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Execute Abilitys

Sporigudinai
Sporigudinai
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Hi
So, like i told on my other topic, i´m new here.

I´m creating a new toon and was looking classes skills and things like that, and just got a question that i, a newbie, don´t have experience or information about.

What Class Execute ability is better for you guys? And why?
PC-NA
  • idk
    idk
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    The answer really depends on ones perspective as you will mostly get statements biased by opinions vs reality of how things work.
  • White wabbit
    White wabbit
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    Mages wraith that's a I'm going to say
  • VaranisArano
    VaranisArano
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    For me, the best execute is the one on the class I like playing. I like using Mages Fury on my leveling stam sorc. For my stam warden I used poison injection as my execute or reverse slice.

    For me its more important that I like playing the class first, and then I pick the skills that work well for that class and playstyle.
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    Choosing a class based on who has the best execute? Odd, but I'll bite.

    Mages fury for mag sorc is probably it, its one of the few ranged executes in the game and it can be placed on the target ahead to time to proc automatically if they drop into execute range. Sorcs also get the implosion passive to get a free hit on low health enemies.

    You probably shouldn't pick a class just based on access to an execute though.
  • Betsararie
    Betsararie
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    It's fine. I mean the best execute ability is executioner not mages wrath because stam is flat out better than mag if you ask me.

    Go for mage wrath if you need it to be ranged. Stam is more effective 2018.
  • Koolio
    Koolio
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    Blanco wrote: »
    It's fine. I mean the best execute ability is executioner not mages wrath because stam is flat out better than mag if you ask me.

    Go for mage wrath if you need it to be ranged. Stam is more effective 2018.

    The person is new. I would say Jesus beam( hopefully gets something soon) Or Endless Fury.

    Both ranged.
  • Betsararie
    Betsararie
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    Fury over mage wrath? Oh whoops, I agree with that statement.

    If you're new you can try a range build so you don't have to go up close quarters for combat.
  • fred4
    fred4
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    From a PvP perspective (which is all I feel qualified to talk about), this is what the skills have going for them:

    Magblade: Impale is decent. It is ranged, which is surprisingly helpful in melee builds, as well as ranged builds. You can hit characters trying to get out of melee range with it. Both Impale and Merciless Resolve will feature in typical end-game PvE DPS builds. In PvP Impale is quite often omitted from builds, since nightblades have another strong burst skill in Merciless Resolve that tends to compete for the same spot on your bar.

    Stamblade: Killer's Blade lacks the range, which means it's got strong competition from Executioner / Reverse Slice, if you are running 2H. The splash damage from the latter can be very useful. In PvE Reverse Slice can achieve superb AOE damage on tightly packed mobs, even bashing them from full health. Some people like that Killer's Blade does full execute damage from 25%, whereas other people prefer that Reverse Slash and morphs scale gradually from 50%. Furthermore using an Asylum weapon allows you to generate tons of Ultimate from Reverse Slash, a further point in it's favor. On the other hand you may slot Killer's Blade, if it's the only Assassination ability on the skill bar, to avail of a passive that gives you extra crit damage.

    Templar: Only magicka templars have an execute, a 2.8 second ranged beam. This used to be very strong, but I believe the damage has been nerfed to be more in line with other classes. The main advantage of this execute is in group play, in PvP, since you are very visibly "debuffing" a player, which may cause your faction mates to coordinate with you and also attack that player. People hate the "jesus beam" for that reason.

    Sorcerer: There is only a magicka execute. Sorcerers tend to have quite a rigid playstyle, with which they generate burst. Burst means several delayed attacks will hit the target at once. A sorc wants to nuke you instantly, but they need to cast several abilities to prepare. The execute is one of them. It effectively puts a bomb on the target, which goes off if the target falls below 20% health in the next 4 seconds. The distinguishing feature is that this execute integrates with the magsorc playstyle. It can also been used to steal kills and generate high scores in Battlegrounds.

    Warden: The execute is tied to the Bear ultimate. The bear sucks in PvP and needs to be double-barred. Enough said. I do believe the bear is good in duels, and maybe in PvE, although I believe wardens do not excel as PvE DPS.

    DKs don't have an execute.

    The weapon executes are Reverse Slash, and morphs, from the 2H line, which is excellent, as discussed in the Stamblade section.

