MagPlar or StamPlar?

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DenMoria
DenMoria
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So, I played my MagPlar out to level 20 or so over the weekend and even completed the Bone Tower but have to admit that, while he is fun, he's a bit of a wussy. Honestly, he's just fine against almost everything around except a boss. The bosses just deal too much damage to handle. I suppose he'd be fine for grouping, but, frankly, I'm not in the mood.

I started an Orc StamPlar and, so far, it just makes more sense to me. She's kickin' butts and taking names.

Perhaps Stam is a better choice than Mag for me.
  • usmguy1234
    usmguy1234
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    DenMoria wrote: »
    So, I played my MagPlar out to level 20 or so over the weekend and even completed the Bone Tower but have to admit that, while he is fun, he's a bit of a wussy. Honestly, he's just fine against almost everything around except a boss. The bosses just deal too much damage to handle. I suppose he'd be fine for grouping, but, frankly, I'm not in the mood.

    I started an Orc StamPlar and, so far, it just makes more sense to me. She's kickin' butts and taking names.

    Perhaps Stam is a better choice than Mag for me.

    Personally like magplar better. Stamplar has sustain issues basically forcing you to wear bone pirate in pvp. Should be fine in pve... some of the highest stam parses come from stamplars.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    I love my magplar. She can solo anything, including most world bosses.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2400+
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    DenMoria wrote: »
    So, I played my MagPlar out to level 20 or so over the weekend and even completed the Bone Tower but have to admit that, while he is fun, he's a bit of a wussy. Honestly, he's just fine against almost everything around except a boss. The bosses just deal too much damage to handle. I suppose he'd be fine for grouping, but, frankly, I'm not in the mood.

    I started an Orc StamPlar and, so far, it just makes more sense to me. She's kickin' butts and taking names.

    Perhaps Stam is a better choice than Mag for me.

    Best advice I can give you is to not worry about anything at level 20. Is this your first character? Assuming so, you’re so new to the game you’re essentially deciding that you don’t want to compete in the Daytona 500 because you didn’t do too well at parallel parking on your drivers license test.

    There are 3 levels of the tutorial ... level 1 is the actual tutorial dungeon that lasts 15 minutes tops. Level 2 is the entire game up to level 50. After level 50 you start opening up Champion Points. The third level of the tutorial are the CP levels up until 160. Only at that point ... literally 190 levels into your level 20 character’s future, should you START to consider your characters effectiveness. Then, of course, you’d still have 590 more Champion levels to go before you’re at max level of 750 CP.

    With all of that said, if you’re not feeling it, changing character types makes all the sense in the world. I just wanted to caution you to make the change for the right reason, to have more fun, than simply because you don’t feel strong enough.

    Oh, there is also battle leveling so you could very well be less powerful now at level 20 then you were at level like 4.
  • DenMoria
    DenMoria
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    How? Mine just doesn't have the health for it, let alone the stamina. Rarely is there a boss that is that susceptible to spells. It just eats away little by little while I run away, constantly and use up all my magicka healing myself.
    I love my magplar. She can solo anything, including most world bosses.

  • DenMoria
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    Thank you. This was good advice. Patience, patience, patience, eh? And maybe get out of the light armor and in to something that gives me some protection? :)

    Best advice I can give you is to not worry about anything at level 20. Is this your first character? Assuming so, you’re so new to the game you’re essentially deciding that you don’t want to compete in the Daytona 500 because you didn’t do too well at parallel parking on your drivers license test.

    There are 3 levels of the tutorial ... level 1 is the actual tutorial dungeon that lasts 15 minutes tops. Level 2 is the entire game up to level 50. After level 50 you start opening up Champion Points. The third level of the tutorial are the CP levels up until 160. Only at that point ... literally 190 levels into your level 20 character’s future, should you START to consider your characters effectiveness. Then, of course, you’d still have 590 more Champion levels to go before you’re at max level of 750 CP.

    With all of that said, if you’re not feeling it, changing character types makes all the sense in the world. I just wanted to caution you to make the change for the right reason, to have more fun, than simply because you don’t feel strong enough.

    Oh, there is also battle leveling so you could very well be less powerful now at level 20 then you were at level like 4.

