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Summerset Build: Monstrous Thirst (Werewolf PVP)

Chrlynsch
Chrlynsch
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Caius here, just wanted to share with the community the latest Werewolf pvp build I've been having fun with.

Link to build detail and buffed stats: http://en.uesp.net/wiki/Special:EsoBuildData?id=62708

Race: Argonian (Resourceful racial passives every important for this particular build)

Class: Templar Human form allows us access to a cleanse, major defile via dark flare, and honor the dead scales strongly with max spell damage. That being said the build can be tweeked to work with all classes.

Armor
5-1-1 Heavy, Stamina Enchants Infused on large, Impenetrable on small.

-Kena x2
-Clever Alchemist x5
-Pelinal's x5 on DW Bar/Werewolf Bar (3x Pelinals 2x Shackle Breaker on front Bar Twohander)

Weapons

-Frontbar: Shackle breaker Two-Handed Axe Nirn (Asylum twohand option) Damage Health Poison
-Backbar: Main hand Nirn axe with Magic restore, Offhand Infused weapon damage/ spell damage glyph.

Concept

We are using Clever Alchemist infused Jewlery enchanted with decrease potion cooldown enchants. This in itself will give us nearly 70% uptime on our Clever Alchemist proc. We are also an Argonian to take advantage of the resourceful passive that grants us 4620 Magicka, Health, Stamina every time we use a potion. This is going to give us a chunk of our sustain that is missing from our stat sheet as we now cut our potion cooldown in half.

We are going to pair this with a staple werewolf combo of Pelinals and Molag Kena. Amping our damage and healing.

In Practice

Monstrous Thirst, allows you to adapt to your fights quickly by using different combinations of potions to suit your current needs. You can overlap various potions to stack different effects catering to rapidly changing atmosphere of Cyrodiil. You can have a 70% uptime on Major Vitality, or if you are hunting Nightblades a 70% uptime on detect pots. Another unique approach is investing 75 points into the apprentice, this will unlock an extra bit of magicka sustain through the CP passive Foresight (When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%).

Drawbacks

-Less maximum stats to operate with.
-Expensive, doubles potion consumption, makes you wish you had a sponsor.
-Proc potions only in combat takes a little adjustment.


https://youtu.be/ixuMrMr7UZM
Edited by Chrlynsch on June 20, 2018 12:21PM
Caius
Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
PC NA
  • Sordidfairytale
    Sordidfairytale
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    Curious.

    Just for completeness, your build link has a shacklebreaker 2-hander on one bar. Not sure if that's intentional or not.
    The Vegemite Knight

    "if the skeleton kills you, your dps is too low." ~STEVIL

    The Elder World of WarScrollCraft Online ~joaaocaampos
  • Chrlynsch
    Chrlynsch
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    Curious.

    Just for completeness, your build link has a shacklebreaker 2-hander on one bar. Not sure if that's intentional or not.

    Good eye, it is intentional and noted in the write up. If you look at the bar this the our main damage bar while in human form. None of our abilities on this bar scale from spell damage. This plus the flawless dawnbreaker gives us a boost to our weapon damage while in human form :)
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • TIMBR0SLICE
    TIMBR0SLICE
    Soul Shriven
    Great minds think alike! I have a similar setup on my WW Argonian NB "Werezilla." I didn't think Pelinal would be as useful for this set up as you already get the buff to spell dmg from both CA and Kena. So, I run a 2nd damage set.

    I see you're running this on a Stamplar though. This maybe different (as Pelinal is great for that class). Have you tried running another damage set in place of Pelinals yet?
  • Aznox
    Aznox
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    Wrong jab morph :)

    Do you already have 2 golded jewels ? :open_mouth:
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • Chrlynsch
    Chrlynsch
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    Aznox wrote: »
    Wrong jab morph :)

    Do you already have 2 golded jewels ? :open_mouth:

    Thanks got it! Loved this set up when I tried it on PTS been invested a lot on it :smile:
    Great minds think alike! I have a similar setup on my WW Argonian NB "Werezilla." I didn't think Pelinal would be as useful for this set up as you already get the buff to spell dmg from both CA and Kena. So, I run a 2nd damage set.

    I see you're running this on a Stamplar though. This maybe different (as Pelinal is great for that class). Have you tried running another damage set in place of Pelinals yet?

