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Something About Sload

Lokov
Lokov
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Hi ZOS!
So.. Here is no suggestions section on forum, so i leave it here.
All of us see that Sload's Sembrance set it really OP now and here is some ways to make it normal:
1. Increase downtime - maybe 10 or even 12 secons CD to proc (not 7 seconds, OMG XD)
2. Remake damage type to physical and magic depending on what resource pool is higher (we know you got this machanics) Ofc. with careful damae increasing on 5 piece bonus (cuz of battle spirit, resistance, CP )
3. Radical way is to remove this set at all from the game.

P.S. And please, fix it faster. Damage proc set which brings out of NB's stealth is absolutely irritating and not correct. They are suffering XD
Edited by Lokov on June 16, 2018 9:46AM
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  • VaranisArano
    VaranisArano
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    In before ZOS locks this and directs the conversation to the many ongoing threads about Sload's.

    Though yours might escape detection for a bit thanks to spelling it wrong.

    That being said, suggestion #2 is interesting. Having it scale off of the higher spell or weapon damage could be a cool mechanic.
  • _Ahala_
    _Ahala_
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    Salad op ;)
  • White wabbit
    White wabbit
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    Don't know how you can sit there and speak for everyone
  • Lokov
    Lokov
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    _Ahala_ wrote: »
    Salad op ;)

    :D
    Captain Org As More |Mag Blade| DC
    Bald Dude You Know From |Stam Blade| DC
    Ashot One Shot |Mag Blade| AD
    Strippirella |Stam Blade| AD
    Dont Touch My Tralala |Stam DK| DC
    Im Badman |Mag DK| DC
    Big Mac |Mag Sorc| DC
    Savitar Himself |Stam Sorc| DC
    Captain Old Fashion |Mag Plar| DC
    Chelovek Chlen-Nevidimka |Stam Warden| DC

    Welcome to my TWITCH in Russian
  • Gralor
    Gralor
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    Like I said yesterday: There can never be enough threads about Sload’s.

    It needs to be addresses by Zenimax now, not three months down the line. The more threads, the more likely it is.
  • MrSensible
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    Sloads is OP in some situations. But without it, there is a serious and unaddressed issue of damage shields being OP in all pvp situations. Which OP is the better OP? No one has a decent answer for this. The best resolution is of course balance. Sloads didn't create balance with its inception, but it at least created counterplay.
  • Blobsky
    Blobsky
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    Brian Wheeler told people at E3 that there will definitely be no nerfs to sload.... depressingly.
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Sharee
    Sharee
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    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.
  • LegendaryMage
    LegendaryMage
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    No, reduce ticks to only 1, buff damage by 5 million % and let's all play Elder Duty Online with bows and staves.
  • Peekachu99
    Peekachu99
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    Blobsky wrote: »
    Brian Wheeler told people at E3 that there will definitely be no nerfs to sload.... depressingly.

    You keep saying this in various threads, but the class feedback thread said it was being looked at. So I’m really not clear on who/ what to believe. It’s more likely that they will nerf it than won’t, given their history. And probably into something worthless no one will ever put on again.
  • Peekachu99
    Peekachu99
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    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    Sloads/ Zaan and a defile set or skill increase the TTK exponentially. Sload’s is rarely ever paired with anything else unless that person is clueless.
  • ezio45
    ezio45
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    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    It is debated if these are over preforming, just because "some" have not learned ways to deal with these, does not mean there are not already existing way to over come these. Largely it is my opinion some members of the community just have a sever hatred of certain classes.

    I would suggest to these players to learn the value of a well timed stun or detect pot and to further more become ok with the fact that players want classes that do not simply fall over and die for stam players :) To these people I apologize for my insane request of having a way to play with light armor that is for mag dps and and not get one shot by the all mighty stamina players
    Edited by ezio45 on June 16, 2018 1:33PM
  • ezio45
    ezio45
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    Blobsky wrote: »
    Brian Wheeler told people at E3 that there will definitely be no nerfs to sload.... depressingly.

    do you have a link to this? Its been going around that this is false or was said by wrobel instead. All official post from zos say it is being looked into.
  • Strider__Roshin
    Strider__Roshin
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    Sloads isn't OP.
  • ezio45
    ezio45
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    Daus wrote: »
    Sloads isn't OP.

    you want caluurion, zaan and skoria nerfed and all with the exception of zaan proc for proc hits less than sloads, get real
  • Sharee
    Sharee
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    ezio45 wrote: »
    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    It is debated if these are over preforming, just because "some" have not learned ways to deal with these, does not mean there are not already existing way to over come these. Largely it is my opinion some members of the community just have a sever hatred of certain classes.