    Poison Injection, from the bow skill line, also counts as an execute, for example for the purposes of armor set bonuses that activate on executes. It is a DOT (damage over time) that gets a lot stronger when an enemy is in execute range. Aggressive PvP stamina builds often combine Poison Injection with a melee execute.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Great summary. Only thing I can add is that steel tornado from the dual wield line has an execute function as well. Not as high damaging as others but undodgeable aoe and therefore a solid choice against dodge heavy and cloaking builds.
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    fred4 wrote: »
    From a PvP perspective (which is all I feel qualified to talk about), this is what the skills have going for them:

    Magblade: Impale is decent. It is ranged, which is surprisingly helpful in melee builds, as well as ranged builds. You can hit characters trying to get out of melee range with it. Both Impale and Merciless Resolve will feature in typical end-game PvE DPS builds. In PvP Impale is quite often omitted from builds, since nightblades have another strong burst skill in Merciless Resolve that tends to compete for the same spot on your bar.

    Stamblade: Killer's Blade lacks the range, which means it's got strong competition from Executioner / Reverse Slice, if you are running 2H. The splash damage from the latter can be very useful. In PvE Reverse Slice can achieve superb AOE damage on tightly packed mobs, even bashing them from full health. Some people like that Killer's Blade does full execute damage from 25%, whereas other people prefer that Reverse Slash and morphs scale gradually from 50%. Furthermore using an Asylum weapon allows you to generate tons of Ultimate from Reverse Slash, a further point in it's favor. On the other hand you may slot Killer's Blade, if it's the only Assassination ability on the skill bar, to avail of a passive that gives you extra crit damage.

    Templar: Only magicka templars have an execute, a 2.8 second ranged beam. This used to be very strong, but I believe the damage has been nerfed to be more in line with other classes. The main advantage of this execute is in group play, in PvP, since you are very visibly "debuffing" a player, which may cause your faction mates to coordinate with you and also attack that player. People hate the "jesus beam" for that reason.

    Sorcerer: There is only a magicka execute. Sorcerers tend to have quite a rigid playstyle, with which they generate burst. Burst means several delayed attacks will hit the target at once. A sorc wants to nuke you instantly, but they need to cast several abilities to prepare. The execute is one of them. It effectively puts a bomb on the target, which goes off if the target falls below 20% health in the next 4 seconds. The distinguishing feature is that this execute integrates with the magsorc playstyle. It can also been used to steal kills and generate high scores in Battlegrounds.

    Warden: The execute is tied to the Bear ultimate. The bear sucks in PvP and needs to be double-barred. Enough said. I do believe the bear is good in duels, and maybe in PvE, although I believe wardens do not excel as PvE DPS.

    DKs don't have an execute.

    The weapon executes are Reverse Slash, and morphs, from the 2H line, which is excellent, as discussed in the Stamblade section.

    Poison Injection, from the bow skill line, also counts as an execute, for example for the purposes of armor set bonuses that activate on executes. It is a DOT (damage over time) that gets a lot stronger when an enemy is in execute range. Aggressive PvP stamina builds often combine Poison Injection with a melee execute.

    Very good summary, but Templar execute is basically unusable. Almost serious no dps Magplars are using it post-nerf.

    Also no mention of implosion.
  • Feanor
    Feanor
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    Implosion is a 6% proc Chance on a Target below 15% HP though. If it were a set (even a 2pc) I guess no one would use it.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Feanor wrote: »
    Implosion is a 6% proc Chance on a Target below 15% HP though. If it were a set (even a 2pc) I guess no one would use it.

    To add to that, it's almost useless on a mag sorc in PvP since it only procs on physical damage (which you won't have any source at all) and lightning damage (which in almost every case, except lightning form would deal enough damage on it's own to finish your opponont off anyway). On a DoT oriented stam sorc tho it's something different.
  • Sporigudinai
    Sporigudinai
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    Hi guys, really good discussion. I´m not gonna pic my new char based on Execute ability hehe. I was just curious about it.

    But i really think it´s a good advantage if your class have a nice Execute. I suffer a little because of that.

    PC-NA
  • Maryal
    Maryal
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    The guillotine ... works like a charm every time, except when the blade is dull, then it's kind of ... ewwww.
  • Vaoh
    Vaoh
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    Sorc execute is definitely the best in PvP overall. You can activate it prior to getting the target in execute range which is great for burst damage..... and stealing kills in BGs.

    NB execute is the best in terms of actually hitting the target once they reach execute range.

    Templar jesus beam is a sad, nerfed mess. Far weaker than Sorc/NB executes.

    DKs don’t have an execute.

    Wardens do have an execute but it’s tied to the Bear Ult, so they essentially don’t have an execute. The only use for the bear in PvP is on a build meant solely for dueling 1v1 and is terrible anywhere else.
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