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How did the class/role feedback meeting go?

gnarlyvandal
gnarlyvandal
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Hey guys, are we allowed some feedback on how the meeting with the devs went?
Either from ZOS or the reps. Just thinking it would be interesting to know the main points brought to them and the general interest points that were most looked at?
Or does it have to stay on the down lo until they decide what to do with it?

Best Answer

  • Tasear
    Tasear
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    I think it went well ;)
  • Integral1900
    Integral1900
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    Seemed to go very well, now it’s up to ZOS, it all depends on what they do with it
  • Voxicity
    Voxicity
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    Some of it seems decent, some not so good
    Edited by Voxicity on June 9, 2018 11:57AM
  • gnarlyvandal
    gnarlyvandal
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  • DanteYoda
    DanteYoda
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    Is it just the one or do you guys have many...









    Did someone emphasize how bad warden is currently dps wise....
  • Raraaku
    Raraaku
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    It was a step in the right direction. I view just the fact that ZOS is doing this is a huge boost, in my opinion, for the perception that the Dev team are interested to hear from their player base and obtain feedback about problems that exist within the game.

    There is a thread giving a summary of the first meeting, posted in the Combat sub-forum, and the link has already been provided. In terms of what was covered in the meeting, it was more of an ice-breaker than a completely in-depth meeting simply due to the sheer amount of content that is needed to be addressed. With that in mind, it's understandable that some things were addressed and some things didn't; and of course different players have different opinions about what problem is more pressing and what problems didn't get addressed that needed to be. I'm working under the motto that Rome wasn't built in a day when looking at the class reps and their meetings. This will be a slow, sometimes painful, experience as problems slowly begin to be solved.

    I still want more direct developer communication with the forums, but I'm fine with them using this system to gather information about what the problems are, why they are problems, and possible solutions to the problem; it's better than nothing.
    Back from a much needed break. || I like having too many projects and working on them all at once.

    Tank Enthusiast || CP: 445 || Stormproof

    Tanks
    Karsaak gro-Ursa: DC || Orc || Stamina Dragonknight || Tank || Level: CP 445
    Sir Leopold Stotch: DC || Breton || Magicka Templar || Tank || Level: 445
    Protects-Squishy-Ones: EP || Argonian || Magicka Sorcerer || Tank/CC || Level: CP 445
    Björn Shadow-Walker: EP || Nord || Stamina Nightblade || Tank || Level: 15
    Tiberius Valerion: AD || Imperial || Stamina Warden || Tank || Level: 15

    Damage Dealers
    Morrigan Ravyn-Cloak: AD || Altmer || Magicka Nightblade || DPS || Level: CP 445
    Ra'Zahkara: AD || Khajiit || Stamina Dragonknight || DPS || Level: CP 445
    Ezra al-Khazir: DC || Redguard || Stamina Templar || DPS || Level: 40
    Erryndril Telvaux: EP || Dunmer || Magicka Dragonknight || DPS || Level: 25
    Uzara gra-Khalari: DC || Orc || Stamina Nightblade || DPS [2H/DW] || Level: 15
    Solomon Motierre: DC || Breton || Magicka Sorcerer || DPS || Level: 20
    Ragnar the Wulf: EP || Nord || Stamina Warden || DPS || Level: 30
    Ra'Rahku: AD || Khajiit || Stamina Nightblade || DPS [Bow/Bow] || Level: 15

    Healers
    Sees-through-Hist: EP || Argonian || Magicka Warden || Healer/CC || CP 445
    Daedalus the Artificer: AD || Altmer || Magicka Templar || Healer || Level: 15
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