  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    DenMoria wrote: »
    How? Mine just doesn't have the health for it, let alone the stamina. Rarely is there a boss that is that susceptible to spells. It just eats away little by little while I run away, constantly and use up all my magicka healing myself.

    Magplars are great at overland soloing due to the instant self heal. It sounds to me like you’re now just starting to see The ill effects of battle leveling.

    Since the One Tamriel update the ability to go anywhere as even a level 3 has been in play. But that is only because the game fake levels YOU to have the same stats as a level 50 in combat. As you progress the effects of battle leveling go down, but the drawback is there is an area between levels 20 and 40 (its been a long time for me so I don’t know the actual time it starts) where you can become significantly weaker than you were the day you started. It’s only a temporary problem but it sounds like you might be having it.

    If not, just make sure you put all your attribute points into either magic or stamina. Hybrids can work but they are very rare and definitely not something a new player should be trying to pull off. Then it’s the basics ... use food, use potions, repair your gear. Also the Mage Guild abilities help Magplars a ton because most of them are simply there to make abilities stronger.

    As an “end game” Magplar I need to cast multiple abilities in a rotation of light attack (proc damage from monster set, spell power increased from enchant), entropy (more spell power), fireball (another buff that I’d have to look up) and then whatever the real attack I was planning in order to maximize my damage. And then I do it again like 5 seconds later.
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    Well, at level 20 I'd avoid soloing world bosses.
    DenMoria wrote: »
    How? Mine just doesn't have the health for it, let alone the stamina. Rarely is there a boss that is that susceptible to spells. It just eats away little by little while I run away, constantly and use up all my magicka healing myself.

    A good set of starter gear will help you much. Have someone craft you 5x Julianos and 5x Magnus Gift and buy willpower jewelry. Get the Apprentice mundus. Once you max out your passives you'll start to melt everything.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2400+
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    DenMoria wrote: »
    How? Mine just doesn't have the health for it, let alone the stamina. Rarely is there a boss that is that susceptible to spells. It just eats away little by little while I run away, constantly and use up all my magicka healing myself.

    Also, are you talking about delve bosses or the skull and crossbones world bosses? The first can be taken down at any level. The second ... yeah ... some of them can one shot kill an end game player with a thousand hours of experience if the player is 0.01 seconds off on a rotation. The skull and crossbones guys are weighted for 4 750 CP players ... definitely not a level 20.
  • klowdy1
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    Are you healing with a healing spell, or using jabs to heal? Magplar is literally the easiest class to level, simply because you can use jabs as your main damage, and healing.

    That said, why not do both? The two templars were my only 50s for a long time, and I love them both. I play my stamplar more, but he was my first character I straight to 50 before starting another, and he gets the first run through everything, as well as being my crafter.
    Edited by klowdy1 on June 18, 2018 4:44PM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    klowdy1 wrote: »
    Are you healing with a healing spell, or using jabs to heal? Magplar is literally the easiest class to level, simply because you can use jabs as your main damage, and healing.

    That said, why not do both? The two templars were my only 50s for a long time, and I love them both. I play my stamplar more, but he was my first character I straight to 50 before starting another, and he gets the first run through everything, as well as being my crafter.

    Spamming the healing morph of jabs really is all a Magplar needs to do in 99% of non-dungeon PVE content. Good point.
  • DenMoria
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    Thank you. Good information. I have been putting everything in Mag up until level 15 and then 5 levels of health as I understand that there are diminishing returns after 15 until you put something else in. I will go back to him this evening and just keep going. Death is frustrating, but I have so many filled soul-gems, it's not really an issue.

    Magplars are great at overland soloing due to the instant self heal. It sounds to me like you’re now just starting to see The ill effects of battle leveling.

    Since the One Tamriel update the ability to go anywhere as even a level 3 has been in play. But that is only because the game fake levels YOU to have the same stats as a level 50 in combat. As you progress the effects of battle leveling go down, but the drawback is there is an area between levels 20 and 40 (its been a long time for me so I don’t know the actual time it starts) where you can become significantly weaker than you were the day you started. It’s only a temporary problem but it sounds like you might be having it.

