like it, adrenal, the only flaw in my opinion are the latest maps, too small and remove some tactics. Cute the idea of the storm.
Imperial City: to be updated, the players quickly get tired of this city, perhaps it would be appropriate to divide the areas in the sewers and the part above where the flag is captured. In few words, new ideas are needed here.
Cyrodiil: This immense space still entertains the players, here instead of changing it would be better to add something, like pvp dolmen or portals Oblivion, but perhaps it is not even possible until they update the servers and eliminate the problems of lag.
Conclusions: The game for the moment is fine, but watch out for you programmers because the online players WANT!
BTW if I buy the new expansion and the dlc I have left. I really need ESO plus or it's only worth if you want the 10% XP bonus and the 1500 crowns reward? Or there are even more bonuses?
So if we imagine as a single player game, it is very good, there are many quests and dailys, so nothing to say, there are also many crazy people who play only this way and they are happy.
Speaking of what really matters, that is the end game
PVE:
Dungeons: They go well, only that the loot still can not attract too many players, they should study something different, such as choosing different types of loot or different types of loot depending on the class. Something that leads to playing the different alts too.
Trial:
Well the short-term trials have got tired, the players want more spacious environments, something like SO.
Many players play randomly, it would be ideal to insert into the system a GF that also works for trials, say only in normal trials.
PVP
BG: I like it, adrenal, the only flaw in my opinion are the latest maps, too small and remove some tactics. Cute the idea of the storm.
Imperial City: to be updated, the players quickly get tired of this city, perhaps it would be appropriate to divide the areas in the sewers and the part above where the flag is captured. In few words, new ideas are needed here.
Cyrodiil: This immense space still entertains the players, here instead of changing it would be better to add something, like pvp dolmen or portals Oblivion, but perhaps it is not even possible until they update the servers and eliminate the problems of lag.
Conclusions: The game for the moment is fine, but watch out for you programmers because the online players WANT!
ThalmorJusticiar wrote: »So if we imagine as a single player game, it is very good, there are many quests and dailys, so nothing to say, there are also many crazy people who play only this way and they are happy.
Speaking of what really matters, that is the end game
PVE:
Dungeons: They go well, only that the loot still can not attract too many players, they should study something different, such as choosing different types of loot or different types of loot depending on the class. Something that leads to playing the different alts too.
Trial:
Well the short-term trials have got tired, the players want more spacious environments, something like SO.
Many players play randomly, it would be ideal to insert into the system a GF that also works for trials, say only in normal trials.
PVP
BG: I like it, adrenal, the only flaw in my opinion are the latest maps, too small and remove some tactics. Cute the idea of the storm.
Imperial City: to be updated, the players quickly get tired of this city, perhaps it would be appropriate to divide the areas in the sewers and the part above where the flag is captured. In few words, new ideas are needed here.
Cyrodiil: This immense space still entertains the players, here instead of changing it would be better to add something, like pvp dolmen or portals Oblivion, but perhaps it is not even possible until they update the servers and eliminate the problems of lag.
Conclusions: The game for the moment is fine, but watch out for you programmers because the online players WANT!
BTW if I buy the new expansion and the dlc I have left. I really need ESO plus or it's only worth if you want the 10% XP bonus and the 1500 crowns reward? Or there are even more bonuses?