    Its not debated if these are overperforming. ZOS introduced Sload into the game. End of debate.
  • ezio45
    ezio45
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    Sharee wrote: »
    ezio45 wrote: »
    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    It is debated if these are over preforming, just because "some" have not learned ways to deal with these, does not mean there are not already existing way to over come these. Largely it is my opinion some members of the community just have a sever hatred of certain classes.

    Its not debated if these are overperforming. ZOS introduced Sload into the game. End of debate.

    doesnt mean they did the correct thing, there not over preforming, if they were zos would have nerfed them outright, there in line with every other defense in the game, you gunna tell me that templars cant heal even defiled from 1 to 75% health or that dks cant perma block for years even with dots on them? If these classes can have survivability sorcs and nbs get shields and cloak
    Edited by ezio45 on June 16, 2018 1:54PM
  • Sharee
    Sharee
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    ezio45 wrote: »
    Sharee wrote: »
    ezio45 wrote: »
    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    It is debated if these are over preforming, just because "some" have not learned ways to deal with these, does not mean there are not already existing way to over come these. Largely it is my opinion some members of the community just have a sever hatred of certain classes.

    Its not debated if these are overperforming. ZOS introduced Sload into the game. End of debate.

    doesnt mean they did the correct thing

    They certainly did not make sload deal oblivion damage by mistake.

  • ezio45
    ezio45
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    Sharee wrote: »
    ezio45 wrote: »
    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    It is debated if these are over preforming, just because "some" have not learned ways to deal with these, does not mean there are not already existing way to over come these. Largely it is my opinion some members of the community just have a sever hatred of certain classes.

    Its not debated if these are overperforming. ZOS introduced Sload into the game. End of debate.
    Sharee wrote: »
    ezio45 wrote: »
    Sharee wrote: »
    ezio45 wrote: »
    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    It is debated if these are over preforming, just because "some" have not learned ways to deal with these, does not mean there are not already existing way to over come these. Largely it is my opinion some members of the community just have a sever hatred of certain classes.

    Its not debated if these are overperforming. ZOS introduced Sload into the game. End of debate.

    doesnt mean they did the correct thing

    They certainly did not make sload deal oblivion damage by mistake.

    no they implemented the entire set by mistake, this concept is a bad decision, defile was also a bad decision they put in the game
  • redshirt_49
    redshirt_49
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    Lokov wrote: »
    Hi ZOS!
    So.. Here is no suggestions section on forum, so i leave it here.
    All of us see that Sload's Sembrance set it really OP now and here is some ways to make it normal:
    1. Increase downtime - maybe 10 or even 12 secons CD to proc (not 7 seconds, OMG XD)
    2. Remake damage type to physical and magic depending on what resource pool is higher (we know you got this machanics) Ofc. with careful damae increasing on 5 piece bonus (cuz of battle spirit, resistance, CP )
    3. Radical way is to remove this set at all from the game.

    P.S. And please, fix it faster. Damage proc set which brings out of NB's stealth is absolutely irritating and not correct. They are suffering XD

    1. I could see that
    2. That's stupid. It would just make it an inferior version of Viper.
    3. No.

    You know what would make this more balanced? Simply not allow the proc to stack with other users of this set. It doesn't do enough DPS to be detrimental to anything but squishy builds and shield spammers.
    DoTs removing NB stealth is nothing new, why single this one out?

    Personally I've been running Wyrd Tree's Blessing on my NB for a while for this exact reason.

    Ah, on that note :

    VHlPuJN.gif
  • Aldruin
    Aldruin
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    Sharee wrote: »
    ezio45 wrote: »
    Sharee wrote: »
    I think ZOS did a perfect job with sload, achieving three objectives at once:

    - compensated for overperforming shields
    - compensated for overperforming cloak
    - increased the overall (insanely short) TTK in cyrodiil, since it is not a burst set.

    It is debated if these are over preforming, just because "some" have not learned ways to deal with these, does not mean there are not already existing way to over come these. Largely it is my opinion some members of the community just have a sever hatred of certain classes.