    If not, just make sure you put all your attribute points into either magic or stamina. Hybrids can work but they are very rare and definitely not something a new player should be trying to pull off. Then it’s the basics ... use food, use potions, repair your gear. Also the Mage Guild abilities help Magplars a ton because most of them are simply there to make abilities stronger.

    As an “end game” Magplar I need to cast multiple abilities in a rotation of light attack (proc damage from monster set, spell power increased from enchant), entropy (more spell power), fireball (another buff that I’d have to look up) and then whatever the real attack I was planning in order to maximize my damage. And then I do it again like 5 seconds later.

  • DenMoria
    DenMoria
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    klowdy1 wrote: »
    Are you healing with a healing spell, or using jabs to heal? Magplar is literally the easiest class to level, simply because you can use jabs as your main damage, and healing.

    That said, why not do both? The two templars were my only 50s for a long time, and I love them both. I play my stamplar more, but he was my first character I straight to 50 before starting another, and he gets the first run through everything, as well as being my crafter.

    I agree. I am going to do both, but I think I'll take the advice and work on my MagPlar for a while and be patient. The Bone Tower was a pain in the tuckus, but I got through it. I especially hated the watcher! And those dern dragon things. Sheesh. At least I didn't have to keep Lyris alive. That would have never happened.
  • DenMoria
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    Spamming the healing morph of jabs really is all a Magplar needs to do in 99% of non-dungeon PVE content. Good point.

    I don't use jabs since I don't like to get close. W/out weapons other than a staff, I like to keep my distance and use javelin. Besides, if I use jabs, I lose something else.
  • NASH99
    NASH99
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    Magplar with the right gear can solo just about anything. I have trouble with World bosses & the geysers in Summerset but pretty much everything else PvE is easy with a Magplar.
  • Mancombe_Nosehair
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    Orcs get a 20% boost to their crafting skills inspiration, so start learning traits and levelling up it's crafting skills now; ie don't delete the character if you decide to start afresh.

    I run an Argonian magplar myself and love it.
  • Olupajmibanan
    Olupajmibanan
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    DenMoria wrote: »

    I don't use jabs since I don't like to get close. W/out weapons other than a staff, I like to keep my distance and use javelin. Besides, if I use jabs, I lose something else.

    Take their advice, Puncturing Sweeps is all you need, really. Taking down packs of mobs while healing yourself, that's perfect no?

    And if you like to stay at range, stamplar or any other stamina class isn't working well at range, unless you don't want to spam Bow light attacks :-D. Unfortunately, the only true ranged classes in this game are Magicka Nightblades and Magicka Sorcerers. Magicka templar can be played at range, but you are gimping yourself.

    You will sweep trough any content trust me. I've literally just sweeped even trough generally accepted hardest solo content in game - veteran Maelstrom Arena.
  • ADarklore
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    DenMoria wrote: »
    Thank you. Good information. I have been putting everything in Mag up until level 15 and then 5 levels of health as I understand that there are diminishing returns after 15 until you put something else in. I will go back to him this evening and just keep going. Death is frustrating, but I have so many filled soul-gems, it's not really an issue.

    The above bolded is incorrect... there are no "dimishing returns" for attributes... you get the same quantity throughout. You're thinking of Champion points, which offer diminishing returns the more you invest into them. The ONLY player who really needs to invest in Health are tanks... otherwise, DPS... a Magicka character should go FULL Magicka and Stamina player should go full Stamina; your damage and healing is calculated based partly on Max Magicka/Max Stamina.
    Edited by ADarklore on June 18, 2018 5:14PM
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • DenMoria
    DenMoria
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    Thank you. That helps a lot!
    ADarklore wrote: »

    The above bolded is incorrect... there are no "dimishing returns" for attributes... you get the same quantity throughout. You're thinking of Champion points, which offer diminishing returns the more you invest into them. The ONLY player who really needs to invest in Health are tanks... otherwise, DPS... a Magicka character should go FULL Magicka and Stamina player should go full Stamina; your damage and healing is calculated based partly on Max Magicka/Max Stamina.

  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    DenMoria wrote: »

    I don't use jabs since I don't like to get close. W/out weapons other than a staff, I like to keep my distance and use javelin. Besides, if I use jabs, I lose something else.