    I've played around with other sets and even though you are correct on the built in spell power. What you are missing out on is the 54% increase to spell damage which results in about 2500 less spelldamage when fully buffed if you don't use Pelinal's.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • LinearParadox
    LinearParadox
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    Okay so... am I missing something here?
    Heavy armor, so no Med armor weap damage bonus.
    Potion CD jewlery enchants so no Weap damage enchants
    Kena and Alchemists are already hybrid buffs granting both weapon and spell damage in equal power...

    How is Pelinal's not a complete waste???
    At that point, you'd be better off running Shackle, or a proc set, or a tank set like Recative or Brass... basically anything else.
    What "2500 spelldamage" are you talking about? What in the name of Talos grants you a 54% spell damage bonus?????

    I think you need to recheck your math, or check for typos bud.

    I like the Argonian pot CD Alchemists wombo-combo idea when I heard it tossed around back in beta, but this can't be right.
    Edited by LinearParadox on June 15, 2018 6:04PM
    twitch.tv/linearparadox
    Benthar the Unkillable - lvl 50 StamDK - AD
    High Confessor Celosia - lvl 50 MagDK, AD
    Aeolyndra Sunstrider - lvl 50 Magplar Support God, AD
    Maldreth Angala - lvl 50 Magicka PetSorc, AD
    Veldrosa Wyldwind - lvl 50 StamSorc, AD
    M. Night Shatupon - lvl 50 MagBlade, AD
    Vestonia Ironhardt - lvl 50 Warden GuardTank, AD
    Bone Daddy - lvl 50 Stamcro, AD
    Abra Kedaver - lvl 50 Magcro, AD
    CP 1100+
  • Chrlynsch
    Chrlynsch
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    Okay so... am I missing something here?
    Heavy armor, so no Med armor weap damage bonus.
    Potion CD jewlery enchants so no Weap damage enchants
    Kena and Alchemists are already hybrid buffs granting both weapon and spell damage in equal power...

    How is Pelinal's not a complete waste???
    At that point, you'd be better off running Shackle, or a proc set, or a tank set like Recative or Brass... basically anything else.
    What "2500 spelldamage" are you talking about? What in the name of Talos grants you a 54% spell damage bonus?????

    I think you need to recheck your math, or check for typos bud.

    I like the Argonian pot CD Alchemists wombo-combo idea when I heard it tossed around back in beta, but this can't be right.

    @LinearParadox

    20% major brutality
    18% savage strength
    10% Hircine's Rage
    6% balanced warrior

    All buff weapon damage and thus with pelinals buffs spell damage. You will only be around 3500 spell damage without Pelinal's.
    Edited by Chrlynsch on June 15, 2018 8:30PM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • LinearParadox
    LinearParadox
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    Chrlynsch wrote: »
    Okay so... am I missing something here?
    Heavy armor, so no Med armor weap damage bonus.
    Potion CD jewlery enchants so no Weap damage enchants
    Kena and Alchemists are already hybrid buffs granting both weapon and spell damage in equal power...

    How is Pelinal's not a complete waste???
    At that point, you'd be better off running Shackle, or a proc set, or a tank set like Recative or Brass... basically anything else.
    What "2500 spelldamage" are you talking about? What in the name of Talos grants you a 54% spell damage bonus?????

    I think you need to recheck your math, or check for typos bud.

    I like the Argonian pot CD Alchemists wombo-combo idea when I heard it tossed around back in beta, but this can't be right.

    @LinearParadox

    20% major brutality
    18% savage strength
    10% Hircine's Rage
    6% balanced warrior

    All buff weapon damage and thus with pelinals buffs spell damage. You will only be around 3500 spell damage without Pelinal's.

    *Open mouth, remove foot*
    I stand corrected. My apologies.
    I was half asleep when I wrote that and was incorrect. Thank you for clarifying.

    Out of curiosity, how much does that improve the heal tooltip?
    twitch.tv/linearparadox
    Benthar the Unkillable - lvl 50 StamDK - AD
    High Confessor Celosia - lvl 50 MagDK, AD
    Aeolyndra Sunstrider - lvl 50 Magplar Support God, AD
    Maldreth Angala - lvl 50 Magicka PetSorc, AD
    Veldrosa Wyldwind - lvl 50 StamSorc, AD
    M. Night Shatupon - lvl 50 MagBlade, AD
    Vestonia Ironhardt - lvl 50 Warden GuardTank, AD
    Bone Daddy - lvl 50 Stamcro, AD
    Abra Kedaver - lvl 50 Magcro, AD
    CP 1100+
  • Tasear
    Tasear
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    "makes you wish you had a sponsor." That line is priceless. You should go support ESO farming guys in housing subsection.

