Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Underrated change thread

qwjr8989_ESO
qwjr8989_ESO
✭✭✭
Hi there guys! There's always a lot of negativity of the forums and I thought we could have a little fun with this!

I have been playing since beta with only a two month break late last year due to some frustration! In this thread post 1-3 of your favorite changes that you feel are the most underrated!

1. heavy attacks restore resourses

2. set bonuses from 2/4 to 2/3/4/5

3. the OG dye colors

kQ2lKoB.jpg


Eww this game used to look bad lol
  • Betsararie
    Betsararie
    ✭✭✭✭✭
    set bonuses from 2/4 to 2/3/4/5.
  • worir5
    worir5
    ✭✭✭
    Two handed weapons counting as 2 parts of a set
  • Ahzek
    Ahzek
    ✭✭✭✭✭
    Ultimates scaling of the highest respective stats.
    Jo'Khaljor
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Double resources from heavy attacks on off balanced enemies is one my favorites.
  • Nightfall12
    Nightfall12
    ✭✭✭✭✭
    Mounts going from 1-50 max stats you had to pick per mount


    to being able to get 60 in each stam speed storage, across all mounts on same rider.


    And shared mounts per account rather than having to buy every rider there own horse at like 20k for basic horse or 40k if you wanted a fast one! unless u had the imperial edition and got a horse for 1 gold.....back in the day that WAS the reason to get imperial edition!
    Ummm stuff… about stuff…or something.
  • Ectheliontnacil
    Ectheliontnacil
    ✭✭✭✭✭
    ✭✭
    1. Aprocalypse. Nerfing viper to the ground, where it belongs.

    2. Heavy armour nerfs (constitution nerf and removing extra spell/wp dmg). In my opinion, nerf heavy until it is no longer viable for offensive builds. And nerf ridiculous heavy armour sets like seventh legion, ravager, truth and veiled heritance.

    3. Shadow Image buff: No longer requires an enemy to cast.
  • Violynne
    Violynne
    ✭✭✭✭✭
    Light attacks hitting for more damage.

    A small change, but it makes AC even better.
  • adriant1978
    adriant1978
    ✭✭✭✭✭
    ✭✭
    1. Replacement of VR with CP. Yes, CP have their issues, but grinding alts up to VR16 was a chore.
    2. Giving the old "veteran" dungeons a "normal" mode, opening them up to less l33t players.
    3. Adding Navigators. Yes, porting to a friend is still quicker, but sometimes you have no friends online or want your immersion.
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    1. The demise of Veteran Ranks; I am an altaholic and it was obscenely tedious so most of my characters never made it past VR2 or 3.
    2. Dyes - it simply revolutionised the outfit game. :wink:
    3. Delivering crafting writs at any location as opposed to a specific one in a specific zone.
    Edited by Ghanima_Atreides on June 15, 2018 6:03PM
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • Kingslayer513
    Kingslayer513
    ✭✭✭✭✭
    1. The removal of veteran ranks and replacement with CP. Although it could use some tweaks, I definitely think the CP system is great overall and actually allowed me to make alts.
    2. The outfit system. I spent so much time collecting/farming motifs on my master crafter and now FINALLY I have unrestricted freedom to use them. The fact that all my Alts have access to them as well is a top notch decision on ZOS's part.
    3. Two handed weapons count as two items. As primarily a staff user, this change couldn't have come soon enough (and for a while I thought it would never come).
    4. One Tamriel. Being able to go anywhere from the start, the level scaling, playing with people from other alliances, etc. Even though I do miss the excitement of going to a zone that is a way higher level than you to challenge yourself, overall this was a much needed change to play with friends. It used to be so bad trying to level up with a group of friends at the same pace so that you could all actually play together.
    5. Housing (and housing storage). I was skeptical at first, but ZOS did a great job and the housing editor is really well designed imo. Also housing storage is awesome because I'm a hoarder. I have a whole chest just dedicated to maelstrom and dragonstar weapons.
  • qwjr8989_ESO
    qwjr8989_ESO
    ✭✭✭
    3. Adding Navigators. Yes, porting to a friend is still quicker, but sometimes you have no friends online or want your immersion.

    I LOVE the navigators. One of my favorites for sure
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
    ✭✭✭✭✭
    The addition of leather from writ surveys.

    The changes to how mats drop based on craft and character level.

    ...never again would I need to risk certain death trying to farm leather from over leveled mobs, on my over leveled character wearing under leveled gear. (a time when the game had no guild traders and I wasn't in a guild )
  • xxthir13enxx
    xxthir13enxx
    ✭✭✭✭✭
    Stackable Stealth Speed buffs :cry: RIP I miss the days of being the invisible Flash...oh was that a horse I just passed!?!? Laaaaateeeeerrrrrrrs

    Edit: Oops...this was supposed to be positive changes...I guess the positive side was for the people that complained...lol
    Edited by xxthir13enxx on June 21, 2018 5:17PM
Sign In or Register to comment.