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It's been 4 years and some months on Earth since ESO launched, but how much time has passed in-game in that time? How much older are our characters than they were when we started?
Armitas wrote: »
This game is so broken I don't even know how people distinguish CE from negligent development.
I would think 0... right? Or are there dates on things happening in game? What if I present zero evidence and ask the same question as OP?
Edit: Typo
Well the moons move across the sky, and at certain times of the moon phases we get ww or vamp NPCs that can infect players. That would suggest that time does move.
Edited by Epona222 on June 15, 2018 4:00AM
GM - Ghost Sea Trading Co - NA PC
Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
Well, a full 24 hours ingame seems to take somewhere between 4-6 hours from sunrise to sunrise, so 16-24 years have passed.
That being said, lorewise, none have passed at all until it's firmly written down in history in a sequel.
That's also not accounting for time lost/gained during server downtime and the like. I'm not sure if the ingame time is constant, or even tied to an outside clock at all.
According to the Tamriel Standard Time addon, it is the 28th of Sun's Height 2E 599 (based off of the day-night cycles), which makes it about 17 years since the start of The Elder Scrolls Online. Obviously this can't be correct (lore-wise), as Orsinium takes place in 583, and Morrowind and Summerset presumably take place in 584 and 585 respectively.
So speaking in lore terms, it's been maybe 3-4 years, however in game it's technically been 17.
If you believe time is flowing normally then the UESP clock provided by @Runs should work out for you. It is, however, extremely unlikely that time is not behaving normally during the period of ESO. Sixteen years have passed in-game but nobody seems to age. You can do quests and entire storylines out of their apparent order. There are multiple people running around in completely different versions of Cyrodiil. Bosses are killed every ten minutes only to appear again, up to their same old tricks.
We can handwave all of these elements and make up our own ideas about what's canon, who did this or that, how some quest with a choice turned out, etc., or we can just use the existing lore tool of a "dragon break" to explain that all of these things ARE happening at once. I personally prefer the latter for this situation.
Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
The base,game events take place in 2nd Era 582, and Orsinium takes place in 2nd Era 583, after the Planemeld. After that, ZOS quit giving dates for the new chapters since they have,players started Morrowind and summerset both before and after the base game.
Since everybody is complaining like a bunch of old geezers most of the times, my guess is 50 years.
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"I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."