    On point, haven't looked at build fully, but nice see more werewolves around. Lastly if you haven't may I interest you in an invite to ESO werewolves' discord

    https://discord.gg/pGYr3c8
  • Aedaryl
    Aedaryl
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    I would love to see some gameplay of this build :hushed:

    U can really sustain kena in WW ?
  • Qbiken
    Qbiken
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    Chrlynsch wrote: »
    Okay so... am I missing something here?
    Heavy armor, so no Med armor weap damage bonus.
    Potion CD jewlery enchants so no Weap damage enchants
    Kena and Alchemists are already hybrid buffs granting both weapon and spell damage in equal power...

    How is Pelinal's not a complete waste???
    At that point, you'd be better off running Shackle, or a proc set, or a tank set like Recative or Brass... basically anything else.
    What "2500 spelldamage" are you talking about? What in the name of Talos grants you a 54% spell damage bonus?????

    I think you need to recheck your math, or check for typos bud.

    I like the Argonian pot CD Alchemists wombo-combo idea when I heard it tossed around back in beta, but this can't be right.

    @LinearParadox

    20% major brutality
    18% savage strength
    10% Hircine's Rage
    6% balanced warrior

    All buff weapon damage and thus with pelinals buffs spell damage. You will only be around 3500 spell damage without Pelinal's.

    *Open mouth, remove foot*
    I stand corrected. My apologies.
    I was half asleep when I wrote that and was incorrect. Thank you for clarifying.

    Out of curiosity, how much does that improve the heal tooltip?

    6k spell-damage is around 20-23k heal-tooltip on Hircine´s Rage. Highest tooltip I´ve seen yet is around 30k+. Hircine´s Rage scales extremly effective with spell-damage.
  • Chrlynsch
    Chrlynsch
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    Chrlynsch wrote: »
    Okay so... am I missing something here?
    Heavy armor, so no Med armor weap damage bonus.
    Potion CD jewlery enchants so no Weap damage enchants
    Kena and Alchemists are already hybrid buffs granting both weapon and spell damage in equal power...

    How is Pelinal's not a complete waste???
    At that point, you'd be better off running Shackle, or a proc set, or a tank set like Recative or Brass... basically anything else.
    What "2500 spelldamage" are you talking about? What in the name of Talos grants you a 54% spell damage bonus?????

    I think you need to recheck your math, or check for typos bud.

    I like the Argonian pot CD Alchemists wombo-combo idea when I heard it tossed around back in beta, but this can't be right.

    @LinearParadox

    20% major brutality
    18% savage strength
    10% Hircine's Rage
    6% balanced warrior

    All buff weapon damage and thus with pelinals buffs spell damage. You will only be around 3500 spell damage without Pelinal's.

    *Open mouth, remove foot*
    I stand corrected. My apologies.
    I was half asleep when I wrote that and was incorrect. Thank you for clarifying.

    Out of curiosity, how much does that improve the heal tooltip?

    No worries there are a lot of moving parts to this build that are a little out of the ordinary. As for tooltip We have a 24.5k tooltip on our Hircine's rage while buffed up, without Pelinal's we would have a 16.3k heal, an 8k difference.
    Tasear wrote: »
    "makes you wish you had a sponsor." That line is priceless. You should go support ESO farming guys in housing subsection.

    On point, haven't looked at build fully, but nice see more werewolves around. Lastly if you haven't may I interest you in an invite to ESO werewolves' discord

    https://discord.gg/pGYr3c8

    Thanks! Already an active member in the discord.
    Aedaryl wrote: »
    I would love to see some gameplay of this build :hushed:

    U can really sustain kena in WW ?

    I will try and get some footage this weekend!
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Chrlynsch
    Chrlynsch
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    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Qbiken
    Qbiken
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    Chrlynsch wrote: »

    Sad to see how much weaker the light attacks are this patch compared to pre-summerset :(
    #bringbackuniqueweapondamagemodifierforWWlightattacks

    Otherwise nice footage :)
    Edited by Qbiken on June 20, 2018 12:54PM
  • Skoomah
    Skoomah
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    Caius! Werewolf god mode!
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