    Its not debated if these are overperforming. ZOS introduced Sload into the game. End of debate.

    Logic 9k+
  • ezio45
    ezio45
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    Lokov wrote: »
    Hi ZOS!
    So.. Here is no suggestions section on forum, so i leave it here.
    All of us see that Sload's Sembrance set it really OP now and here is some ways to make it normal:
    1. Increase downtime - maybe 10 or even 12 secons CD to proc (not 7 seconds, OMG XD)
    2. Remake damage type to physical and magic depending on what resource pool is higher (we know you got this machanics) Ofc. with careful damae increasing on 5 piece bonus (cuz of battle spirit, resistance, CP )
    3. Radical way is to remove this set at all from the game.

    P.S. And please, fix it faster. Damage proc set which brings out of NB's stealth is absolutely irritating and not correct. They are suffering XD

    1. I could see that
    2. That's stupid. It would just make it an inferior version of Viper.
    3. No.

    You know what would make this more balanced? Simply not allow the proc to stack with other users of this set. It doesn't do enough DPS to be detrimental to anything but squishy builds and shield spammers.
    DoTs removing NB stealth is nothing new, why single this one out?

    Personally I've been running Wyrd Tree's Blessing on my NB for a while for this exact reason.

    Ah, on that note :

    VHlPuJN.gif

    also going to allow it to not stack with defile? and give sorcs a real heal? and make it not take nbs outta stealth? Then it will be fine and we can return to jc is broken threads
  • Anastian
    Anastian
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    Blobsky wrote: »
    Brian Wheeler told people at E3 that there will definitely be no nerfs to sload.... depressingly.

    WAT RLY?
  • lionofjudah7
    lionofjudah7
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    Lokov wrote: »
    Hi ZOS!
    So.. Here is no suggestions section on forum, so i leave it here.
    All of us see that Sload's Sembrance set it really OP now and here is some ways to make it normal:
    1. Increase downtime - maybe 10 or even 12 secons CD to proc (not 7 seconds, OMG XD)
    2. Remake damage type to physical and magic depending on what resource pool is higher (we know you got this machanics) Ofc. with careful damae increasing on 5 piece bonus (cuz of battle spirit, resistance, CP )
    3. Radical way is to remove this set at all from the game.

    P.S. And please, fix it faster. Damage proc set which brings out of NB's stealth is absolutely irritating and not correct. They are suffering XD

    L2p n stop crying about your lack of skill . No cloak 4 you until you GIT GUD
  • Anastian
    Anastian
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    Lokov wrote: »
    Hi ZOS!
    So.. Here is no suggestions section on forum, so i leave it here.
    All of us see that Sload's Sembrance set it really OP now and here is some ways to make it normal:
    1. Increase downtime - maybe 10 or even 12 secons CD to proc (not 7 seconds, OMG XD)
    2. Remake damage type to physical and magic depending on what resource pool is higher (we know you got this machanics) Ofc. with careful damae increasing on 5 piece bonus (cuz of battle spirit, resistance, CP )
    3. Radical way is to remove this set at all from the game.

    P.S. And please, fix it faster. Damage proc set which brings out of NB's stealth is absolutely irritating and not correct. They are suffering XD

    L2p n stop crying about your lack of skill . No cloak 4 you until you GIT GUD

    Duh... Sload procs on every single damage source and gives you 6 seconds in which you can cloak intermittently?
  • ezio45
    ezio45
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    Lokov wrote: »
    Hi ZOS!
    So.. Here is no suggestions section on forum, so i leave it here.
    All of us see that Sload's Sembrance set it really OP now and here is some ways to make it normal:
    1. Increase downtime - maybe 10 or even 12 secons CD to proc (not 7 seconds, OMG XD)
    2. Remake damage type to physical and magic depending on what resource pool is higher (we know you got this machanics) Ofc. with careful damae increasing on 5 piece bonus (cuz of battle spirit, resistance, CP )
    3. Radical way is to remove this set at all from the game.

    P.S. And please, fix it faster. Damage proc set which brings out of NB's stealth is absolutely irritating and not correct. They are suffering XD

    L2p n stop crying about your lack of skill . No cloak 4 you until you GIT GUD

    do ppl have to be good to spam heals? or stack resistance and perma block for days? no ok when they do then we can have player skill required for shields and cloak
  • Vapirko
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    @MrSensible tell me, do you actually play a mag sorc? Or do you just die to them. Because typically the only people who think shields are OP right now are people who aren’t too skilled at PvP and get frustrated by mag sorcs.
  • ecru
    ecru
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    Or they could just fix the ridiculously low health pools/TTK so a minor dot wouldn't be the source of so much waling and gnashing of teeth.

