Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
Bigevilpeter wrote: »If it says it drops yellow between 4-25 it should be a random number in between not 4 crystals 90% of the time.
Same goes for purple it drops 2 crystals 90% of the time
Why are they so cheap even with ingame drops?
MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
Bigevilpeter wrote: »Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
so every character gets 50 crystals at the end of campaign? I thought it was once per campaign.
Bigevilpeter wrote: »Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
so every character gets 50 crystals at the end of campaign? I thought it was once per campaign.
Every character gets it, assuming that character played enough to get maximum campaign contribution.
Peekachu99 wrote: »They should be purchaseable with crowns—drop rate is dismal and it’s just for convenience after all.
Bigevilpeter wrote: »Bigevilpeter wrote: »Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
so every character gets 50 crystals at the end of campaign? I thought it was once per campaign.
Every character gets it, assuming that character played enough to get maximum campaign contribution.
Does battleground and Imperial city contributions count?
Bigevilpeter wrote: »Bigevilpeter wrote: »Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
so every character gets 50 crystals at the end of campaign? I thought it was once per campaign.
Every character gets it, assuming that character played enough to get maximum campaign contribution.
Does battleground and Imperial city contributions count?
Pretty sure battlegrounds do not count towards cyrodiil participation. Not sure about imperial city(i rarely play in there), but i'm leaning towards no.
Bigevilpeter wrote: »Bigevilpeter wrote: »Bigevilpeter wrote: »Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
so every character gets 50 crystals at the end of campaign? I thought it was once per campaign.
Every character gets it, assuming that character played enough to get maximum campaign contribution.
Does battleground and Imperial city contributions count?
Pretty sure battlegrounds do not count towards cyrodiil participation. Not sure about imperial city(i rarely play in there), but i'm leaning towards no.
Well that's where i get most of my AP. Cyrodil is a horse riding simulator, most boring thing I ever do in ESO, not even worth the 50 crystals, how much AP aprox to get level 3 contribution?
Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
Because, before, in 27 runs you might get the gear piece you needed in the right set, in the right trait, maybe. (9 traits, three sets)Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
Math called. They'd like a word...hamsterontherocksb16_ESO wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
As a casual player suboptimal traits are working out quite well. Traits become important once you want to tackle the harder parts of the game. But you can do most Vet Dungeons (barring DLC) with Impen or Invigorating gear. You will be less powerful, but people usually overestimate the degree of power you get from those traits.
Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
Just to clarify, you don't need to put in a level 3 contribution to receive the 50 crystal reward at the end, you only need to reach level 1.
Bigevilpeter wrote: »MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks
I play pvp and i notice that i get only 1 gold geode every day (which drops 4 crystals) no matter how many rewards of the worthy i get. You just probably don't transmute that much
No, its because i have multiple characters that i pvp with, and each of them gets a 50-stone box at the end of cyrodiil campaign for level 3 contribution. Plus the usual daily 4 stones for every char(got 25 today actually, but never saw that happen before).
Just to clarify, you don't need to put in a level 3 contribution to receive the 50 crystal reward at the end, you only need to reach level 1.
Yea its possible, i never actually had less then 3 contrib (if i had any at all)
MLGProPlayer wrote: »Oh I understand that bit. But how does grinding pointless, endless dungeons (or pvp) somehow alleviate the grind of going for the optimal trait in the first place?
It isnt that I dont understand the concept, but as a more casual player who wants decent gear, the transmutation system does next to nothing for me.
You are guaranteed 50 crystals each month if you hit 25k AP in PvP. That's about an hour of just following the zerg in Cyrodiil and doing nothing. You also get 4-25 (so 4) crystals every day for hitting 20k AP (same amount of time as above).
That's a lot of crystals. You aren't supposed to be able to transmute a full set. They're designed for the extremely difficult to farm items like monster shoulders and set weapons (vMA, vDSA, dungeon/trial). Body gear is easy enough to farm without transmutation.
Just to add, i am getting my inventory clogged by 50-stone boxes i cannot open because i'm at 200/200 already. Cyrodiil has it's perks