    I too hate close up fighting and prefer to be at range, yet, my bars are essentially a close fighting bar with a ranged ultimate, and a ranged bar with a close up ultimate. I do this because it ensures that I always have at least 1 option at all times for whatever type of fighting crops up.

    I keep sweeps on my bar because I solo resources in PVP a lot and that move let’s me dispatch the NPCs. In overland PVE, aside from an occasional shield, I could mostly play it with just one button.
  • DenMoria
    DenMoria
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    Hmm... that makes sense. BTW: How do you switch between the two? I haven't figured that one out and I have the ability.

    I too hate close up fighting and prefer to be at range, yet, my bars are essentially a close fighting bar with a ranged ultimate, and a ranged bar with a close up ultimate. I do this because it ensures that I always have at least 1 option at all times for whatever type of fighting crops up.

    I keep sweeps on my bar because I solo resources in PVP a lot and that move let’s me dispatch the NPCs. In overland PVE, aside from an occasional shield, I could mostly play it with just one button.

  • MJallday
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    If it helps I’ve got max of both with BiS gear

    My stamplar is my main, I love her, and it’s taken me the best part of 2 years to learn how to cope with sustain and still hit 30k plus. It’s the most technical character in the game imo but it’s also the most fun. I’ve cleared just about every v dungeon on the game with her (couple missing)

    My magplar hits close on 50k without blinking. It Doesn’t struggle with sustain, can self heal and shield and bit basically is a glass cannon. I think it’s tougher than a PB sorc

    Without doubt the magplar is the harder hitter, the stamplar is more fun

    Horses for courses I guess
  • Agenericname
    Agenericname
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    DenMoria wrote: »
    Hmm... that makes sense. BTW: How do you switch between the two? I haven't figured that one out and I have the ability.

    If you're referring to weapon swapping, in the inventory screen equip a second weapon. The tilde key is the default bind. I bound mine to an ancillary mouse button.

    Puncturing sweep is a staple ability when soloing in my opinion.
  • THEDKEXPERIENCE
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    If you're referring to weapon swapping, in the inventory screen equip a second weapon. The tilde key is the default bind. I bound mine to an ancillary mouse button.

    Puncturing sweep is a staple ability when soloing in my opinion.

    Left on the D Pad on XBox.
  • Klixen
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    I don't use jabs since I don't like to get close. W/out weapons other than a staff, I like to keep my distance and use javelin. Besides, if I use jabs, I lose something else.

    Aha! There lies your problem, the MagPlar does best as an up close, in your face fighter. Puncturing Sweeps is the best skill in the game, but you've got to get close to use it.

    The principle is simple, while you're hitting something with Sweeps you're healing yourself. This makes you almost invincible.

    Would you try something for me? Stop trying to keep your distance, you're not a sorcerer. Try playing aggressively. Think of yourself as a Knight or Paladin. You fear nothing! When you see an enemy(or group of enemies) you don't hold back, you charge into the middle of them and beat the crap out of them.

    If they try to run from you, go after them! Never stop hitting them with sweeps.

    You'll need to craft yourself a good set of armor (I recommend 5 pieces of Fortified Brass). Under level 50/160 cp I'd recommend using Heavy Armor. When you hit max level you can switch to Light Armor, but Light Armor needs passive skills and champion points to be effective, so until you get them, you're better off with Heavy Armor.

    You can pair it with whatever you like, 4 pieces of Seducer for more Magicka Recovery or Magnus' for a bit of everything. For jewelry, use Arcane with Spell Damage (or Magicka Recovery if you're struggling with sustain). The jewelry you get from the Alik'r Desert dolmens will do for now. But once you're 50/160cp get yourself a set of purple quality 'Willpower' jewelry.

    One thing that will really, really help is food! I use 'Solitude Salmon-Millet Soup' at max level. But for you, just using common old bread will really boost your survivability (you can find a lot of it in 'The Hollow City' in Coldharbor).

    Another thing I recommend is using either 'The Apprentice' Mundus stone (to increase your Spell Damage) or 'The Lady' (which will boost your defense even more). For leveling, I favor 'The Lady', but experiment with them and see which one you like best.

    There you go, I just think you need to change the way you're playing. You're being too cautious. Get in their faces and smash them!

    Good luck.

    Edited by Klixen on June 19, 2018 8:31AM
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