jedtb16_ESO wrote: »werewolves are vermin.
they do not need love, they need to be exterminated.
https://www.youtube.com/watch?v=mxD-5z_xHBU
jedtb16_ESO wrote: »werewolves are vermin.
they do not need love, they need to be exterminated.
https://www.youtube.com/watch?v=mxD-5z_xHBU
Brittany_Joy wrote: »jedtb16_ESO wrote: »werewolves are vermin.
they do not need love, they need to be exterminated.
https://www.youtube.com/watch?v=mxD-5z_xHBU
Spotted the Dawnguard.
Something tells me that its going to be a flatout buff instead of a mechanical/QOL improvement to make things fun. Coupled with a few werewolf themed OP item sets to get people to buy the DLC.
I hope Im wrong
Werewolves are finally getting a dlc themed dungeon pack around them and if they don't do anything for the skilline themselves, or cosmeticly ima be disappointed.
Look at the werewolves in this screenshots
Now look at the current model from back from 2014
Can we have a model update to the quality of those dlc werewolves?
And can we have a werewolf skin earnable through dlc that looks similar to hircine with grey fur, red eyes and pretty daedric looking? Molag bal his his children of coldharbor that are special in pure strain and so maybe we can add lore behind the earnable skin appearance such as being blessed directly from hircine himself. We already have a skin system with the grey bear for wardens
This I expect.
What I don’t expect is
Bug fixes
QOL improvements
Synergies
Rezzing
Seige placement
Something tells me that its going to be a flatout buff instead of a mechanical/QOL improvement to make things fun. Coupled with a few werewolf themed OP item sets to get people to buy the DLC.
I hope Im wrong
OlafdieWaldfee wrote: »I want:
- Werewolves where the fur colour matches my characters haircolour.
- A pure-wolf-form for traveling (like a mount -> see the old druid-cheetah-form in WoW)
- A better looking werewolf-form per se
Werewolves are finally getting a dlc themed dungeon pack around them and if they don't do anything for the skilline themselves, or cosmeticly ima be disappointed.
Look at the werewolves in this screenshots
Now look at the current model from back from 2014
Can we have a model update to the quality of those dlc werewolves?
And can we have a werewolf skin earnable through dlc that looks similar to hircine with grey fur, red eyes and pretty daedric looking? Molag bal his his children of coldharbor that are special in pure strain and so maybe we can add lore behind the earnable skin appearance such as being blessed directly from hircine himself. We already have a skin system with the grey bear for wardens
Silver_Strider wrote: »I don't expect a visual change for Character WW models.
They'll just pull an Argonian Behemoth and make some hulking WW abomination for the WW bosses, maybe even have some poor NPC forced into the Werewolf Lord Polymorph they had in the Crown Store from a year ago and call it a day.
As for QOL updates for WW and such, I guess I can see that happening. Quicker Heavy Attacks with more resource restored, changes to abilities to make them more useful, etc.
Silver_Strider wrote: »I don't expect a visual change for Character WW models.
They'll just pull an Argonian Behemoth and make some hulking WW abomination for the WW bosses, maybe even have some poor NPC forced into the Werewolf Lord Polymorph they had in the Crown Store from a year ago and call it a day.
As for QOL updates for WW and such, I guess I can see that happening. Quicker Heavy Attacks with more resource restored, changes to abilities to make them more useful, etc.
More resources restored?!
AhPook_Is_Here wrote: »Not that WWs couldn't use a buff, but I don't really see a correlation between a DLC about killing werewolves (regardless of whether the player is a vampire or a WW or some less useful minority) and players getting buffs for being WWs. It's kind of like saying orange trees are being improved, orange tree pickers should get a pay raise. While it is true that orange tree pickers could use a raise (shout out to the Immokalee Workers), it isn't related to the improvement in the trees, it's just because they deserve more. May I humbly suggest a more direct argument will have better logic.
Clansman2013 wrote: »I just want a permanent werewolf form
Silver_Strider wrote: »I don't expect a visual change for Character WW models.
They'll just pull an Argonian Behemoth and make some hulking WW abomination for the WW bosses, maybe even have some poor NPC forced into the Werewolf Lord Polymorph they had in the Crown Store from a year ago and call it a day.
As for QOL updates for WW and such, I guess I can see that happening. Quicker Heavy Attacks with more resource restored, changes to abilities to make them more useful, etc.
More resources restored?!
@Chrlynsch
Because 12k stamina/heavy attack isn´t enough xD
But would love to have a faster animation. Would also love ZOS to fix the new bug where the heavy attack gets cancelled if you use an ability while channelling the heavy attack.