New Blacksmithing Item
Scythe - Two Handed only weapon, has its own skill line.
New Woodworking Items
Combat Staff - Staff used for Melee combat, has its own skill line.
Shadow Staff - New type of Destruction Staff. Shares the Destro staff skill line, but has its own variations of each of the abilities. -
Crossbow - Functions similarly to a Bow, has its own skill line.
New Jewelry Item
Crown - Can be worn instead of a helmet (i.e. you're sacrificing a piece of armor to wear this).
How Traits work with new items
Any traits that are unlocked on ALL other items in the same skill line will be automatically unlocked on the new item upon release, but new traits will still have to be researched separately.
Example: Knowing Infused on every Blacksmithing weapon when Scythes are released will unlock Infused on the Scythe automatically, but other traits for the Scythe will still have to be researched the standard way.
Jewelry Styles
I personally believe Jewelry should both be visible on the character and also have different styles.
Each existing motif would gain 2 additional style pages (15 and 16) for Rings and Necklaces. Upon the introduction of these style pages, characters that already know the other 14 pages (and thus will have completed the motif already) will learn 15 and 16 automatically, but will need to obtain the pages separately for styles they have not yet mastered.
Guildmaster of Spectral Liberty - Xbox One - European Megaserver