    Low HP in proportion to outgoing damage is the source of so many things people complain about. Shields have to be ridiculously good, heals have to be able to take you from 20% to 100% in an instant because of your health constantly yo-yoing down and up, everyone has to be their own healer because if they aren't they'll melt, leaving no niche for dedicated healers, etc. It's not a FPS, it's a MMO.
    Gryphon Heart
    Godslayer
    Dawnbringer
  • Anastian
    Anastian
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    ecru wrote: »
    Or they could just fix the ridiculously low health pools/TTK so a minor dot wouldn't be the source of so much waling and gnashing of teeth.

    Low HP in proportion to outgoing damage is the source of so many things people complain about. Shields have to be ridiculously good, heals have to be able to take you from 20% to 100% in an instant because of your health constantly yo-yoing down and up, everyone has to be their own healer because if they aren't they'll melt, leaving no niche for dedicated healers, etc. It's not a FPS, it's a MMO.

    Health isn't an issue by itself as with 30k health and a defensive / tanky build, you can definitely handle most of the threats in Cyrodiil, be it a ganker or a heavy hitter or anything. If you have a brittle, low health build, it's your choice and you have decided to go for a high risk - high reward build rather than having one that attempts to combo strong skills (f.e. Dawnbreaker + Sub. Assault) every time to kill someone.
    The niche for dedicated healers exists in PvP - Supports have always been a thing, especially in large groups and small scale groups. Check how many healing springs spammers exist whenever an organized raid seizes most of the keeps.

    A larger health/resistances pool would lead to more slower paced fights, and if healing isn't nerfed as a consequence, no winner would ever emerge as you wouldn't be punished hard enough for mistakes (just heal back/build around being able to sustain a longer fight). PvP is currently not that balanced for two reasons: stacking mechanics (ability to stack proc sets/bleeds/defile with minimal drawbacks on resource pools and recoveries) and an overall very high damage increase due to the new resource pool scaling and 2h counting as 2 pieces, which will require a bit of fine tuning (after all, this patch and the whole change to base game mechanics have just arrived one month ago).

    It's just like it was with Morrowind - you need to adjust a bit and also to be patient, as overly unfair setups will surely be brought in line with others.
  • ezio45
    ezio45
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    Anastian wrote: »
    ecru wrote: »
    Or they could just fix the ridiculously low health pools/TTK so a minor dot wouldn't be the source of so much waling and gnashing of teeth.

    Low HP in proportion to outgoing damage is the source of so many things people complain about. Shields have to be ridiculously good, heals have to be able to take you from 20% to 100% in an instant because of your health constantly yo-yoing down and up, everyone has to be their own healer because if they aren't they'll melt, leaving no niche for dedicated healers, etc. It's not a FPS, it's a MMO.

    Health isn't an issue by itself as with 30k health and a defensive / tanky build, you can definitely handle most of the threats in Cyrodiil, be it a ganker or a heavy hitter or anything. If you have a brittle, low health build, it's your choice and you have decided to go for a high risk - high reward build rather than having one that attempts to combo strong skills (f.e. Dawnbreaker + Sub. Assault) every time to kill someone.
    The niche for dedicated healers exists in PvP - Supports have always been a thing, especially in large groups and small scale groups. Check how many healing springs spammers exist whenever an organized raid seizes most of the keeps.

    A larger health/resistances pool would lead to more slower paced fights, and if healing isn't nerfed as a consequence, no winner would ever emerge as you wouldn't be punished hard enough for mistakes (just heal back/build around being able to sustain a longer fight). PvP is currently not that balanced for two reasons: stacking mechanics (ability to stack proc sets/bleeds/defile with minimal drawbacks on resource pools and recoveries) and an overall very high damage increase due to the new resource pool scaling and 2h counting as 2 pieces, which will require a bit of fine tuning (after all, this patch and the whole change to base game mechanics have just arrived one month ago).

    It's just like it was with Morrowind - you need to adjust a bit and also to be patient, as overly unfair setups will surely be brought in line with others.

    They meant for sorcs and nbs whi have 16-18k health in cyro
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